package Geometry::Primitive; use Moose; our $VERSION = '0.19'; our $AUTHORITY = 'cpan:GPHAT'; __PACKAGE__->meta->make_immutable; no Moose; 1; __END__ =head1 NAME Geometry::Primitive - Primitive Geometry Entities =head1 SYNOPSIS Geometry::Primitive is a device and library agnostic system for representing geometric entities such as points, lines and shapes. It provides simple objects and many convenience methods you would expect from a simple geometry library. use Geometry::Primitive::Point; my $foo = Geometry::Primitive::Point->new(x => 1, y => 3); ... =head1 DISCLAIMER I'm not a math guy. I hate math. I will likely learn a lot in the process of making this library. If you are a math person you will probably look at this and find many things missing or wrong. Patches are B. I will likely find that I've done something completely wrong having taken geometry over 10 years ago. C'est la vie. =head1 ENTITIES =over 4 =item L =item L =item L =item L =item L =item L =item L =item L =back =head1 SERIALIZATON All of the entities in this library support serialization via L. This is primarily to support serialization in consumers of this library, but may be useful for other purposes. All classes are set to JSON format and File IO. =head1 AUTHOR Cory Watson, C<< >> =head1 ACKNOWLEDGEMENTS Many of the ideas here come from my experience using the Cairo library. =head1 BUGS Please report any bugs or feature requests to C, or through the web interface at L. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes. =head1 COPYRIGHT & LICENSE This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.