#======================================================================== # # Badger::Class::Methods # # DESCRIPTION # Class mixin module for adding methods to a class. # # AUTHOR # Andy Wardley # #======================================================================== package Badger::Class::Methods; use Badger::Class version => 0.01, debug => 0, base => 'Badger::Base', import => 'class BCLASS', constants => 'DELIMITER ARRAY HASH', utils => 'is_object', exports => { hooks => { init => \&initialiser, map { $_ => [\&generate, 1] } qw( accessors mutators get set slots hash ) }, }, messages => { no_target => 'No target class specified to generate methods for', no_type => 'No method type specified to generate', no_methods => 'No %s specified to generate', bad_method => 'Invalid %s method: %s', bad_type => 'Invalid method generator specified: %s', }; # method aliases *get = \&accessors; *set = \&mutators; sub generate { my $class = shift; my $target = shift || return $class->error_msg('no_target'); my $type = shift || return $class->error_msg('no_type'); my $methods = shift || return $class->error_msg( no_methods => $type ); my $code = $class->can($type) || return $class->error_msg( bad_type => $type ); $class->debug("generate($target, $type, $methods)") if DEBUG; $code->($class, $target, $methods); } sub accessors { my ($class, $target, $methods) = shift->args(@_); $target->import_symbol( $_ => $class->accessor($_) ) for @$methods; } sub accessor { my ($self, $name) = @_; return sub { $_[0]->{ $name }; }; } sub mutators { my ($class, $target, $methods) = shift->args(@_); $target->import_symbol( $_ => $class->mutator($_) ) for @$methods; } sub mutator { my ($self, $name) = @_; return sub { # You wouldn't ever want to write a real subroutine like this. # But that's OK, because we're here to do it for you. You get # the efficiency without having to ever look at code like this: @_ == 2 ? ($_[0]->{ $name } = $_[1]) : $_[0]->{ $name }; }; } sub hash { my ($class, $target, $methods) = shift->args(@_); foreach (@$methods) { my $name = $_; # new lexical var for closure $target->import_symbol( $name => sub { # return hash ref when called without args return $_[0]->{ $name } if @_ == 1; # return hash item when called with one non-ref arg return $_[0]->{ $name }->{ $_[1] } if @_ == 2 && ! ref $_[1]; # add items to hash when called with hash ref or multiple args my $self = shift; my $items = @_ == 1 && ref $_[0] eq HASH ? shift : { @_ }; my $hash = $self->{ $name }; @$hash{ keys %$items } = values %$items; return $hash; } ); } } sub initialiser { my ($class, $target, $methods) = shift->args(@_); $target->import_symbol( init => sub { my ($self, $config) = @_; $self->{ config } = $config; foreach my $name (@$methods) { $self->$name($config); } return $self; } ); } sub slots { my ($class, $target, $methods) = shift->args(@_); my $index = 0; foreach my $method (@$methods) { my $i = $index++; # new lexical var for closure $target->import_symbol( $method => sub { return @_ > 1 ? ($_[0]->[$i] = $_[1]) : $_[0]->[$i]; } ); } } sub args { my $class = shift; my $target = shift; my $methods = @_ == 1 ? shift : [ @_ ]; # update $target to a Badger::Class object if not already one $target = class($target) unless is_object(BCLASS, $target); # split text string into list ref of method names $methods = [ split(DELIMITER, $methods) ] unless ref $methods eq ARRAY; return ($class, $target, $methods); } 1; __END__ =head1 NAME Badger::Class::Method - metaprogramming module for adding methods to a class =head1 SYNOPSIS package My::Module; # using the module directly use Badger::Class::Methods accessors => 'foo bar', mutators => 'wiz bang'; # or via Badger::Class use Badger::Class accessors => 'foo bar', mutators => 'wiz bang'; =head1 DESCRIPTION This module can be used to generate methods for a class. It can be used directly, or via the L, L and L export hooks in L. =head1 METHODS =head2 generate($class,$type,$methods) This method is a central dispatcher to other methods. Badger::Class::Methods->generate( accessors => 'foo bar', ); =head2 accessors($class,$methods) / get($class,$methods) This method can be used to generate accessor (read-only) methods for a class (L object) or package name. You can pass a list, reference to a list, or a whitespace delimited string of method names as arguments. # these all do the same thing Badger::Class::Methods->accessors('My::Module', 'foo bar'); Badger::Class::Methods->accessors('My::Module', 'foo', 'bar'); Badger::Class::Methods->accessors('My::Module', ['foo', 'bar']); A method will be generated in the target class for each that returns the object member data of the same name. The method itself is generated by calling the L method. =head2 accessor($name) This method generates an accessor method for accessing the item in an object denoted by C<$name>. The method is returned as a code reference. It is not installed in the symbol table of any package - that's up to you (or use the L method). my $coderef = Badger::Class::Method->accessor('foo'); The code generated is equivalent to this: sub foo { $_[0]->{ foo }; } =head2 mutators($class,$methods) / set($class,$methods) This method can be used to generate mutator (read/write) methods for a class (L object) or package name. You can pass a list, reference to a list, or a whitespace delimited string of method names as arguments. # these all do the same thing Badger::Class::Methods->mutators('My::Module', 'foo bar'); Badger::Class::Methods->mutators('My::Module', 'foo', 'bar'); Badger::Class::Methods->mutators('My::Module', ['foo', 'bar']); A method will be generated in the target class for each that returns the object member data of the same name. If an argument is passed to the method then the member data is updated and the new value returned. The method itself is generated by calling the L method. =head2 mutator($name) This method generates a mutator method for accessing and updating the item in an object denoted by C<$name>. The method is returned as a code reference. It is not installed in the symbol table of any package - that's up to you (or use the L method). my $coderef = Badger::Class::Method->mutator('foo'); The code generated is equivalent to this: sub foo { @_ == 2 ? ($_[0]->{ foo } = $_[1]) : $_[0]->{ foo }; } Ugly isn't it? But of course you wouldn't ever write it like that, being a conscientious Perl programmer concerned about the future readability and maintainability of your code. Instead you might write it something like this: sub foo { my $self = shift; if (@_) { # an argument implies a set return ($self->{ foo } = shift); } else { # no argument implies a get return $self->{ foo }; } } Or perhaps like this: sub foo { my $self = shift; # update value if an argument was passed $self->{ foo } = shift if @_; return $self->{ foo }; } Or even like this (my personal favourite): sub foo { my $self = shift; return @_ ? ($self->{ foo } = shift) : $self->{ foo }; } Whichever way you do it is a waste of time, both for you and anyone who has to read your code at a later. Seriously, give it up! Let us generate the methods for you. We'll not only save you the effort of typing pages of code that no-one will ever read (or want to read), but we'll also generate the most efficient code for you. The kind that you wouldn't normally want to handle by yourself. So in summary, using this method will keep your code clean, your code efficient, and will free up the rest of the afternoon so you can go out skateboarding. Tell your boss I said it was OK. =head2 hash($class, $methods) This method generates methods for accessing or updating items in a hash reference stored in an object. In the following example we create a C method for accessing the internal C hash reference. package Your::Module; use base 'Badger::Base'; use Badger::Class::Methods hash => 'users'; sub init { my ($self, $config) = @_; $self->{ users } = $config->{ users } || { }; return $self; } The C method copies any C passed as a configuration parameter or creates an empty hash reference. my $object = Your::Module->new( users => { tom => 'tom@badgerpower.com', } ); When called without any arguments, the generated C method returns a reference to the C hash array. print $object->users->{ tom }; # tom@badgerpower.com When called with a single non-reference argument, it returns the entry in the hash corresponding to that key. print $object->users('tom'); # tom@badgerpower.com When called with a single reference to a hash array, or a list of named parameters, the method will add the new items to the internal hash array. A reference to the hash array is returned. $object->users({ # single hash ref dick => 'richard@badgerpower.com', harry => 'harold@badgerpower.com', }); $object->users( # list of amed parameters dick => 'richard@badgerpower.com', harry => 'harold@badgerpower.com', ); =head2 initialiser($class,$methods) This method can be used to create a custom C method for your object class. A list, reference to a list, or string of whitespace delimited method names should be passed an argument(s). A method will be generated which calls each in turn, passing a reference to a hash array of configuration parameters. use Badger::Class::Methods->initialiaser( 'My::Module', 'init_foo init_bar' ) The above example will generate an C method in C equivalent to: sub init { my ($self, $config) = @_; $self->{ config } = $config; $self->init_foo($config); $self->init_bar($config); return $self; } It's up to you to implement the C and C methods, or to inherit them from a base class or mixin. =head2 slots($class,$methods) This method can be used to define methods for list-based object classes. A list, reference to a list, or string of whitespace delimited method names should be passed an argument(s). A method will be generated for each item specified. The first method will reference the first (0th) item in the list, the second method will reference the second (1st), and so on. Badger::Class::Methods->slots('My::Module', 'foo bar'); Badger::Class::Methods->slots('My::Module', 'foo', 'bar'); Badger::Class::Methods->slots('My::Module', ['foo', 'bar']); It is usually called indirectly via the L export hook in L. package Badger::Example; use Badger::Class slots => 'size colour object'; sub new { my ($class, @stuff) = @_; bless \@stuff, $class; } The above example defines a simple list-based object class with three slots: C, C and C. You can use it like this: my $bus = Badger::Test::Slots->new(qw( big red bus )); print $bus->size; # big print $bus->colour; # red print $bus->object; # bus The methods generated are mutators. That is, you can pass an argument to update the slot value. $bus->size('large'); =head1 INTERNAL METHODS =head2 args(@args) This methods inspect the arguments and performs the necessary validation for the L, L and L methods. =head1 AUTHOR Andy Wardley L =head1 COPYRIGHT Copyright (C) 2008-2009 Andy Wardley. All Rights Reserved. This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself. =cut # Local Variables: # mode: perl # perl-indent-level: 4 # indent-tabs-mode: nil # End: # # vim: expandtab shiftwidth=4: