# # This file is part of Audio-MPD # # This software is copyright (c) 2007 by Jerome Quelin. # # This is free software; you can redistribute it and/or modify it under # the same terms as the Perl 5 programming language system itself. # use 5.008; use warnings; use strict; package Audio::MPD; our $VERSION = '1.093170'; # ABSTRACT: class to talk to MPD (Music Player Daemon) servers use Audio::MPD::Collection; use Audio::MPD::Common::Item; use Audio::MPD::Common::Stats; use Audio::MPD::Common::Status; use Audio::MPD::Playlist; use Audio::MPD::Types; use Encode; use IO::Socket; use Moose; use MooseX::Has::Sugar; use MooseX::SemiAffordanceAccessor; has conntype => ( ro, isa=>'CONNTYPE', default=>'once' ); has host => ( ro, lazy_build ); has password => ( rw, lazy_build, trigger=>sub { $_[0]->ping } ); has port => ( ro, lazy_build ); has collection => ( ro, lazy_build, isa=>'Audio::MPD::Collection' ); has playlist => ( ro, lazy_build, isa=>'Audio::MPD::Playlist' ); has version => ( rw ); has _socket => ( rw, isa=>'IO::Socket::INET' ); #-- # initializer & lazy builders sub BUILD { my $self = shift; # create the connection if conntype is set to $REUSE $self->_connect_to_mpd_server if $self->conntype eq 'reuse'; # try to issue a ping to test connection - this can die. $self->ping; } # # my ($passwd, $host, $port) = _parse_env_var(); # # parse MPD_HOST environment variable, and extract its components. the # canonical format of MPD_HOST is passwd@host:port. # sub _parse_env_var { return (undef, undef, undef) unless defined $ENV{MPD_HOST}; return ($1, $2, $3) if $ENV{MPD_HOST} =~ /^([^@]+)\@([^:@]+):(\d+)$/; # passwd@host:port return ($1, $2, undef) if $ENV{MPD_HOST} =~ /^([^@]+)\@([^:@]+)$/; # passwd@host return (undef, $1, $2) if $ENV{MPD_HOST} =~ /^([^:@]+):(\d+)$/; # host:port return (undef, $ENV{MPD_HOST}, undef); } sub _build_host { return ( _parse_env_var() )[1] || 'localhost'; } sub _build_port { return $ENV{MPD_PORT} || ( _parse_env_var() )[2] || 6600; } sub _build_password { return $ENV{MPD_PASSWORD} || ( _parse_env_var() )[0] || ''; } sub _build_collection { Audio::MPD::Collection->new( _mpd => $_[0] ); } sub _build_playlist { Audio::MPD::Playlist ->new( _mpd => $_[0] ); } #-- # Private methods # # $mpd->_connect_to_mpd_server; # # This method connects to the mpd server. It can die on several conditions: # - if the server cannot be reached, # - if it's not an mpd server, # - or if the password is incorrect, # sub _connect_to_mpd_server { my ($self) = @_; # try to connect to mpd. my $socket = IO::Socket::INET->new( PeerAddr => $self->host, PeerPort => $self->port, ) or die "Could not create socket: $!\n"; # parse version information. my $line = $socket->getline; chomp $line; die "Not a mpd server - welcome string was: [$line]\n" if $line !~ /^OK MPD (.+)$/; $self->set_version($1); # send password. if ( $self->password ) { $socket->print( 'password ' . encode('utf-8', $self->password) . "\n" ); $line = $socket->getline; die $line if $line =~ s/^ACK //; } # save socket $self->_set_socket($socket); } # # my @result = $mpd->_send_command( $command ); # # This method is central to the module. It is responsible for interacting with # mpd by sending the $command and reading output - that will be returned as an # array of chomped lines (status line will not be returned). # # This method can die on several conditions: # - if the server cannot be reached, # - if it's not an mpd server, # - if the password is incorrect, # - or if the command is an invalid mpd command. # In the latter case, the mpd error message will be returned. # sub _send_command { my ($self, $command) = @_; $self->_connect_to_mpd_server if $self->conntype eq 'once'; my $socket = $self->_socket; # ok, now we're connected - let's issue the command. $socket->print( encode('utf-8', $command) ); my @output; while (defined ( my $line = $socket->getline ) ) { chomp $line; die $line if $line =~ s/^ACK //; # oops - error. last if $line =~ /^OK/; # end of output. push @output, decode('utf-8', $line); } # close the socket. $socket->close if $self->conntype eq 'once'; return @output; } # # my @items = $mpd->_cooked_command_as_items( $command ); # # Lots of Audio::MPD methods are using _send_command() and then parse the # output as a collection of AMC::Item. This method is meant to factorize # this code, and will parse the raw output of _send_command() in a cooked # list of items. # sub _cooked_command_as_items { my ($self, $command) = @_; my @lines = $self->_send_command($command); my (@items, %param); # parse lines in reverse order since "file:" or "directory:" lines # come first. therefore, let's first store every other parameter, # and the last line will trigger the object creation. # of course, since we want to preserve the playlist order, this means # that we're going to unshift the objects instead of push. foreach my $line (reverse @lines) { my ($k,$v) = split /:\s/, $line, 2; $param{$k} = $v; next unless $k eq 'file' || $k eq 'directory' || $k eq 'playlist'; # last param of item unshift @items, Audio::MPD::Common::Item->new(%param); %param = (); } return @items; } # # my %hash = $mpd->_cooked_command_as_kv( $command ); # # Lots of Audio::MPD methods are using _send_command() and then parse the # output to get a list of key / value (with the colon ":" acting as separator). # This method is meant to factorize this code, and will parse the raw output # of _send_command() in a cooked hash. # sub _cooked_command_as_kv { my ($self, $command) = @_; my %hash = map { split(/:\s/, $_, 2) } $self->_send_command($command); return %hash; } # # my @list = $mpd->_cooked_command_strip_first_field( $command ); # # Lots of Audio::MPD methods are using _send_command() and then parse the # output to remove the first field (with the colon ":" acting as separator). # This method is meant to factorize this code, and will parse the raw output # of _send_command() in a cooked list of strings. # sub _cooked_command_strip_first_field { my ($self, $command) = @_; my @list = map { ( split(/:\s+/, $_, 2) )[1] } $self->_send_command($command); return @list; } #-- # Public methods # -- MPD interaction: general commands sub ping { my ($self) = @_; $self->_send_command( "ping\n" ); } # sub version {} # implemented as an accessor. sub kill { my ($self) = @_; $self->_send_command("kill\n"); } # implemented by password trigger (from moose) sub updatedb { my ($self, $path) = @_; $path ||= ''; $self->_send_command("update $path\n"); } sub urlhandlers { my ($self) = @_; return $self->_cooked_command_strip_first_field("urlhandlers\n"); } # -- MPD interaction: handling volume & output sub volume { my ($self, $volume) = @_; if ($volume =~ /^(-|\+)(\d+)/ ) { my $current = $self->status->volume; $volume = $1 eq '+' ? $current + $2 : $current - $2; } $self->_send_command("setvol $volume\n"); } sub output_enable { my ($self, $output) = @_; $self->_send_command("enableoutput $output\n"); } sub output_disable { my ($self, $output) = @_; $self->_send_command("disableoutput $output\n"); } # -- MPD interaction: retrieving info from current state sub stats { my ($self) = @_; my %kv = $self->_cooked_command_as_kv( "stats\n" ); return Audio::MPD::Common::Stats->new(\%kv); } sub status { my ($self) = @_; my %kv = $self->_cooked_command_as_kv( "status\n" ); my $status = Audio::MPD::Common::Status->new( \%kv ); return $status; } sub current { my ($self) = @_; my ($item) = $self->_cooked_command_as_items("currentsong\n"); return $item; } sub song { my ($self, $song) = @_; return $self->current unless defined $song; my ($item) = $self->_cooked_command_as_items("playlistinfo $song\n"); return $item; } sub songid { my ($self, $songid) = @_; return $self->current unless defined $songid; my ($item) = $self->_cooked_command_as_items("playlistid $songid\n"); return $item; } # -- MPD interaction: altering settings sub repeat { my ($self, $mode) = @_; $mode = not $self->status->repeat unless defined $mode; # toggle if no param $mode = $mode ? 1 : 0; # force integer $self->_send_command("repeat $mode\n"); } sub random { my ($self, $mode) = @_; $mode = not $self->status->random unless defined $mode; # toggle if no param $mode = $mode ? 1 : 0; # force integer $self->_send_command("random $mode\n"); } sub fade { my ($self, $value) = @_; $value ||= 0; $self->_send_command("crossfade $value\n"); } # -- MPD interaction: controlling playback sub play { my ($self, $number) = @_; $number = '' unless defined $number; $self->_send_command("play $number\n"); } sub playid { my ($self, $number) = @_; $number ||= ''; $self->_send_command("playid $number\n"); } sub pause { my ($self, $state) = @_; $state ||= ''; # default is to toggle $self->_send_command("pause $state\n"); } sub stop { my ($self) = @_; $self->_send_command("stop\n"); } sub next { my ($self) = @_; $self->_send_command("next\n"); } sub prev { my($self) = shift; $self->_send_command("previous\n"); } sub seek { my ($self, $time, $song) = @_; $time ||= 0; $time = int $time; $song = $self->status->song if not defined $song; # seek in current song $self->_send_command( "seek $song $time\n" ); } sub seekid { my ($self, $time, $song) = @_; $time ||= 0; $time = int $time; $song = $self->status->songid if not defined $song; # seek in current song $self->_send_command( "seekid $song $time\n" ); } no Moose; __PACKAGE__->meta->make_immutable; 1; =pod =head1 NAME Audio::MPD - class to talk to MPD (Music Player Daemon) servers =head1 VERSION version 1.093170 =head1 SYNOPSIS use Audio::MPD; my $mpd = Audio::MPD->new; $mpd->play; sleep 10; $mpd->next; =head1 DESCRIPTION L gives a clear object-oriented interface for talking to and controlling MPD (Music Player Daemon) servers. A connection to the MPD server is established as soon as a new L object is created. Since mpd is still in 0.x versions, L sticks to latest mpd (0.15 as time of writing) protocol & behaviour, and does B try to maintain backward compatibility. Note that the module will by default connect to mpd before sending any command, and will disconnect after the command has been issued. This scheme is far from optimal, but allows us not to care about timeout disconnections. Because of that, the C command (new in mpd 0.14) is B (and will not) be supported in L. This will be implemented in L. B Note that L is using high-level, blocking sockets. This means that if the mpd server is slow, or hangs for whatever reason, or even crash abruptly, the program will be hung forever in this sub. The L module is way safer - you're advised to use it instead of L. Or you can try to set C to C<$REUSE> (see L constructor for more details), but you would be then on your own to deal with disconnections. =head2 Searching the collection To search the collection, use the C accessor, returning the associated L object. You will then be able to call: $mpd->collection->random_song; See L documentation for more details on available methods. =head2 Handling the playlist To update the playlist, use the C accessor, returning the associated L object. You will then be able to call: $mpd->playlist->clear; See L documentation for more details on available methods. =head1 ATTRIBUTES =head2 host The hostname where MPD is running. Defaults to environment var C, then to 'localhost'. Note that C can be of the form C (each of C or C<:port> can be omitted). =head2 port The port that MPD server listens to. Defaults to environment var C, then to parsed C (cf above), then to 6600. =head2 password The password to access special MPD functions. Defaults to environment var C, then to parsed C (cf above), then to empty string. =head2 conntype Change how the connection to mpd server is handled. It should be of a C type (cf L). Use either the C string to reuse the same connection or C to open a new connection per command (default). =head1 METHODS =head2 my $mpd = Audio::MPD->new( \%opts ); This is the constructor for L. One can specify any of the attributes (cf above). =head1 CONTROLLING THE SERVER =head2 $mpd->ping; Sends a ping command to the mpd server. =head2 my $version = $mpd->version; Return mpd's version number as advertised during connection. Note that mpd returns B version when connected. This protocol version can differ from the real mpd version. eg, mpd version 0.13.2 is "speaking" and thus advertising version 0.13.0. =head2 $mpd->kill; Send a message to the MPD server telling it to shut down. =head2 $mpd->set_password( [$password] ); Change password used to communicate with MPD server to C<$password>. Empty string is assumed if C<$password> is not supplied. =head2 $mpd->updatedb( [$path] ); Force mpd to recan its collection. If C<$path> (relative to MPD's music directory) is supplied, MPD will only scan it - otherwise, MPD will rescan its whole collection. =head2 my @handlers = $mpd->urlhandlers; Return an array of supported URL schemes. =head1 HANDLING VOLUME & OUTPUT =head2 $mpd->volume( [+][-]$volume ); Sets the audio output volume percentage to absolute C<$volume>. If C<$volume> is prefixed by '+' or '-' then the volume is changed relatively by that value. =head2 $mpd->output_enable( $output ); Enable the specified audio output. C<$output> is the ID of the audio output. =head2 $mpd->output_disable( $output ); Disable the specified audio output. C<$output> is the ID of the audio output. =head1 RETRIEVING INFO FROM CURRENT STATE =head2 my $stats = $mpd->stats; Return an L object with the current statistics of MPD. See the associated pod for more information. =head2 my $status = $mpd->status; Return an L object with various information on current MPD server settings. See the associated pod for more information. =head2 my $song = $mpd->current; Return an L representing the song currently playing. =head2 my $song = $mpd->song( [$song] ); Return an L representing the song number C<$song>. If C<$song> is not supplied, returns the current song. =head2 my $song = $mpd->songid( [$songid] ); Return an L representing the song with id C<$songid>. If C<$songid> is not supplied, returns the current song. =head1 ALTERING MPD SETTINGS =head2 $mpd->repeat( [$repeat] ); Set the repeat mode to C<$repeat> (1 or 0). If C<$repeat> is not specified then the repeat mode is toggled. =head2 $mpd->random( [$random] ); Set the random mode to C<$random> (1 or 0). If C<$random> is not specified then the random mode is toggled. =head2 $mpd->fade( [$seconds] ); Enable crossfading and set the duration of crossfade between songs. If C<$seconds> is not specified or $seconds is 0, then crossfading is disabled. =head1 CONTROLLING PLAYBACK =head2 $mpd->play( [$song] ); Begin playing playlist at song number C<$song>. If no argument supplied, resume playing. =head2 $mpd->playid( [$songid] ); Begin playing playlist at song ID C<$songid>. If no argument supplied, resume playing. =head2 $mpd->pause( [$state] ); Pause playback. If C<$state> is 0 then the current track is unpaused, if C<$state> is 1 then the current track is paused. Note that if C<$state> is not given, pause state will be toggled. =head2 $mpd->stop; Stop playback. =head2 $mpd->next; Play next song in playlist. =head2 $mpd->prev; Play previous song in playlist. =head2 $mpd->seek( $time, [$song]); Seek to C<$time> seconds in song number C<$song>. If C<$song> number is not specified then the perl module will try and seek to C<$time> in the current song. =head2 $mpd->seekid( $time, $songid ); Seek to C<$time> seconds in song ID C<$songid>. If C<$song> number is not specified then the perl module will try and seek to C<$time> in the current song. =for Pod::Coverage BUILD =head1 SEE ALSO You can find more information on the mpd project on its homepage at L.wikia.com>. Original code (2005) by Tue Abrahamsen C<< >>, documented in 2006 by Nicholas J. Humfrey C<< >>. L development takes place on : feel free to join us. (use L to sign in). Our git repository is located at L. You can also look for information on this module at: =over 4 =item * AnnoCPAN: Annotated CPAN documentation L =item * CPAN Ratings L =item * Open bugs L =back =head1 AUTHOR Jerome Quelin =head1 COPYRIGHT AND LICENSE This software is copyright (c) 2007 by Jerome Quelin. This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself. =cut __END__