#include struct QCursor { QCursor(); QCursor(int); QCursor(const QCursor &); QCursor(const QBitmap &, const QBitmap &, int = -1, int = -1); ~QCursor(); QCursor &operator = (const QCursor &); const char *{serial} operator << () const : pig_serialize($this); void operator >> (const char *{serial}) : pig_deserialize($this, $1); const QBitmap *bitmap() const; HANDLE handle() const; QPoint hotSpot() const; const QBitmap *mask() const; static QPoint pos(); static void setPos(const QPoint &); static void setPos(int, int); void setShape(int); int shape() const; } Qt::Cursor; extern const QCursor arrowCursor; extern const QCursor upArrowCursor; extern const QCursor crossCursor; extern const QCursor waitCursor; extern const QCursor ibeamCursor; extern const QCursor sizeVerCursor; extern const QCursor sizeHorCursor; extern const QCursor sizeBDiagCursor; extern const QCursor sizeFDiagCursor; extern const QCursor sizeAllCursor; extern const QCursor blankCursor; enum QCursorShape { ArrowCursor, UpArrowCursor, CrossCursor, WaitCursor, IbeamCursor, SizeVerCursor, SizeHorCursor, SizeBDiagCursor, SizeFDiagCursor, SizeAllCursor, BlankCursor, LastCursor, BitmapCursor };