TODO for Games::Bingo $Id: TODO 1864 2007-08-08 09:12:37Z jonasbn $ - Improve coverage see perldoc Games::Bingo - Add logging of game sessions (Log::Log4perl)? - Add cheat to Games::Bingo::play method, we need to be able to control what number is picked, both for test purposes and for fun, computer games SHOULD have cheats - Write a Tk front-end? - Implement checksums on cards? - necessary for making an online game - Write a Windows .NET front-end? - Check requirements, module version numbers not specified. I suspect the problems with t/Cover.t was due to differences in Test::More versions? - Implement test of new constructor - Implement and use G::B::Card::Generation::Algorithms Since Kim Hansen have sent me an alternative card generation algorithm, I plan to change the architecture so one can pick an alternative algorithm (choosing between my scheme and Kim Hansens scheme or your own) I am referring to the algorithms as G::B::Algorithm::Card::Generation ::Random for my own and Kim Hansens as ::Distributed my own will be default. So a serious refactoring is coming up. - Rewrite complete test suite so each sub will have its own test file - Implement Games::Bingo::Tournament