package Net::Citadel; use strict; use warnings; require Exporter; use base qw(Exporter); use IO::Socket; use Data::Dumper; =pod =head1 NAME Net::Citadel - Citadel.org protocol coverage =head1 SYNOPSIS use Net::Citadel; my $c = new Net::Citadel (host => 'citadel.example.org'); $c->login ('Administrator', 'goodpassword'); my @floors = $c->floors; eval { $c->assert_floor ('Level 6 (Management)'); }; warn $@ if $@; $c->retract_floor ('Level 6 (Management)'); $c->logout; =head1 DESCRIPTION Citadel is a "turnkey open-source solution for email and collaboration" (this is as far as marketing can go :-). The main component is the I. To communicate with it you can use either a web interface, or - if you have to automate things - with a protocol http://www.citadel.org/doku.php/documentation:appproto:start This package tries to do a bit of abstraction (more could be done) and handles some of the protocol handling. The basic idea is that the application using the package deals with Citadel's objects: rooms, floors, users. =head1 INTERFACE =cut use constant { CITADEL_PORT => 504 }; use constant { LISTING_FOLLOWS => 100, CIT_OK => 200, MORE_DATA => 300, SEND_LISTING => 400, ERROR => 500, BINARY_FOLLOWS => 600, SEND_BINARY => 700, START_CHAT_MODE => 800 }; use constant { PUBLIC => 0, PRIVATE => 1, PRIVATE_PASSWORD => 2, PRIVATE_INVITATION => 3, PERSONAL => 4 }; =pod =head2 Constructor The constructor creates a handle to the citadel server (and creates the TCP connection). It expects the following named parameters: =over =item I (default: C) The hostname (or IP address) where the citadel server is running on. Defaults to C. =item I (default: C) The port there. =back The constructor will die if no connection can be established. =cut sub new { my $class = shift; my $self = bless { @_ }, $class; $self->{host} ||= 'localhost'; $self->{port} ||= CITADEL_PORT; use IO::Socket::INET; $self->{socket} = IO::Socket::INET->new (PeerAddr => $self->{host}, PeerPort => $self->{port}, Proto => 'tcp', Type => SOCK_STREAM) or die "cannot connect to $self->{host}:$self->{port} ($@)"; my $s = $self->{socket}; <$s>; # consume banner return $self; } =pod =head2 Methods =head3 Authentication =over =item I I<$c>->login (I<$user>, I<$pwd>) Logs in this user, or will die if that fails. =cut sub login { my $self = shift; my $user = shift; my $pwd = shift; my $s = $self->{socket}; print $s "USER $user\n"; <$s> =~ /(\d).. (.*)/ and ($1 == 3 or die $2); print $s "PASS $pwd\n"; <$s> =~ /(\d).. (.*)/ and ($1 == 2 or die $2); } =pod =item I I<$c>->logout Well, logs out the current user. =cut sub logout { my $self = shift; my $s = $self->{socket}; print $s "LOUT\n"; <$s> =~ /(\d).. (.*)/ and ($1 == 2 or die $2); } =pod =back =head3 Floors =over =item I I<@floors> = I<$c>->floors Retrieves a list (ARRAY) of known floors. Each entry is a hash reference with the name, the number of rooms in that floor and the index as ID. The index within the array is also the ID of the floor. =cut sub floors { my $self = shift; my $s = $self->{socket}; print $s "LFLR\n"; <$s> =~ /(\d).. (.*)/ and ($1 == 1 or die $2); my @floors; while (($_ = <$s>) !~ /^000/) { #warn "_floors $_"; my ($nr, $name, $nr_rooms) = /(.+)\|(.+)\|(.+)/; push @floors, { id => $nr, name => $name, nr_rooms => $nr_rooms }; } return @floors; #100 Known floors: #0|Main Floor|33 #1|SecondLevel|1 #000 } =pod =item I I<$c>->assert_floor (I<$floor_name>) Creates the floor with the name provided, or if it already exists simply returns. This only dies if there are insufficient privileges. =cut sub assert_floor { my $self = shift; my $name = shift; my $s = $self->{socket}; print $s "CFLR $name|1\n"; # we really want to create it <$s> =~ /(\d).. (.*)/ and ($1 == 1 or $1 == 2 or $2 =~ /already exists/ or die $2); #CFLR XXX|1 #550 This command requires Aide access. } =pod =item I I<$c>->retract_floor (I<$floor_name>) Retracts a floor with this name. Dies if that fails because of insufficient privileges. Does not die if the floor did not exist. B: Citadel server (v7.20) seems to have the bug that you cannot delete an empty floor without restarting the server. Not much I can do here about that. =cut sub retract_floor { my $self = shift; my $name = shift; my @floors = $self->floors; for (my $i = 0; $i <= $#floors; $i++) { if ($floors[$i]->{name} eq $name) { my $s = $self->{socket}; print $s "KFLR $i|1\n"; # we really want to delete it <$s> =~ /(\d).. (.*)/ and ($1 == 2 or $2 =~ /not in use/ or die $2); return; } } } =pod =item I I<@rooms> = I<$c>->rooms (I<$floor_name>) Retrieves the rooms on that given floor. =cut sub rooms { my $self = shift; my $name = shift; my $s = $self->{socket}; my @floors = $self->floors; #warn "looking for $name rooms ". Dumper \@floors; my ($floor) = grep { $_->{name} eq $name } @floors or die "no floor '$name' known"; #warn "found floor: ".Dumper $floor; print $s "LKRA ".$floor->{id}."\n"; <$s> =~ /(\d).. (.*)/ and ($1 == 1 or die $2); my @rooms; while (($_ = <$s>) !~ /^000/) { #warn "processing $_"; my %room; @room{ ('name', 'qr_flags', 'qr2_flags', 'floor', 'order', 'ua_flags', 'view', 'default', 'last_mod') } = split /\|/, $_; push @rooms, \%room; } return @rooms; #LKRA #100 Known rooms: #Calendar|16390|0|0|0|230|3|3|1191241353| #Contacts|16390|0|0|0|230|2|2|1191241353| #.. #ramsti|2|1|64|0|230|0|0|1191241691| #000 } =pod =back =head3 Rooms =over =item I I<$c>->assert_room (I<$floor_name>, I<$room_name>, [ I<$room_attributes> ]) Creates the room on the given floor. If the room already exists there, nothing else happens. If the floor does not exist, it will complain. The optional room attributes are provided as hash with the following fields =over =item C (default: C) One of the constants C, C, C, C or C. =item C (default: empty) =item C (default: empty) =back =cut sub assert_room { my $self = shift; my $fname = shift; my @floors = $self->floors; my ($floor) = grep { $_->{name} eq $fname } @floors or die "no floor '$fname' known"; my $name = shift; my $attrs = shift; $attrs->{access} ||= PUBLIC; $attrs->{password} ||= ''; $attrs->{default_view} ||= ''; my $s = $self->{socket}; print $s "CRE8 1|$name|". $attrs->{access}.'|'. $attrs->{password}.'|'. $floor->{id}.'|'. '|'. # no idea what this is $attrs->{default_view}.'|'. "\n"; <$s> =~ /(\d).. (.*)/ and ($1 == 2 or $2 =~ /already exists/ or die $2); } #CRE8 1|Bumsti|0||0||| #200 'Bumsti' has been created. =pod =item I I<$c>->retract_room (I<$floor_name>, I<$room_name>) B: Not implemented yet. =cut sub retract_room { my $self = shift; my $name = shift; my $s = $self->{socket}; print $s "GOTO $name\n"; #GOTO Bumsti <$s> =~ /(\d).. (.*)/ and ($1 == 2 or die $2); #200 Lobby|0|0|0|2|0|0|0|1|0|0|0|0|0|0| print $s "KILL 1\n"; #KILL 1 <$s> =~ /(\d).. (.*)/ and ($1 == 2 or die $2); #200 'Bumsti' deleted. } =pod =back =head3 Users =over =item I I<$c>->create_user (I<$username>, I<$password>) Tries to create a user with name and password. Fails if this user already exists (or some other reason). =cut sub create_user { my $self = shift; my $name = shift; my $pwd = shift; my $s = $self->{socket}; print $s "CREU $name|$pwd\n"; #CREU RobertBarta|xxx <$s> =~ /(\d).. (.*)/ and ($1 == 2 or die $2); #200 User 'RobertBarta' created and password set. } use constant { DELETED_USER => 0, NEW_USER => 1, PROBLEM_USER => 2, LOCAL_USER => 3, NETWORK_USER => 4, PREFERRED_USER => 5, AIDE => 6 }; =pod =item I I<$c>->change_user (I<$user_name>, I<$aspect> => I<$value>) Changes certain aspects of a user. Currently understood aspects are =over =item C (string) =item C (0..6, constants available) =back =cut sub change_user { my $self = shift; my $name = shift; my %changes = @_; my $s = $self->{socket}; print $s "AGUP $name\n"; #AGUP RobertBarta <$s> =~ /(\d).. (.*)/ and ($1 == 2 or die $2); #200 RobertBarta|ggg|10768|1|0|4|4|1191255938|0 my %user; my @attrs = ('name', 'password', 'flags', 'times_called', 'messages_posted', 'access_level', 'user_number', 'timestamp', 'purge_time'); @user{ @attrs } = split /\|/, $2; $user{password} = $changes{password} if $changes{password}; $user{access_level} = $changes{access_level} if $changes{access_level}; print $s "ASUP ".(join "|", @user{ @attrs })."\n"; <$s> =~ /(\d).. (.*)/ and ($1 == 2 or die $2); } =pod =item I I<$c>->remove_user (I<$name>) Removes the user (actually sets level to C). =cut sub remove_user { my $self = shift; my $name = shift; my $s = $self->{socket}; print $s "AGUP $name\n"; #AGUP RobertBarta <$s> =~ /(\d).. (.*)/ and ($1 == 2 or die $2); #200 RobertBarta|ggg|10768|1|0|4|4|1191255938|0 my %user; my @attrs = ('name', 'password', 'flags', 'times_called', 'messages_posted', 'access_level', 'user_number', 'timestamp', 'purge_time'); @user{ @attrs } = split /\|/, $2; $user{access_level} = DELETED_USER; print $s "ASUP ".(join "|", @user{ @attrs })."\n"; <$s> =~ /(\d).. (.*)/ and ($1 == 2 or die $2); } =pod =back =head3 Miscellaneous =over =item I I<$c>->echo Tests the connection. =cut sub echo { my $self = shift; my $msg = shift; my $s = $self->{socket}; print $s "ECHO $msg\n"; die "message not echoed ($msg)" unless <$s> =~ /2.. $msg/; } =pod =item I