#include "clutter-perl-private.h" MODULE = Clutter::Cogl::Pango PACKAGE = Clutter::Cogl::Pango::FontMap PREFIX = cogl_pango_font_map_ =for object Clutter::Cogl::Pango - Pango integration with Cogl =cut PangoFontMap_noinc *cogl_pango_font_map_new (class); C_ARGS: /* void */ void cogl_pango_font_map_set_use_mipmapping (CoglPangoFontMap *font_map, gboolean use_mipmapping); gboolean cogl_pango_font_map_get_use_mipmapping (CoglPangoFontMap *font_map); PangoRenderer *cogl_pango_font_map_get_renderer (CoglPangoFontMap *font_map); MODULE = Clutter::Cogl::Pango PACKAGE = Clutter::Cogl::Pango PREFIX = cogl_pango_ void cogl_pango_render_layout_subpixel (class, layout, x, y, color, flags=0); PangoLayout *layout int x int y SV *color int flags PREINIT: CoglColor c; CODE: cogl_perl_color_from_sv (color, &c); cogl_pango_render_layout_subpixel (layout, x, y, &c, flags); void cogl_pango_render_layout (class, layout, x, y, color, flags=0) PangoLayout *layout int x int y SV *color int flags PREINIT: CoglColor c; CODE: cogl_perl_color_from_sv (color, &c); cogl_pango_render_layout (layout, x, y, &c, flags); void cogl_pango_render_layout_line (class, line, x, y, color) PangoLayoutLine *line int x int y SV *color PREINIT: CoglColor c; CODE: cogl_perl_color_from_sv (color, &c); cogl_pango_render_layout_line (line, x, y, &c); void cogl_pango_ensure_glyph_cache_for_layout (class, PangoLayout *layout); C_ARGS: layout