#if defined(HAVE_FREEGLUT) && (defined(_WIN32) || defined(HAVE_W32API)) #include "./include/GL/freeglut.h" #elif defined(HAVE_FREEGLUT_H) #include #else #include #define GLUT_ACTION_EXIT 0 #define GLUT_ACTION_GLUTMAINLOOP_RETURNS 1 #define GLUT_ACTION_CONTINUE_EXECUTION 2 #define GLUT_CREATE_NEW_CONTEXT 0 #define GLUT_USE_CURRENT_CONTEXT 1 #define GLUT_FORCE_INDIRECT_CONTEXT 0 #define GLUT_ALLOW_DIRECT_CONTEXT 1 #define GLUT_TRY_DIRECT_CONTEXT 2 #define GLUT_FORCE_DIRECT_CONTEXT 3 #define GLUT_ACTION_ON_WINDOW_CLOSE 0x01F9 #define GLUT_WINDOW_BORDER_WIDTH 0x01FA #define GLUT_WINDOW_HEADER_HEIGHT 0x01FB #define GLUT_VERSION 0x01FC #define GLUT_RENDERING_CONTEXT 0x01FD #define GLUT_DIRECT_RENDERING 0x01FE #endif