package Chemistry::Obj; $VERSION = 0.37; # $Id: Obj.pm,v 1.30 2009/05/10 19:37:58 itubert Exp $ use 5.006; use strict; use Carp; =head1 NAME Chemistry::Obj - Abstract chemistry object =head1 SYNOPSIS package MyObj; use base "Chemistry::Obj"; Chemistry::Obj::accessor('color', 'flavor'); package main; my $obj = MyObj->new(name => 'bob', color => 'red'); $obj->attr(size => 42); $obj->color('blue'); my $color = $obj->color; my $size = $obj->attr('size'); =head1 DESCRIPTION This module implements some generic methods that are used by L, L, L, L, etc. =head2 Common Attributes There are some common attributes that may be found in molecules, bonds, and atoms, such as id, name, and type. They are all accessed through the methods of the same name. For example, to get the id, call C<< $obj->id >>; to set the id, call C<< $obj->id('new_id') >>. =over 4 =item id Objects should have a unique ID. The user has the responsibility for uniqueness if he assigns ids; otherwise a unique ID is assigned sequentially. =item name An arbitrary name for an object. The name doesn't need to be unique. =item type The interpretation of this attribute is not specified here, but it's typically used for bond orders and atom types. =item attr A space where the user can store any kind of information about the object. The accessor method for attr expects the attribute name as the first parameter, and (optionally) the new value as the second parameter. It can also take a hash or hashref with several attributes. Examples: $color = $obj->attr('color'); $obj->attr(color => 'red'); $obj->attr(color => 'red', flavor => 'cherry'); $obj->attr({color => 'red', flavor => 'cherry'}); =cut sub attr { my $self = shift; my ($attr) = @_; if (ref $attr eq 'HASH') { $self->{attr} = { %$attr }; } elsif (@_ == 1) { return $self->{attr}{$attr}; } elsif (@_ == 0) { return {%{$self->{attr}}}; } else { while (@_ > 1) { $attr = shift; $self->{attr}{$attr} = shift; } } $self; } =back =head1 OTHER METHODS =over =item $obj->del_attr($attr_name) Delete an attribute. =cut sub del_attr { my $self = shift; my $attr = shift; delete $self->{attr}{$attr}; } # A generic class attribute set/get method generator sub accessor { my $pkg = caller; no strict 'refs'; for my $attribute (@_) { *{"${pkg}::$attribute"} = sub { my $self = shift; return $self->{$attribute} unless @_; $self->{$attribute} = shift; return $self; }; } } sub print_attr { my $self = shift; my ($indent) = @_; my $ret = ''; for my $attr (keys %{$self->{attr}}) { $ret .= "$attr: ".$self->attr($attr)."\n"; } $ret and $ret =~ s/^/" "x$indent/gem; $ret; } my $N = 0; # atom ID counter sub nextID { "obj".++$N; } sub reset_id { $N = 0; } =item $class->new(name => value, name => value...) Generic object constructor. It will automatically call each "name" method with the parameter "value". For example, $bob = Chemistry::Obj->new(name => 'bob', attr => {size => 42}); is equivalent to $bob = Chemistry::Obj->new; $bob->name('bob'); $bob->attr({size => 42}); =cut sub new { my $class = shift; my %args = @_; my $self = bless { id => $class->nextID, #$class->default_args, }, ref $class || $class; $self->$_($args{$_}) for (keys %args); return $self; } #sub default_args { (id => shift->nextID) } =back =head1 OPERATOR OVERLOADING Chemistry::Obj overloads a couple of operators for convenience. =over =cut use overload '""' => "stringify", 'cmp' => "obj_cmp", '0+', => "as_number", fallback => 1, ; =item "" The stringification operator. Stringify an object as its id. For example, If an object $obj has the id 'a1', print "$obj" will print 'a1' instead of something like 'Chemistry::Obj=HASH(0x810bbdc)'. If you really want to get the latter, you can call C. See L for details. =cut sub stringify { my $self = shift; $self->id; } sub as_number { $_[0]; } =item cmp Compare objects by ID. This automatically overloads C, C, C, C, C, and C as well. For example, C<$obj1 eq $obj2> returns true if both objects have the same id, even if they are different objects with different memory addresses. In contrast, C<$obj1 == $obj2> will return true only if C<$obj1> and C<$obj2> point to the same object, with the same memory address. =cut sub obj_cmp { my ($a, $b) = @_; no warnings; return $a->{id} cmp $b->{id}; } =back =cut accessor(qw(name type)); sub id { my $self = shift; return $self->{id} unless @_; if ($self->{parent}) { my $new_id = shift; my $old_id = $self->{id}; $self->{id} = $new_id; $self->{parent}->_change_id($old_id, $new_id); } else { $self->{id} = shift; } } # this is an experimental method and shouldn't be used! sub use { my ($pack, $module, @args) = @_; $pack = ref $pack || $pack; my $args = @args ? "(@args)" : ''; eval "package $pack; use $module $args"; } 1; =head1 VERSION 0.37 =head1 SEE ALSO L, L, L The PerlMol website L =head1 AUTHOR Ivan Tubert-Brohman Eitub@cpan.orgE =head1 COPYRIGHT Copyright (c) 2005 Ivan Tubert-Brohman. All rights reserved. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. =cut