/* ====================================================================== * $Id: Solid.h, v 2.0 2001-01-?? * $Id: Solid.h,v 1.1 2001/10/13 21:08:47 joe Exp $ * Copyright (c) 1997 Thomas K. Wenrich * portions Copyright (c) 1994,1995,1996 Tim Bunce * * You may distribute under the terms of either the GNU General Public * License or the Artistic License, as specified in the Perl README file. * * ======================================================================= */ #define NEED_DBIXS_VERSION 7 /* I added these ODBC 3.x error code mappings. --mms */ #define S_SQL_ST_DATA_TRUNC "01004" #define S_SQL_ST_ATTR_VIOL "07006" /* SOLID extensions -- I added these from cli0defs.h --mms */ /* SQL_TRANSLATE_OPTION values (SOLID Specific) */ #define SQL_SOLID_XLATOPT_DEFAULT 0 #define SQL_SOLID_XLATOPT_NOCNV 1 #define SQL_SOLID_XLATOPT_ANSI 2 #define SQL_SOLID_XLATOPT_PCOEM 3 #define SQL_SOLID_XLATOPT_7BITSCAND 4 #include /* installed by the DBI module */ /* I removed these. --mms #include #include #include */ /* Type WORD is new in ODBC 3.51 and collides with type WORD in perl * (defined in perly.h). So we get rid of the existing def'n (if any) * and let sqlunix.h define WORD as unsigned long. --mms */ #ifdef WORD #undef WORD #endif /* Similarly, DBI/dbi_sql.h (line 46) defines SQL_NO_DATA_FOUND to * be 100, and sqlext.h then redefines it (in line 41) to the same * value. Hence this hack. --mms */ #ifdef SQL_NO_DATA_FOUND #undef SQL_NO_DATA_FOUND #endif /* Micro$loth says in sql.h that windows.h must come first. * sqlunix.h is the equivalent of windows.h. --mms */ /* #ifdef SS_UNIX */ #include /* #endif */ /* sqlext.h includes sql.h which includes sqltypes.h --mms */ #include #include #include #include #include "dbdimp.h" #ifndef DBIc_IADESTROY /* IADESTROY added after DBI-0.87 */ #define DBIc_IADESTROY(x) 0 #endif void dbd_init _((dbistate_t* dbistate)); int dbd_db_login _((SV* dbh, char* dbname, char* uid, char* pwd)); int dbd_db_do _((SV* sv, char* statement)); int dbd_db_commit _((SV* dbh)); int dbd_db_rollback _((SV* dbh)); int dbd_db_disconnect _((SV* dbh)); void dbd_db_destroy _((SV* dbh)); int dbd_db_STORE _((SV* dbh, SV* keysv, SV* valuesv)); SV* dbd_db_FETCH _((SV* dbh, SV* keysv)); int dbd_st_prepare _((SV* sth, char* statement, SV* attribs)); int dbd_st_rows _((SV* sv)); int dbd_bind_ph _((SV* h, SV* param, SV* value, SV* attribs, int is_inout, IV maxlen)); int dbd_st_execute _((SV* sv)); AV* dbd_st_fetch _((SV* sv)); int dbd_st_finish _((SV* sth)); void dbd_st_destroy _((SV* sth)); int dbd_st_readblob _((SV* sth, int field, long offset, long len, SV* destrv, long destoffset)); int dbd_st_STORE _((SV* dbh, SV* keysv, SV* valuesv)); SV* dbd_st_FETCH _((SV* dbh, SV* keysv)); /* end of Solid.h */