package Activator::Config; use Data::Dumper; use Activator::Registry; use Activator::Log qw( :levels ); use Scalar::Util qw( reftype ); use Exception::Class::TryCatch; use base 'Class::StrongSingleton'; =head1 NAME C - provides a merged configuration to a script combining command line options, environment variables, and configuration files. =head1 SYNOPSIS use Activator::Config; my $config = Activator::Config->get_config( \@ARGV); # default realm my $config = Activator::Config->get_config( \@ARGV, $otherrealm); #### Get a hashref of command line arguments, and an arrayref of bareword arguments my ( $config, $args ) = Activator::Config->get_args( \@ARGV ); =head1 DESCRIPTION This module allows a script or application to have a complex configuration combining options from command line, environment variables, and YAML configuration files. For a script or application, one creates any number of YAML configuration files. These files will be deterministically merged into one hash. You can then pass this to an application or write it to file. This module is not an options validator. It uses command line options as overrides to existing keys in configuration files and DOES NOT validate them. Unrecognized command line options are ignored and C<@ARGV> is modified to remove recognized options, leaving barewords and unrecognized options in place and the same order for a real options validator (like L). If you do use another options module, make sure you call C BEFORE you call their processor, so that C<@ARGV> will be in an appropriate state. Environment variables can be used to act as a default to command line options, and/or override any top level configuration file key which is a scalar. This module is cool because: =over =item * You can generate merged, complex configuration heirarchies that are context sensitive very easily. =item * You can pass as complex a config as you like to any script or application, and override any scalar configuration option with your environment variables or from the command line. =item * It supports realms, allowing you to have default configurations for development, QA, production, or any number of arbitrary realms you desire. That is, with a simple command line flag, you can switch your configuration context. =back =head2 Configuration Source Precedence The precedence heirarchy for configuration from highest to lowest is: =over =item * command line options =item * environment variables =item * forced overrides from config files =item * merged settings from YAML configuration files =back =head1 COMMAND LINE ARGUMENTS This module allows you to override configuration file settings from the command line. You can use long or short options using C<'-'> or C<'--'> notation, allows barewords in any order, and recognizes the arguments terminator C<'--'>. Also supported are multiple flag arguments: #### turn on super verbosity. sets $config->{v} = 2 myscript.pl -v -v You can specify configured options at the command line for override: #### override the configuration file setting for 'foo' myscript.pl --foo=bar Note that while YAML configuration (and this module) support deep structures for configuration, you can only override top level keys that are scalars using command line arguments and/or environment variables. =head2 Reserved Arguments There are a few reserved command line arguments: --skip_env : ignore environment variables (EXCEPT $USER) --project=<> : used to search for the CprojectE.yml> file --realm=<> : use CrealmE.yml> in config file processing and consider all command line arguments to be in this realm --conf_path : colon separated list of directories to search for config files =head2 Project as a Bareword Argument There are times where a script takes the project name as a required bareword argument. For these cases, require that project be the last argument, and pass a flag to L. That is, when your script is called like this: myscript.pl --options get the config like this: Activator::Config->get_config( \@ARGV, undef, 1 ); The second argument to L is the realm, so you pass C (unless you know the realm you are looking for) to allow the command line options and environment variables to take affect. =head1 ENVIRONMENT VARIABLES Environment variables can be used to act as a default to command line options, and/or override any top level configuration file key which is a scalar. The expected format is C. Note that YAML is case sensitive, so the environment variables must match. Be especially wary of command shell senstive characters in your YAML keys (like C<:~EE|>). If you wish to override a key for only a particular realm, you can insert the realm into the env variable wrapped by double underscores: ACT_CONFIG_foo - set 'foo' for default realm ACT_CONFIG__bar__foo - set 'foo' only for 'bar' realm The L listed in the L section also have corresponding environment variables with only C being slightly different: ACT_CONFIG_skip_env : set to 1 to skip, or 0 (or don't set it at all) to not skip ACT_CONFIG_project : same as command line argument ACT_CONFIG_realm : same as command line argument ACT_CONFIG_conf_path : same as command line argument =head2 Automatically Imported Environment Variables Since they tend to be generally useful, the following environment variables are automatically imported into your configuration: =over =item * HOME =item * USER =back it is L to make these cross-platform compatible. =head1 CONFIGURATION FILES Currently, you can put your YAML configuration file wherever you like, but you must set a key inside your configuration files C, then set the environment variable C or use the C<--conf_path> option. It is somewhat wonky the way this currently works, and it'll get fixed Real Soon Now. This path behaves the same as a bash shell C<$PATH>, in that you can set this to one or more colon separated fully qualified path values. Note that the leftmost path takes precedence when processing config files. =head2 Configuration File Heirarchy In order to facilite the varied ways in which software is developed, deployed, and used, the following heirarchy lists the configuration file heirarchy suported from highest precedence to lowest: $ENV{USER}.yml - user specific settings .yml - realm specific settings and defaults .yml - project specific settings and defaults org.yml - top level organization settings and defaults It is up to the script using this module to define what C is, and up to the project to define what realms exist, which all could come from any of the command line options, environment variables or configuration files. All of the above files are optional and will be ignored if they don't exist. =head2 Realm Configuration Files This module supports the concept of realms to allow multiple similar configurations to override only the esential keys. This allows you to have a very large default project configuration file, and for each realm a very small configuration file overriding only the few keys that vary between realms (db connection, email defaults, apache settings, cookie domain for example). A common configuration directory will have the following files: .yml files qa.yml dev.yml prod.yml Using the C<--realm> option or C environment variable set to qa, dev or prod will cause I.yml to be used during configuration file processing in addition to any I specific keys in any other config files being utilized. =head1 CONFIGURATION FILE FORMAT The format for configuration files is YAML. In addition to YAML's requirements, you must define top level relams within your YAML files. When passing a realm to L (or via the C<--realm> command line argument), values for the realm take precedence over the default realm's values. For example, given YAML: default: key1: value1 realm: key1: value2 Cget_config( \@ARGV )> would return: $config = { key1 => value1 } and Cget_config( \@ARGV, 'realm' )> would return: $config = { key1 => value2 } =head2 Overrides Format Sometimes it is desireable to override the generated value after merging several configuration files. There is support for the special realm C can be utilzed in these cases, and will stomp any values that come from YAML configurations. For example, given YAML: default: name: David Davidson from Deluth, Delaware some_realm: name: Sally Samuelson from Showls, South Carolina other_realm: name: Ollie Oliver from Olive Branch, Oklahoma overrides: default: name: Ron Johnson from Ronson, Wisconson some_realm: name: Johnny Jammer, the Rhode Island Hammer Cget_config( \@ARGV )> would return: $config = { name => 'Ron Johnson from Ronson, Wisconson', } Cget_config( \@ARGV, 'some_realm' )> would return: $config = { name => 'Johnny Jammer, the Rhode Island Hammer' } Cget_config( \@ARGV, 'other_realm' )> would return: $config = { name => 'Ollie Oliver from Olive Branch, Oklahoma' } =head2 How to NOT use realms If you don't need realms for a particular config file (as is often the case with the CprojectE.yml> file), use the special key C. Example: act_config_no_realms: this_key: is in the default realm this_one: too =head1 CONFIGURATION LOGIC SUMMARY =over =item * All configuration files are read and merged together with higher precedence configuration files overriding lower precedence on a realm by realm basis. If identically named files exist in the C for any level (user, realm, project, organization), only the first discovered file is used. Put another way, the leftmost path in the C takes precedence for any file name conflict. =item * The C realm is merged into each realm (I's values taking precedence). =item * All C realm environment variables override all values for each I (excepting the C realm). =item * All specific I environment variables override that realm's values. =item * The C realm overrides section is used to override matching keys in each I. =item * The specific I overrides section is used to override matching keys in I. =item * Any command line options given override ALL matching keys for ALL realms. =item * # TODO: NOT YET IMPLEMENTED Perform variable substitution =back =head1 METHODS =cut sub new { my ( $pkg ) = @_; my $self = bless( { REGISTRY => Activator::Registry->new(), ARGV_EXTRA => {}, ARGV => undef, BAREWORDS => undef, }, $pkg); $self->_init_StrongSingleton(); return $self; } =head2 get_config() Process command line arguments, environment variables and configuration files then return a hashref representing the merged configuration. Recognized configuration items are removed from C<@ARGV>. Usage: Activator::Config->get_config( \@ARGV, $realm, $project_is_arg ); C<$realm> is optional (default is 'default'). If undefined, it will be determined from a command line option or environment variable. C<$project_is_arg> is optional. Use any true value for this argument if your script requries the project name as the last bareword argument. Examples: # # get options for default realm # my $config = Activator::Config->get_config( \@ARGV ); # # get options for 'some' realm, ignoring --realm and ACT_CONFIG_realm # my $config = Activator::Config->get_config( \@ARGV, 'some' ); # # don't ignore --realm and ACT_CONFIG_realm, use $barewords[-1] (the # last bareword argument) as the project # Activator::Config->get_config( \@ARGV, undef, 1 ); See L for a description of the way command line arguments are processed. If called repeatedly, this sub does NOT reprocess C<\@ARGV>. This allows you to make multiple calls to get a reference to the config for multiple realms if desired. =cut sub get_config { my ( $pkg, $argv, $realm, $project_is_arg ) = @_; my $self = &new( @_ ); # get_args sets $self->{ARGV} $self->get_args( $argv ); DEBUG( Data::Dumper->Dump( [ $self->{ARGV} ], [ qw/ ARGV / ] ) ); DEBUG( Data::Dumper->Dump( [ $self->{BAREWORDS} ], [ qw /BAREWORDS/ ] ) ); # make sure we can use ENV vars my $skip_env = $ENV{ACT_CONFIG_skip_env}; $realm ||= $self->{ARGV}->{realm} || ( $skip_env ? undef : $ENV{ACT_CONFIG_realm} ) || 'default'; if ( ref( $realm ) ) { Activator::Exception::Config->throw( 'realm_specified_more_than_once', Dumper( $realm ) ); } if ( $realm ne 'default' ) { Activator::Registry->set_default_realm( $realm ); } # setup or get the merged YAML configuration settings from files # into the registry my $config = $self->{REGISTRY}->get_realm( $realm ); # first call if ( !keys %$config ) { # define valid config from config files try eval { $self->_process_config_files( $realm, $skip_env, $project_is_arg ); }; if ( catch my $e ) { $e->rethrow; } # read environment variables, set any keys found if ( !$skip_env ) { my ( $env_key, $env_realm ); foreach my $env_key ( keys %ENV ) { next unless $env_key =~ /^ACT_CONFIG_(.+)/; $opt_key = $1; $opt_realm = $realm; my $env_opt_realm = $opt_realm; my $env_opt_key = $opt_key; if ( $opt_key =~ /^_(\w+)__(\w+)$/ ) { $env_opt_realm = $1; $env_opt_key = $2; if ( $env_opt_realm eq $realm ) { $opt_key = $env_opt_key; $opt_realm = $env_opt_realm; } } if ( $self->{REGISTRY}->get( $opt_key, $opt_realm ) ) { $self->{REGISTRY}->register( $opt_key, $ENV{ $env_key }, $opt_realm ); } elsif( $env_opt_realm ne $opt_realm && !grep( /$opt_key/, qw( skip_env project realm conf_path ) ) ) { WARN( "Skipped invalid environment variable $env_key. Key '$opt_key' for realm '$opt_realm' unchanged"); } } } # forced overrides from config files my $overrides = $self->{REGISTRY}->get_realm( 'overrides' ); DEBUG( Data::Dumper->Dump( [ $overrides ], [ 'processing overrides' ] ) ); # NOTE: bad (typo) keys could be in overrides. Someday, # Activator::Registry will allow debug mode so we can # show this. if ( exists( $overrides->{ $realm } ) ) { $self->{REGISTRY}->register_hash( 'right', $overrides->{ $realm }, $realm ); } # now that realm is set, make sure our $config points to it $config = $self->{REGISTRY}->get_realm( $realm ); # Override any provided command line options into this realm. # Strips known options out of \@ARGV $self->_argv_override( $config, $argv ); # inject some env variables that we support # TODO: make this cross-platform $config->{HOME} = $ENV{HOME}; $config->{USER} = $ENV{USER}; # feed the realm to itself for any self-defined variables $self->{REGISTRY}->replace_in_realm( $realm, $config ); DEBUG( 'generated ' . Data::Dumper->Dump( [ $config ], [ qw/ config / ] ) ); } else { DEBUG( 'found ' . Data::Dumper->Dump( [ $config ], [ qw/ config / ] ) ); } return $config; } =head2 get_args() Takes a reference to a list of command line arguments (usually C<\@ARGV>) and returns an arrayref consisting of an options hash, and a barewords arrayref. C<$argv_raw> is not changed. Usage: Activator::Config->get_args( $argv_raw ) =over =item * Arguments can be barewords, '-' notation or '--' notation. =item * Any arguments after the arguments terminator symbol (a plain '--' argument) are returned as barewords. Bareword order of specification is maintained. =item * Values with spaces must be double-quoted, and can themselves contain quotes --mode="sliding out of control" --plan="pump the "brakes" vigorously" =item * Flag arguments are counted. That is C<-v -v> would set C<$config-E{v} = 2> =item * Argument bundling is not supported. =back Examples: @ARGV | Value returned ----------------------+----------------------------------------- --arg | $argv = { arg => 1 } --arg --arg | $argv = { arg => 2 } --arg=val | $argv = { arg => 'val' } --arg=val --arg=val2 | $argv = { arg => [ 'val', 'val2' ] } --arg="val val" | $argv = { arg => 'val val' } Returns array: C<( $args_hashref, $barewords_arrayref )> Throws C when arg is invalid (which at this time is only when a barewod arg of '=' is detected). =cut sub get_args { my ( $pkg, $argv_raw ) = @_; my $self = &new( @_ ); # quick and dirty check for debug mode if( grep /^--?debug$/, @$argv_raw ) { Activator::Log->level('DEBUG'); DEBUG('Entering debug mode'); } if ( defined( $self->{ARGV} ) || defined( $self->{BAREWORDS} ) ) { DEBUG("skipping ARGV reprocessing"); return ( $self->{ARGV}, $self->{BAREWORDS} ); } DEBUG("got ARGV: ". join(' ', @$argv_raw )); # use refs to insure that that $self->{ARGV} and # $self->{BAREWORDS} are defined, so we don't return undef. my $argv = {}; my $barewords = []; my $found_terminator = 0; foreach my $arg ( @$argv_raw ) { my ( $key, $value ) = $self->_get_arg( $arg ); if ( $found_terminator || !defined( $key ) ) { DEBUG("'$arg' is a bareword or after the args terminator '--'"); push @$barewords, $arg; next; } if( $key eq '--' ) { DEBUG("'$arg' is the terminator"); $found_terminator = 1; next; } if ( defined $value ) { DEBUG("got key '$key' = '$value'"); # if we see an argument again, coerce this value into an # array if ( exists $argv->{ $key } ) { if ( reftype ( $argv->{ $key } ) eq 'ARRAY' ) { DEBUG("added '$value' to key list '$key'" ); push @{ $argv->{ $key } }, $value; } else { DEBUG("created key list '$key' and added '$value'" ); $argv->{ $key } = [ $argv->{ $key }, $value ]; } } # just set it else { $argv->{ $key } = $value; } } else { # if we see a value again, increment the occurence count if ( exists $argv->{ $key } ) { DEBUG("incremented key '$key'" ); $argv->{ $key }++; } else { DEBUG("set $key" ); $argv->{ $key } = 1; } } } # save these so we don't have to do it again $self->{ARGV} = $argv; $self->{BAREWORDS} = $barewords; return ( $argv, $barewords ); } # Helper to split an arg into key/value. Returns ($key, $value), where # $value is undef if the argument is flag format (--debug), undef if # it is a bareword ( foo ) and '--' if it is the arguments terminator # symbol. # sub _get_arg { my ( $self, $arg ) = @_; if ( $arg !~ /^-(-)?/ ) { return; } if ( $arg eq '--' ) { return $arg; } my ( $key, $value ) = split /=/xms, $arg, 2; if ( !defined $key ) { Activator::Exception::Config->throw( 'argument', 'invalid', $arg ); } # clean up key $key =~ s/^--?//; # clean up value, if quoted if ( defined $value ) { $value =~ s/^"//; $value =~ s/"$//; } return ( $key, $value ); } # Merge config files into this objects Activator::Registry object sub _process_config_files { my ( $pkg, $realm, $skip_env, $project_is_arg ) = @_; my $self = &new( @_ ); # figure out what project we are working on my $project = $self->{ARGV}->{project} || ( $project_is_arg ? $self->{BAREWORDS}->[-1] : undef ) || ( $skip_env ? undef : $ENV{ACT_CONFIG_project} ) || Activator::Exception::Config->throw( 'project', 'missing' ); # process these files: # $ENV{USER}.yml # .yml - realm specific settings and defaults # .yml - project specific settings and defaults # org.yml - top level organization settings and defaults # in one of these paths, if set # --conf_file= : use $self->{ARGV}->{conf_file} (which could be an arrayref ) # ACT_CONFIG_conf_file= : comma separated list of files my $conf_path = $self->{ARGV}->{conf_path}; if ( ! $conf_path ) { $conf_path = ( $skip_env ? undef : $ENV{ACT_CONFIG_conf_path} ); if ( !$conf_path ) { ERROR( "Neither ACT_CONFIG conf_path env var nor --conf_path set"); Activator::Exception::Config->throw( 'conf_path', 'missing' ); } else { INFO( "Using ACT_CONFIG_conf_path env var: $conf_path"); } } else { INFO( "Using conf_path argument: $conf_path"); } my @search_paths = split ':', $conf_path; DEBUG( 'Searching for conf files in: ' . Data::Dumper->Dump( [ \@search_paths ], [ qw/ search_paths / ] ) ); # Search for these files, create a files lookup. my $files = { user => { target => "$ENV{USER}.yml" }, realm => { target => "${realm}.yml" }, project => { target => "${project}.yml" }, org => { target => 'org.yml' } }; foreach my $path ( @search_paths ) { $path =~ s|/$||; foreach my $which ( keys %$files ) { my $target = $files->{ $which }->{target}; if ( !opendir DIR, $path ) { WARN( "Ignoring invalid path '$path'" ); } else { my @found = grep { /^$target$/ && -f "$path/$_" } readdir(DIR); if ( @found ) { my $file = "$path/$found[0]"; if ( !exists( $files->{ $which }->{ file } ) ) { $files->{ $which }->{file} = $file; } else { INFO( "Ignoring lower priority config file '$file'" ); } } } } } DEBUG ( 'Processing config files: ' . Data::Dumper->Dump( [ $files ], [ qw/ files / ] ) ); # now that we have all the files, import 'em! This is a super long # winded but safe "left precedence" merge of all files my ( $user_config, $realm_config, $project_config, $org_config ); try eval { if ( exists( $files->{user}->{file} ) ) { $user_yml = YAML::Syck::LoadFile( $files->{user}->{file} ); } }; if ( catch my $e ) { Activator::Exception::Config->throw( 'user_config', 'invalid', $e ); } try eval { if ( exists( $files->{realm}->{file} ) ) { $realm_yml = YAML::Syck::LoadFile( $files->{realm}->{file} ); } }; if ( catch my $e ) { Activator::Exception::Config->throw( 'realm_config', 'invalid', $e ); } try eval { if ( exists( $files->{project}->{file} ) ) { $project_yml = YAML::Syck::LoadFile( $files->{project}->{file} ); } }; if ( catch my $e ) { Activator::Exception::Config->throw( 'project_config', 'invalid', $e ); } try eval { if ( exists( $files->{org}->{file} ) ) { $org_yml = YAML::Syck::LoadFile( $files->{org}->{file} ); } }; if ( catch my $e ) { Activator::Exception::Config->throw( 'org_config', 'invalid', $e ); } if ( $realm ne 'default' ) { if ( defined( $user_yml ) && exists( $user_yml->{ $realm } ) ) { $self->{REGISTRY}->register_hash( 'left', $user_yml->{ $realm }, $realm ); DEBUG('Registered: ' . $files->{user}->{file} . " for realm $realm" ); } if ( defined( $realm_yml ) && exists( $realm_yml->{ $realm } ) ) { $self->{REGISTRY}->register_hash( 'left', $realm_yml->{ $realm }, $realm ); DEBUG('Registered: ' . $files->{realm}->{file} . " for realm $realm" ); } if ( defined( $project_yml ) && exists( $project_yml->{ $realm } ) ) { $self->{REGISTRY}->register_hash( 'left', $project_yml->{ $realm }, $realm ); DEBUG('Registered: ' . $files->{project}->{file} . " for realm $realm" ); } if ( defined( $org_yml ) && exists( $org_yml->{ $realm } ) ) { $self->{REGISTRY}->register_hash( 'left', $org_yml->{ $realm }, $realm ); DEBUG('Registered: ' . $files->{org}->{file} . " for realm $realm" ); } } if ( defined( $user_yml ) ) { if ( exists( $user_yml->{default} ) ) { $self->{REGISTRY}->register_hash( 'left', $user_yml->{default}, $realm ); } elsif ( exists( $user_yml->{act_config_no_realms} ) ) { $self->{REGISTRY}->register_hash( 'left', $user_yml, $realm ); } DEBUG('Registered: ' . $files->{user}->{file} . " for default realm" ); } if ( defined( $realm_yml ) ) { if ( exists( $realm_yml->{default} ) ) { $self->{REGISTRY}->register_hash( 'left', $realm_yml->{default}, $realm ); } elsif ( exists( $realm_yml->{act_config_no_realms} ) ) { $self->{REGISTRY}->register_hash( 'left', $realm_yml, $realm ); } DEBUG('Registered: ' . $files->{realm}->{file} . " for default realm" ); } if ( defined( $project_yml ) ) { if ( exists( $project_yml->{default} ) ) { $self->{REGISTRY}->register_hash( 'left', $project_yml->{default}, $realm ); } elsif ( exists( $project_yml->{act_config_no_realms} ) ) { $self->{REGISTRY}->register_hash( 'left', $project_yml, $realm ); } DEBUG('Registered: ' . $files->{project}->{file} . " for default realm" ); } if ( defined( $org_yml ) ) { if ( exists( $org_yml->{default} ) ) { $self->{REGISTRY}->register_hash( 'left', $org_yml->{default}, $realm ); } elsif ( exists( $org_yml->{act_config_no_realms} ) ) { $self->{REGISTRY}->register_hash( 'left', $org_yml, $realm ); } DEBUG('Registered: ' . $files->{org}->{file} . " for default realm" ); } if ( defined( $user_yml ) && exists( $user_yml->{overrides} ) ) { $self->{REGISTRY}->register_hash( 'left', $user_yml->{overrides}, 'overrides' ); DEBUG('Registered: ' . $files->{user}->{file} . " overrides" ); } if ( defined( $realm_yml ) && exists( $realm_yml->{overrides} ) ) { $self->{REGISTRY}->register_hash( 'left', $realm_yml->{overrides}, 'overrides' ); DEBUG('Registered: ' . $files->{realm}->{file} . " overrides" ); } if ( defined( $project_yml ) && exists( $project_yml->{overrides} ) ) { $self->{REGISTRY}->register_hash( 'left', $project_yml->{overrides}, 'overrides' ); DEBUG('Registered: ' . $files->{project}->{file} . " overrides" ); } if ( defined( $org_yml ) && exists( $org_yml->{overrides} ) ) { $self->{REGISTRY}->register_hash( 'left', $org_yml->{overrides}, 'overrides' ); DEBUG('Registered: ' . $files->{org}->{file} . " overrides" ); } # make sure all is kosher my $test = $self->{REGISTRY}->get_realm( $realm ); if ( !keys %$test ) { DEBUG( Data::Dumper->Dump( [ $self->{REGISTRY} ], [ qw/ registry / ] ) ); ERROR( "After processing, '$realm' realm should not be empty, but it is!"); Activator::Exception::Config->throw('realm', 'empty', $realm); } } # Override any options in $config with the values in $argv. Sets non-existent keys. # # Arguments: # $config : hashref to the options for $realm # $argv : arrayref to command line arguments. All recognized options are removed. # sub _argv_override { my ( $self, $config, $argv ) = @_; my @barewords; my @unrec; # loop through $argv (which we assume to be a ref to @ARGV) and # set any config keys if they exist. while ( my $arg = shift @$argv ) { my ( $key, $value ) = $self->_get_arg( $arg ); # ignore barewords if ( ! defined( $key ) ) { DEBUG("Ignoring bareword '$arg'"); push @unrec, $arg; next; } # finish up if we find terminator if ( $key eq '--' ) { DEBUG("Found arguments terminator --"); unshift @$argv, '--'; last; } # TODO: consider supporting realm specific command line arguments # # # skip this key if it is for a different realm # if ( $key =~ /^__(\w+)__(\w+)$/ ) { # $key_realm = $1; # $key = $2; # if( $realm ne $key_realm ) { # push @unrec, $arg; # next; # } # } # leave this key in @ARGV if we don't recognize it if( !exists( $config->{ $key } ) ) { push @unrec, $arg; } # set the value no matter what $config->{ $key } = $value; } unshift @$argv, @unrec; } # do variable replacements throughout sub _var_replace { my ( $self, $config, $replacements ) = @_; # Activator::Registry->replace_in_hashref( $config, } =head1 DEBUG MODE Since this module is part of L, you can set your L level to DEBUG to see how your C<$config> are generated. #### TODO: in the future, there needs to be a 'lint' hash within the #### realm that says where every variable came from. =head1 COOKBOOK #### TODO: these examples are probably complete baloney at this point. This section gives some examples of how to utilze this module. Each section below (cleverly) assumes we are writing a Cookbook application that can fetch recipies from a database. =head2 End User Use Case: A user has a CPAN module that provides C to lookup recipies from a database. The project installs these files: /etc/cookbook.d/org.yml /usr/lib/perl5/site-perl/Cookbook.pm /usr/bin/cookbook.pl C has the following data: --- default: db_name: cookbook db_user: chef db_passwd: southpark The user can run the script as such: #### list recipes matching beans in the organization's public db #### using the public account cookbook.pl lookup beans #### lookup beans in user's db cookbook.pl --db_name=my_db \ --db_user=cookie \ --db_passwd=cheflater lookup beans #### user creates $HOME/$USER.yml cookbook.pl --conf_file=$HOME/$USER.yaml lookup beans #### user creates $HOME/.cookbook.d cookbook.pl lookup beans =head2 Simple Development Use Case: developer is working on C. Project directory looks like: $HOME/src/Cookbook/lib/Cookbook.pm $HOME/src/Cookbook/bin/cookbook.pl $HOME/src/Cookbook/etc/cookbook.d/org.yml $HOME/src/Cookbook/.cookbook.d/$USER.yml With these configurations: org.yml: --- default: db_name: cookbook db_user: chef db_passwd: southpark $USER.yml --- default: db_name: $USER db_user: $USER db_passwd: passwd staging: db_name: staging db_user: test db_passwd: test #### when developing, call the script like this to lookup bean #### recipies from developers personal db cd $HOME/src/Cookbook bin/cookbook.pl lookup beans #### To demo the project to someone else, developer creates a demo #### account, which has the environment variable ACT_CONFIG_realm set #### to 'staging'. demo user then uses the script as if it were #### installed, but connects to the staging database: cookbook.pl lookup beans #### if the developer wants to see what the demo user sees: cd $HOME/src/Cookbook bin/cookbook.pl --realm=staging lookup beans =head1 TODO: complex development Someday, we'll have a really neat example of all the goodness this module is capable of. =head1 FUTURE WORK =over =item * Make sure that L are cross platform compatible. =item * Don't force the conf_path arg: default to something like C<~/.activator> so a user can have default settings. Further, activator.pl should support a configuration wizard for this file. =item * Clean up cookbook =back =head1 SEE ALSO L L =head1 AUTHOR Karim A. Nassar =head1 COPYRIGHT Copyright (c) 2007 Karim A. Nassar You may distribute under the terms of either the GNU General Public License or the Artistic License, as specified in the Perl README file. =cut 1;