#!/usr/bin/env perl # # Constants.pm # # Copyright (C) 2005 David J. Goehrig # # ------------------------------------------------------------------------------ # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # # ------------------------------------------------------------------------------ # # Please feel free to send questions, suggestions or improvements to: # # David J. Goehrig # dgoehrig@cpan.org # package SDL::OpenGL::Constants; @EXPORT=qw( GLU_AUTO_LOAD_MATRIX GLU_CULLING GLU_DISPLAY_MODE GLU_DOMAIN_DISTANCE GLU_FILL GLU_MAP1_TRIM_2 GLU_MAP1_TRIM_3 GLU_NURBS_BEGIN GLU_NURBS_BEGIN_DATA GLU_NURBS_COLOR GLU_NURBS_COLOR_DATA GLU_NURBS_END GLU_NURBS_END_DATA GLU_NURBS_ERROR GLU_NURBS_MODE GLU_NURBS_NORMAL GLU_NURBS_NORMAL_DATA GLU_NURBS_RENDERER GLU_NURBS_TESSELLATOR GLU_NURBS_TEXTURE_COORD GLU_NURBS_TEXTURE_COORD_DATA GLU_NURBS_VERTEX GLU_NURBS_VERTEX_DATA GLU_OBJECT_PARAMETRIC_ERROR GLU_OBJECT_PATH_LENGTH GLU_OUTLINE_PATCH GLU_OUTLINE_POLYGON GLU_PARAMETRIC_TOLERANCE GLU_PATH_LENGTH GLU_SAMPLING_METHOD GLU_SAMPLING_TOLERANCE GLU_TESS_BOUNDARY_ONLY GLU_TESS_TOLERANCE GLU_TESS_WINDING_ABS_GEQ_TWO GLU_TESS_WINDING_NEGATIVE GLU_TESS_WINDING_NONZERO GLU_TESS_WINDING_ODD GLU_TESS_WINDING_POSITIVE GLU_TESS_WINDING_RULE GLU_U_STEP GLU_V_STEP GL_2D GL_2_BYTES GL_3D GL_3D_COLOR GL_3D_COLOR_TEXTURE GL_3_BYTES GL_4D_COLOR_TEXTURE GL_4_BYTES GL_ABGR_EXT GL_ACCUM GL_ACCUM_ALPHA_BITS GL_ACCUM_BLUE_BITS GL_ACCUM_BUFFER_BIT GL_ACCUM_CLEAR_VALUE GL_ACCUM_GREEN_BITS GL_ACCUM_RED_BITS GL_ACTIVE_STENCIL_FACE_EXT GL_ACTIVE_TEXTURE GL_ACTIVE_TEXTURE_ARB GL_ADD GL_ADD_SIGNED GL_ADD_SIGNED_ARB GL_ADD_SIGNED_EXT GL_ALIASED_LINE_WIDTH_RANGE GL_ALIASED_POINT_SIZE_RANGE GL_ALL_ATTRIB_BITS GL_ALL_COMPLETED_NV GL_ALL_EXTENSIONS_NV GL_ALPHA GL_ALPHA12 GL_ALPHA16 GL_ALPHA4 GL_ALPHA8 GL_ALPHA_BIAS GL_ALPHA_BITS GL_ALPHA_SCALE GL_ALPHA_TEST GL_ALPHA_TEST_FUNC GL_ALPHA_TEST_REF GL_ALWAYS GL_AMBIENT GL_AMBIENT_AND_DIFFUSE GL_AND GL_AND_INVERTED GL_AND_REVERSE GL_ARRAY_BUFFER_ARB GL_ARRAY_BUFFER_BINDING_ARB GL_ARRAY_ELEMENT_LOCK_COUNT_EXT GL_ARRAY_ELEMENT_LOCK_FIRST_EXT GL_ATTRIB_ARRAY_POINTER_NV GL_ATTRIB_ARRAY_SIZE_NV GL_ATTRIB_ARRAY_STRIDE_NV GL_ATTRIB_ARRAY_TYPE_NV GL_ATTRIB_STACK_DEPTH GL_AUTO_NORMAL GL_AUX0 GL_AUX1 GL_AUX2 GL_AUX3 GL_AUX_BUFFERS GL_BACK GL_BACK_LEFT GL_BACK_RIGHT GL_BGR GL_BGRA GL_BGRA_EXT GL_BGR_EXT GL_BIAS_BY_NEGATIVE_ONE_HALF_NV GL_BITMAP GL_BITMAP_TOKEN GL_BLEND GL_BLEND_COLOR GL_BLEND_COLOR_EXT GL_BLEND_DST GL_BLEND_DST_ALPHA GL_BLEND_DST_ALPHA_EXT GL_BLEND_DST_RGB GL_BLEND_DST_RGB_EXT GL_BLEND_EQUATION GL_BLEND_EQUATION_EXT GL_BLEND_SRC GL_BLEND_SRC_ALPHA GL_BLEND_SRC_ALPHA_EXT GL_BLEND_SRC_RGB GL_BLEND_SRC_RGB_EXT GL_BLUE GL_BLUE_BIAS GL_BLUE_BITS GL_BLUE_SCALE GL_BUFFER_ACCESS_ARB GL_BUFFER_MAPPED_ARB GL_BUFFER_MAP_POINTER_ARB GL_BUFFER_SIZE_ARB GL_BUFFER_USAGE_ARB GL_BYTE GL_C3F_V3F GL_C4F_N3F_V3F GL_C4UB_V2F GL_C4UB_V3F GL_CCW GL_CLAMP GL_CLAMP_TO_BORDER GL_CLAMP_TO_BORDER_ARB GL_CLAMP_TO_EDGE GL_CLAMP_TO_EDGE_EXT GL_CLEAR GL_CLIENT_ACTIVE_TEXTURE GL_CLIENT_ACTIVE_TEXTURE_ARB GL_CLIENT_ALL_ATTRIB_BITS GL_ALL_CLIENT_ATTRIB_BITS GL_CLIENT_ATTRIB_STACK_DEPTH GL_CLIENT_PIXEL_STORE_BIT GL_CLIENT_VERTEX_ARRAY_BIT GL_CLIP_PLANE0 GL_CLIP_PLANE1 GL_CLIP_PLANE2 GL_CLIP_PLANE3 GL_CLIP_PLANE4 GL_CLIP_PLANE5 GL_CLIP_VOLUME_CLIPPING_HINT_EXT GL_COEFF GL_COLOR GL_COLOR_ARRAY GL_COLOR_ARRAY_BUFFER_BINDING_ARB GL_COLOR_ARRAY_COUNT_EXT GL_COLOR_ARRAY_EXT GL_COLOR_ARRAY_POINTER GL_COLOR_ARRAY_POINTER_EXT GL_COLOR_ARRAY_SIZE GL_COLOR_ARRAY_SIZE_EXT GL_COLOR_ARRAY_STRIDE GL_COLOR_ARRAY_STRIDE_EXT GL_COLOR_ARRAY_TYPE GL_COLOR_ARRAY_TYPE_EXT GL_COLOR_BUFFER_BIT GL_COLOR_CLEAR_VALUE GL_COLOR_INDEX GL_COLOR_INDEX12_EXT GL_COLOR_INDEX16_EXT GL_COLOR_INDEX1_EXT GL_COLOR_INDEX2_EXT GL_COLOR_INDEX4_EXT GL_COLOR_INDEX8_EXT GL_COLOR_INDEXES GL_COLOR_LOGIC_OP GL_COLOR_MATERIAL GL_COLOR_MATERIAL_FACE GL_COLOR_MATERIAL_PARAMETER GL_COLOR_MATRIX GL_COLOR_MATRIX_STACK_DEPTH GL_COLOR_SUM GL_COLOR_SUM_ARB GL_COLOR_SUM_CLAMP_NV GL_COLOR_SUM_EXT GL_COLOR_TABLE GL_COLOR_TABLE_ALPHA_SIZE GL_COLOR_TABLE_ALPHA_SIZE_EXT GL_COLOR_TABLE_BIAS GL_COLOR_TABLE_BLUE_SIZE GL_COLOR_TABLE_BLUE_SIZE_EXT GL_COLOR_TABLE_FORMAT GL_COLOR_TABLE_FORMAT_EXT GL_COLOR_TABLE_GREEN_SIZE GL_COLOR_TABLE_GREEN_SIZE_EXT GL_COLOR_TABLE_INTENSITY_SIZE GL_COLOR_TABLE_INTENSITY_SIZE_EXT GL_COLOR_TABLE_LUMINANCE_SIZE GL_COLOR_TABLE_LUMINANCE_SIZE_EXT GL_COLOR_TABLE_RED_SIZE GL_COLOR_TABLE_RED_SIZE_EXT GL_COLOR_TABLE_SCALE GL_COLOR_TABLE_WIDTH GL_COLOR_TABLE_WIDTH_EXT GL_COLOR_WRITEMASK GL_COMBINE GL_COMBINE4_NV GL_COMBINER0_NV GL_COMBINER1_NV GL_COMBINER2_NV GL_COMBINER3_NV GL_COMBINER4_NV GL_COMBINER5_NV GL_COMBINER6_NV GL_COMBINER7_NV GL_COMBINER_AB_DOT_PRODUCT_NV GL_COMBINER_AB_OUTPUT_NV GL_COMBINER_BIAS_NV GL_COMBINER_CD_DOT_PRODUCT_NV GL_COMBINER_CD_OUTPUT_NV GL_COMBINER_COMPONENT_USAGE_NV GL_COMBINER_INPUT_NV GL_COMBINER_MAPPING_NV GL_COMBINER_MUX_SUM_NV GL_COMBINER_SCALE_NV GL_COMBINER_SUM_OUTPUT_NV GL_COMBINE_ALPHA GL_COMBINE_ALPHA_ARB GL_COMBINE_ALPHA_EXT GL_COMBINE_ARB GL_COMBINE_EXT GL_COMBINE_RGB GL_COMBINE_RGB_ARB GL_COMBINE_RGB_EXT GL_COMPARE_R_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB GL_COMPILE GL_COMPILE_AND_EXECUTE GL_COMPRESSED_ALPHA GL_COMPRESSED_ALPHA_ARB GL_COMPRESSED_INTENSITY GL_COMPRESSED_INTENSITY_ARB GL_COMPRESSED_LUMINANCE GL_COMPRESSED_LUMINANCE_ALPHA GL_COMPRESSED_LUMINANCE_ALPHA_ARB GL_COMPRESSED_LUMINANCE_ARB GL_COMPRESSED_RGB GL_COMPRESSED_RGBA GL_COMPRESSED_RGBA_ARB GL_COMPRESSED_RGBA_S3TC_DXT1_EXT GL_COMPRESSED_RGBA_S3TC_DXT3_EXT GL_COMPRESSED_RGBA_S3TC_DXT5_EXT GL_COMPRESSED_RGB_ARB GL_COMPRESSED_RGB_S3TC_DXT1_EXT GL_COMPRESSED_TEXTURE_FORMATS GL_COMPRESSED_TEXTURE_FORMATS_ARB GL_CONSTANT GL_CONSTANT_ALPHA GL_CONSTANT_ALPHA_EXT GL_CONSTANT_ARB GL_CONSTANT_ATTENUATION GL_CONSTANT_BORDER GL_CONSTANT_COLOR GL_CONSTANT_COLOR0_NV GL_CONSTANT_COLOR1_NV GL_CONSTANT_COLOR_EXT GL_CONSTANT_EXT GL_CONST_EYE_NV GL_CONVOLUTION_1D GL_CONVOLUTION_2D GL_CONVOLUTION_BORDER_COLOR GL_CONVOLUTION_BORDER_MODE GL_CONVOLUTION_FILTER_BIAS GL_CONVOLUTION_FILTER_SCALE GL_CONVOLUTION_FORMAT GL_CONVOLUTION_HEIGHT GL_CONVOLUTION_WIDTH GL_COORD_REPLACE_NV GL_COPY GL_COPY_INVERTED GL_COPY_PIXEL_TOKEN GL_CRYCBY_422_NVX GL_CULL_FACE GL_CULL_FACE_MODE GL_CULL_FRAGMENT_NV GL_CULL_MODES_NV GL_CURRENT_ATTRIB_NV GL_CURRENT_BIT GL_CURRENT_COLOR GL_CURRENT_FLUSHHOLD_NVX GL_CURRENT_FOG_COORDINATE GL_CURRENT_FOG_COORDINATE_EXT GL_CURRENT_INDEX GL_CURRENT_MATRIX_ARB GL_CURRENT_MATRIX_NV GL_CURRENT_MATRIX_STACK_DEPTH_ARB GL_CURRENT_MATRIX_STACK_DEPTH_NV GL_CURRENT_NORMAL GL_CURRENT_OCCLUSION_QUERY_ID_NV GL_CURRENT_RASTER_COLOR GL_CURRENT_RASTER_DISTANCE GL_CURRENT_RASTER_INDEX GL_CURRENT_RASTER_POSITION GL_CURRENT_RASTER_POSITION_VALID GL_CURRENT_RASTER_TEXTURE_COORDS GL_CURRENT_SECONDARY_COLOR GL_CURRENT_SECONDARY_COLOR_EXT GL_CURRENT_TEXTURE_COORDS GL_CURRENT_VERTEX_ATTRIB_ARB GL_CURRENT_VERTEX_WEIGHT_EXT GL_CW GL_DECAL GL_DECR GL_DECR_WRAP GL_DECR_WRAP_EXT GL_DEPENDENT_AR_TEXTURE_2D_NV GL_DEPENDENT_GB_TEXTURE_2D_NV GL_DEPENDENT_HILO_TEXTURE_2D_NV GL_DEPENDENT_RGB_TEXTURE_3D_NV GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV GL_DEPTH GL_DEPTH_BIAS GL_DEPTH_BITS GL_DEPTH_BOUNDS_NV GL_DEPTH_BOUNDS_TEST_NV GL_DEPTH_BUFFER_BIT GL_DEPTH_CLAMP_NV GL_DEPTH_CLEAR_VALUE GL_DEPTH_COMPONENT GL_DEPTH_COMPONENT16 GL_DEPTH_COMPONENT16_ARB GL_DEPTH_COMPONENT16_SGIX GL_DEPTH_COMPONENT24 GL_DEPTH_COMPONENT24_ARB GL_DEPTH_COMPONENT24_SGIX GL_DEPTH_COMPONENT32 GL_DEPTH_COMPONENT32_ARB GL_DEPTH_COMPONENT32_SGIX GL_DEPTH_FUNC GL_DEPTH_RANGE GL_DEPTH_SCALE GL_DEPTH_STENCIL_NV GL_DEPTH_STENCIL_TO_BGRA_NV GL_DEPTH_STENCIL_TO_RGBA_NV GL_DEPTH_TEST GL_DEPTH_TEXTURE_MODE GL_DEPTH_TEXTURE_MODE_ARB GL_DEPTH_WRITEMASK GL_DIFFUSE GL_DISCARD_NV GL_DISTANCE_ATTENUATION_EXT GL_DITHER GL_DOMAIN GL_DONT_CARE GL_DOT3_RGB GL_DOT3_RGBA GL_DOT3_RGBA_ARB GL_DOT3_RGBA_EXT GL_DOT3_RGB_ARB GL_DOT3_RGB_EXT GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV GL_DOT_PRODUCT_DEPTH_REPLACE_NV GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV GL_DOT_PRODUCT_NV GL_DOT_PRODUCT_PASS_THROUGH_NV GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV GL_DOT_PRODUCT_TEXTURE_1D_NV GL_DOT_PRODUCT_TEXTURE_2D_NV GL_DOT_PRODUCT_TEXTURE_3D_NV GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV GL_DOUBLE GL_DOUBLEBUFFER GL_DOUBLE_EXT GL_DRAW_BUFFER GL_DRAW_PIXEL_TOKEN GL_DSDT8_MAG8_INTENSITY8_NV GL_DSDT8_MAG8_NV GL_DSDT8_NV GL_DSDT_MAG_INTENSITY_NV GL_DSDT_MAG_NV GL_DSDT_MAG_VIB_NV GL_DSDT_NV GL_DST_ALPHA GL_DST_COLOR GL_DS_BIAS_NV GL_DS_SCALE_NV GL_DT_BIAS_NV GL_DT_SCALE_NV GL_DYNAMIC_COPY_ARB GL_DYNAMIC_DRAW_ARB GL_DYNAMIC_READ_ARB GL_EDGE_FLAG GL_EDGE_FLAG_ARRAY GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB GL_EDGE_FLAG_ARRAY_COUNT_EXT GL_EDGE_FLAG_ARRAY_EXT GL_EDGE_FLAG_ARRAY_POINTER GL_EDGE_FLAG_ARRAY_POINTER_EXT GL_EDGE_FLAG_ARRAY_STRIDE GL_EDGE_FLAG_ARRAY_STRIDE_EXT GL_ELEMENT_ARRAY_BUFFER_ARB GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB GL_EMISSION GL_ENABLE_BIT GL_EQUAL GL_EQUIV GL_EVAL_BIT GL_EXP GL_EXP2 GL_EXPAND_NEGATE_NV GL_EXPAND_NORMAL_NV GL_EXTENSIONS GL_EYE_LINEAR GL_EYE_PLANE GL_EYE_PLANE_ABSOLUTE_NV GL_EYE_RADIAL_NV GL_E_TIMES_F_NV GL_FALSE GL_FASTEST GL_FEEDBACK GL_FEEDBACK_BUFFER_POINTER GL_FEEDBACK_BUFFER_SIZE GL_FEEDBACK_BUFFER_TYPE GL_FENCE_CONDITION_NV GL_FENCE_STATUS_NV GL_FILL GL_FLAT GL_FLOAT GL_FLOAT_CLEAR_COLOR_VALUE_NV GL_FLOAT_R16_NV GL_FLOAT_R32_NV GL_FLOAT_RG16_NV GL_FLOAT_RG32_NV GL_FLOAT_RGB16_NV GL_FLOAT_RGB32_NV GL_FLOAT_RGBA16_NV GL_FLOAT_RGBA32_NV GL_FLOAT_RGBA_MODE_NV GL_FLOAT_RGBA_NV GL_FLOAT_RGB_NV GL_FLOAT_RG_NV GL_FLOAT_R_NV GL_FOG GL_FOG_BIT GL_FOG_COLOR GL_FOG_COORDINATE GL_FOG_COORDINATE_ARRAY GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB GL_FOG_COORDINATE_ARRAY_EXT GL_FOG_COORDINATE_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER_EXT GL_FOG_COORDINATE_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE_EXT GL_FOG_COORDINATE_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE_EXT GL_FOG_COORDINATE_EXT GL_FOG_COORDINATE_SOURCE GL_FOG_COORDINATE_SOURCE_EXT GL_FOG_DENSITY GL_FOG_DISTANCE_MODE_NV GL_FOG_END GL_FOG_HINT GL_FOG_INDEX GL_FOG_MODE GL_FOG_START GL_FORCE_BLUE_TO_ONE_NV GL_FORCE_SOFTWARE_NV GL_FRAGMENT_DEPTH GL_FRAGMENT_DEPTH_EXT GL_FRAGMENT_PROGRAM_ARB GL_FRAGMENT_PROGRAM_BINDING_NV GL_FRAGMENT_PROGRAM_NV GL_FRONT GL_FRONT_AND_BACK GL_FRONT_FACE GL_FRONT_LEFT GL_FRONT_RIGHT GL_FUNC_ADD GL_FUNC_ADD_EXT GL_FUNC_REVERSE_SUBTRACT GL_FUNC_REVERSE_SUBTRACT_EXT GL_FUNC_SUBTRACT GL_FUNC_SUBTRACT_EXT GL_GENERATE_MIPMAP GL_GENERATE_MIPMAP_HINT GL_GENERATE_MIPMAP_HINT_SGIS GL_GENERATE_MIPMAP_SGIS GL_GEQUAL GL_GREATER GL_GREEN GL_GREEN_BIAS GL_GREEN_BITS GL_GREEN_SCALE GL_HALF_BIAS_NEGATE_NV GL_HALF_BIAS_NORMAL_NV GL_HALF_FLOAT_NV GL_HILO16_NV GL_HILO8_NV GL_HILO_NV GL_HINT_BIT GL_HISTOGRAM GL_HISTOGRAM_ALPHA_SIZE GL_HISTOGRAM_BLUE_SIZE GL_HISTOGRAM_FORMAT GL_HISTOGRAM_GREEN_SIZE GL_HISTOGRAM_LUMINANCE_SIZE GL_HISTOGRAM_RED_SIZE GL_HISTOGRAM_SINK GL_HISTOGRAM_WIDTH GL_HI_BIAS_NV GL_HI_SCALE_NV GL_IDENTITY_NV GL_IGNORE_BORDER GL_INCR GL_INCR_WRAP GL_INCR_WRAP_EXT GL_INDEX_ARRAY GL_INDEX_ARRAY_BUFFER_BINDING_ARB GL_INDEX_ARRAY_COUNT_EXT GL_INDEX_ARRAY_EXT GL_INDEX_ARRAY_POINTER GL_INDEX_ARRAY_POINTER_EXT GL_INDEX_ARRAY_STRIDE GL_INDEX_ARRAY_STRIDE_EXT GL_INDEX_ARRAY_TYPE GL_INDEX_ARRAY_TYPE_EXT GL_INDEX_BITS GL_INDEX_CLEAR_VALUE GL_INDEX_LOGIC_OP GL_INDEX_MODE GL_INDEX_OFFSET GL_INDEX_SHIFT GL_INDEX_WRITEMASK GL_INT GL_INTENSITY GL_INTENSITY12 GL_INTENSITY16 GL_INTENSITY4 GL_INTENSITY8 GL_INTERPOLATE GL_INTERPOLATE_ARB GL_INTERPOLATE_EXT GL_INVALID_ENUM GL_INVALID_OPERATION GL_INVALID_VALUE GL_INVERSE_NV GL_INVERSE_TRANSPOSE_NV GL_INVERT GL_KEEP GL_LEFT GL_LEQUAL GL_LESS GL_LIGHT0 GL_LIGHT1 GL_LIGHT2 GL_LIGHT3 GL_LIGHT4 GL_LIGHT5 GL_LIGHT6 GL_LIGHT7 GL_LIGHTING GL_LIGHTING_BIT GL_LIGHT_MODEL_AMBIENT GL_LIGHT_MODEL_COLOR_CONTROL GL_LIGHT_MODEL_COLOR_CONTROL_EXT GL_LIGHT_MODEL_LOCAL_VIEWER GL_LIGHT_MODEL_TWO_SIDE GL_LINE GL_LINEAR GL_LINEAR_ATTENUATION GL_LINEAR_MIPMAP_LINEAR GL_LINEAR_MIPMAP_NEAREST GL_LINES GL_LINE_BIT GL_LINE_LOOP GL_LINE_RESET_TOKEN GL_LINE_SMOOTH GL_LINE_SMOOTH_HINT GL_LINE_STIPPLE GL_LINE_STIPPLE_PATTERN GL_LINE_STIPPLE_REPEAT GL_LINE_STRIP GL_LINE_TOKEN GL_LINE_WIDTH GL_LINE_WIDTH_GRANULARITY GL_LINE_WIDTH_RANGE GL_LIST_BASE GL_LIST_BIT GL_LIST_INDEX GL_LIST_MODE GL_LOAD GL_LOGIC_OP GL_LOGIC_OP_MODE GL_LO_BIAS_NV GL_LO_SCALE_NV GL_LUMINANCE GL_LUMINANCE12 GL_LUMINANCE12_ALPHA12 GL_LUMINANCE12_ALPHA4 GL_LUMINANCE16 GL_LUMINANCE16_ALPHA16 GL_LUMINANCE4 GL_LUMINANCE4_ALPHA4 GL_LUMINANCE6_ALPHA2 GL_LUMINANCE8 GL_LUMINANCE8_ALPHA8 GL_LUMINANCE_ALPHA GL_MAC_GET_PROC_ADDRESS_NV GL_MAGNITUDE_BIAS_NV GL_MAGNITUDE_SCALE_NV GL_MAP1_COLOR_4 GL_MAP1_GRID_DOMAIN GL_MAP1_GRID_SEGMENTS GL_MAP1_INDEX GL_MAP1_NORMAL GL_MAP1_TEXTURE_COORD_1 GL_MAP1_TEXTURE_COORD_2 GL_MAP1_TEXTURE_COORD_3 GL_MAP1_TEXTURE_COORD_4 GL_MAP1_VERTEX_3 GL_MAP1_VERTEX_4 GL_MAP1_VERTEX_ATTRIB0_4_NV GL_MAP1_VERTEX_ATTRIB10_4_NV GL_MAP1_VERTEX_ATTRIB11_4_NV GL_MAP1_VERTEX_ATTRIB12_4_NV GL_MAP1_VERTEX_ATTRIB13_4_NV GL_MAP1_VERTEX_ATTRIB14_4_NV GL_MAP1_VERTEX_ATTRIB15_4_NV GL_MAP1_VERTEX_ATTRIB1_4_NV GL_MAP1_VERTEX_ATTRIB2_4_NV GL_MAP1_VERTEX_ATTRIB3_4_NV GL_MAP1_VERTEX_ATTRIB4_4_NV GL_MAP1_VERTEX_ATTRIB5_4_NV GL_MAP1_VERTEX_ATTRIB6_4_NV GL_MAP1_VERTEX_ATTRIB7_4_NV GL_MAP1_VERTEX_ATTRIB8_4_NV GL_MAP1_VERTEX_ATTRIB9_4_NV GL_MAP2_COLOR_4 GL_MAP2_GRID_DOMAIN GL_MAP2_GRID_SEGMENTS GL_MAP2_INDEX GL_MAP2_NORMAL GL_MAP2_TEXTURE_COORD_1 GL_MAP2_TEXTURE_COORD_2 GL_MAP2_TEXTURE_COORD_3 GL_MAP2_TEXTURE_COORD_4 GL_MAP2_VERTEX_3 GL_MAP2_VERTEX_4 GL_MAP2_VERTEX_ATTRIB0_4_NV GL_MAP2_VERTEX_ATTRIB10_4_NV GL_MAP2_VERTEX_ATTRIB11_4_NV GL_MAP2_VERTEX_ATTRIB12_4_NV GL_MAP2_VERTEX_ATTRIB13_4_NV GL_MAP2_VERTEX_ATTRIB14_4_NV GL_MAP2_VERTEX_ATTRIB15_4_NV GL_MAP2_VERTEX_ATTRIB1_4_NV GL_MAP2_VERTEX_ATTRIB2_4_NV GL_MAP2_VERTEX_ATTRIB3_4_NV GL_MAP2_VERTEX_ATTRIB4_4_NV GL_MAP2_VERTEX_ATTRIB5_4_NV GL_MAP2_VERTEX_ATTRIB6_4_NV GL_MAP2_VERTEX_ATTRIB7_4_NV GL_MAP2_VERTEX_ATTRIB8_4_NV GL_MAP2_VERTEX_ATTRIB9_4_NV GL_MAP_COLOR GL_MAP_STENCIL GL_MATRIX0_ARB GL_MATRIX0_NV GL_MATRIX10_ARB GL_MATRIX11_ARB GL_MATRIX12_ARB GL_MATRIX13_ARB GL_MATRIX14_ARB GL_MATRIX15_ARB GL_MATRIX16_ARB GL_MATRIX17_ARB GL_MATRIX18_ARB GL_MATRIX19_ARB GL_MATRIX1_ARB GL_MATRIX1_NV GL_MATRIX20_ARB GL_MATRIX21_ARB GL_MATRIX22_ARB GL_MATRIX23_ARB GL_MATRIX24_ARB GL_MATRIX25_ARB GL_MATRIX26_ARB GL_MATRIX27_ARB GL_MATRIX28_ARB GL_MATRIX29_ARB GL_MATRIX2_ARB GL_MATRIX2_NV GL_MATRIX30_ARB GL_MATRIX31_ARB GL_MATRIX3_ARB GL_MATRIX3_NV GL_MATRIX4_ARB GL_MATRIX4_NV GL_MATRIX5_ARB GL_MATRIX5_NV GL_MATRIX6_ARB GL_MATRIX6_NV GL_MATRIX7_ARB GL_MATRIX7_NV GL_MATRIX8_ARB GL_MATRIX9_ARB GL_MATRIX_MODE GL_MAX GL_MAX_3D_TEXTURE_SIZE GL_MAX_3D_TEXTURE_SIZE_EXT GL_MAX_ATTRIB_STACK_DEPTH GL_MAX_CLIENT_ATTRIB_STACK_DEPTH GL_MAX_CLIP_PLANES GL_MAX_COLOR_MATRIX_STACK_DEPTH GL_MAX_CONVOLUTION_HEIGHT GL_MAX_CONVOLUTION_WIDTH GL_MAX_CUBE_MAP_TEXTURE_SIZE GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT GL_MAX_ELEMENTS_INDICES GL_MAX_ELEMENTS_INDICES_EXT GL_MAX_ELEMENTS_VERTICES GL_MAX_ELEMENTS_VERTICES_EXT GL_MAX_EVAL_ORDER GL_MAX_EXT GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV GL_MAX_GENERAL_COMBINERS_NV GL_MAX_LIGHTS GL_MAX_LIST_NESTING GL_MAX_MODELVIEW_STACK_DEPTH GL_MAX_NAME_STACK_DEPTH GL_MAX_PENDING_FLUSHHOLD_NVX GL_MAX_PIXEL_MAP_TABLE GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB GL_MAX_PROGRAM_ATTRIBS_ARB GL_MAX_PROGRAM_ENV_PARAMETERS_ARB GL_MAX_PROGRAM_INSTRUCTIONS_ARB GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB GL_MAX_PROGRAM_MATRICES_ARB GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB GL_MAX_PROGRAM_PARAMETERS_ARB GL_MAX_PROGRAM_TEMPORARIES_ARB GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB GL_MAX_PROJECTION_STACK_DEPTH GL_MAX_RECTANGLE_TEXTURE_SIZE_NV GL_MAX_SHININESS_NV GL_MAX_SPOT_EXPONENT_NV GL_MAX_TEXTURES_SGIS GL_MAX_TEXTURE_COORDS_ARB GL_MAX_TEXTURE_COORDS_NV GL_MAX_TEXTURE_IMAGE_UNITS_ARB GL_MAX_TEXTURE_IMAGE_UNITS_NV GL_MAX_TEXTURE_LOD_BIAS GL_MAX_TEXTURE_LOD_BIAS_EXT GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT GL_MAX_TEXTURE_SIZE GL_MAX_TEXTURE_STACK_DEPTH GL_MAX_TEXTURE_UNITS GL_MAX_TEXTURE_UNITS_ARB GL_MAX_TRACK_MATRICES_NV GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV GL_MAX_VERTEX_ATTRIBS_ARB GL_MAX_VIEWPORT_DIMS GL_MIN GL_MINMAX GL_MINMAX_FORMAT GL_MINMAX_SINK GL_MIN_EXT GL_MIRRORED_REPEAT GL_MIRRORED_REPEAT_ARB GL_MIRRORED_REPEAT_IBM GL_MODELVIEW GL_MODELVIEW0_EXT GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW1_EXT GL_MODELVIEW1_MATRIX_EXT GL_MODELVIEW1_STACK_DEPTH_EXT GL_MODELVIEW_MATRIX GL_MODELVIEW_PROJECTION_NV GL_MODELVIEW_STACK_DEPTH GL_MODULATE GL_MULT GL_MULTISAMPLE GL_MULTISAMPLE_ARB GL_MULTISAMPLE_BIT GL_MULTISAMPLE_BIT_ARB GL_MULTISAMPLE_FILTER_HINT_NV GL_N3F_V3F GL_NAME_STACK_DEPTH GL_NAND GL_NEAREST GL_NEAREST_MIPMAP_LINEAR GL_NEAREST_MIPMAP_NEAREST GL_NEVER GL_NICEST GL_NONE GL_NOOP GL_NOR GL_NORMALIZE GL_NORMAL_ARRAY GL_NORMAL_ARRAY_BUFFER_BINDING_ARB GL_NORMAL_ARRAY_COUNT_EXT GL_NORMAL_ARRAY_EXT GL_NORMAL_ARRAY_POINTER GL_NORMAL_ARRAY_POINTER_EXT GL_NORMAL_ARRAY_STRIDE GL_NORMAL_ARRAY_STRIDE_EXT GL_NORMAL_ARRAY_TYPE GL_NORMAL_ARRAY_TYPE_EXT GL_NORMAL_MAP GL_NORMAL_MAP_ARB GL_NORMAL_MAP_EXT GL_NORMAL_MAP_NV GL_NOTEQUAL GL_NO_ERROR GL_NUM_COMPRESSED_TEXTURE_FORMATS GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB GL_NUM_GENERAL_COMBINERS_NV GL_OBJECT_LINEAR GL_OBJECT_PLANE GL_OCCLUSION_TEST_HP GL_OCCLUSION_TEST_RESULT_HP GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV GL_OFFSET_HILO_TEXTURE_2D_NV GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_2D_NV GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_BIAS_NV GL_OFFSET_TEXTURE_MATRIX_NV GL_OFFSET_TEXTURE_RECTANGLE_NV GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV GL_ONE GL_ONE_MINUS_CONSTANT_ALPHA GL_ONE_MINUS_CONSTANT_ALPHA_EXT GL_ONE_MINUS_CONSTANT_COLOR GL_ONE_MINUS_CONSTANT_COLOR_EXT GL_ONE_MINUS_DST_ALPHA GL_ONE_MINUS_DST_COLOR GL_ONE_MINUS_SRC_ALPHA GL_ONE_MINUS_SRC_COLOR GL_OPERAND0_ALPHA GL_OPERAND0_ALPHA_ARB GL_OPERAND0_ALPHA_EXT GL_OPERAND0_RGB GL_OPERAND0_RGB_ARB GL_OPERAND0_RGB_EXT GL_OPERAND1_ALPHA GL_OPERAND1_ALPHA_ARB GL_OPERAND1_ALPHA_EXT GL_OPERAND1_RGB GL_OPERAND1_RGB_ARB GL_OPERAND1_RGB_EXT GL_OPERAND2_ALPHA GL_OPERAND2_ALPHA_ARB GL_OPERAND2_ALPHA_EXT GL_OPERAND2_RGB GL_OPERAND2_RGB_ARB GL_OPERAND2_RGB_EXT GL_OPERAND3_ALPHA_NV GL_OPERAND3_RGB_NV GL_OR GL_ORDER GL_OR_INVERTED GL_OR_REVERSE GL_OUT_OF_MEMORY GL_PACK_ALIGNMENT GL_PACK_IMAGE_HEIGHT GL_PACK_IMAGE_HEIGHT_EXT GL_PACK_LSB_FIRST GL_PACK_ROW_LENGTH GL_PACK_SKIP_IMAGES GL_PACK_SKIP_IMAGES_EXT GL_PACK_SKIP_PIXELS GL_PACK_SKIP_ROWS GL_PACK_SWAP_BYTES GL_PASS_THROUGH_NV GL_PASS_THROUGH_TOKEN GL_PERSPECTIVE_CORRECTION_HINT GL_PER_STAGE_CONSTANTS_NV GL_PIXEL_COUNTER_BITS_NV GL_PIXEL_COUNT_AVAILABLE_NV GL_PIXEL_COUNT_NV GL_PIXEL_MAP_A_TO_A GL_PIXEL_MAP_A_TO_A_SIZE GL_PIXEL_MAP_B_TO_B GL_PIXEL_MAP_B_TO_B_SIZE GL_PIXEL_MAP_G_TO_G GL_PIXEL_MAP_G_TO_G_SIZE GL_PIXEL_MAP_I_TO_A GL_PIXEL_MAP_I_TO_A_SIZE GL_PIXEL_MAP_I_TO_B GL_PIXEL_MAP_I_TO_B_SIZE GL_PIXEL_MAP_I_TO_G GL_PIXEL_MAP_I_TO_G_SIZE GL_PIXEL_MAP_I_TO_I GL_PIXEL_MAP_I_TO_I_SIZE GL_PIXEL_MAP_I_TO_R GL_PIXEL_MAP_I_TO_R_SIZE GL_PIXEL_MAP_R_TO_R GL_PIXEL_MAP_R_TO_R_SIZE GL_PIXEL_MAP_S_TO_S GL_PIXEL_MAP_S_TO_S_SIZE GL_PIXEL_MODE_BIT GL_POINT GL_POINTS GL_POINT_BIT GL_POINT_DISTANCE_ATTENUATION GL_POINT_DISTANCE_ATTENUATION_ARB GL_POINT_FADE_THRESHOLD_SIZE GL_POINT_FADE_THRESHOLD_SIZE_ARB GL_POINT_FADE_THRESHOLD_SIZE_EXT GL_POINT_SIZE GL_POINT_SIZE_GRANULARITY GL_POINT_SIZE_MAX GL_POINT_SIZE_MAX_ARB GL_POINT_SIZE_MAX_EXT GL_POINT_SIZE_MIN GL_POINT_SIZE_MIN_ARB GL_POINT_SIZE_MIN_EXT GL_POINT_SIZE_RANGE GL_POINT_SMOOTH GL_POINT_SMOOTH_HINT GL_POINT_SPRITE_NV GL_POINT_SPRITE_R_MODE_NV GL_POINT_TOKEN GL_POLYGON GL_POLYGON_BIT GL_POLYGON_MODE GL_POLYGON_OFFSET_FACTOR GL_POLYGON_OFFSET_FILL GL_POLYGON_OFFSET_LINE GL_POLYGON_OFFSET_POINT GL_POLYGON_OFFSET_UNITS GL_POLYGON_SMOOTH GL_POLYGON_SMOOTH_HINT GL_POLYGON_STIPPLE GL_POLYGON_STIPPLE_BIT GL_POLYGON_TOKEN GL_POSITION GL_POST_COLOR_MATRIX_ALPHA_BIAS GL_POST_COLOR_MATRIX_ALPHA_SCALE GL_POST_COLOR_MATRIX_BLUE_BIAS GL_POST_COLOR_MATRIX_BLUE_SCALE GL_POST_COLOR_MATRIX_COLOR_TABLE GL_POST_COLOR_MATRIX_GREEN_BIAS GL_POST_COLOR_MATRIX_GREEN_SCALE GL_POST_COLOR_MATRIX_RED_BIAS GL_POST_COLOR_MATRIX_RED_SCALE GL_POST_CONVOLUTION_ALPHA_BIAS GL_POST_CONVOLUTION_ALPHA_SCALE GL_POST_CONVOLUTION_BLUE_BIAS GL_POST_CONVOLUTION_BLUE_SCALE GL_POST_CONVOLUTION_COLOR_TABLE GL_POST_CONVOLUTION_GREEN_BIAS GL_POST_CONVOLUTION_GREEN_SCALE GL_POST_CONVOLUTION_RED_BIAS GL_POST_CONVOLUTION_RED_SCALE GL_PREVIOUS GL_PREVIOUS_ARB GL_PREVIOUS_EXT GL_PREVIOUS_TEXTURE_INPUT_NV GL_PRIMARY_COLOR GL_PRIMARY_COLOR_ARB GL_PRIMARY_COLOR_EXT GL_PRIMARY_COLOR_NV GL_PRIMITIVE_RESTART_INDEX_NV GL_PRIMITIVE_RESTART_NV GL_PROGRAM_ADDRESS_REGISTERS_ARB GL_PROGRAM_ALU_INSTRUCTIONS_ARB GL_PROGRAM_ATTRIBS_ARB GL_PROGRAM_BINDING_ARB GL_PROGRAM_ERROR_POSITION_ARB GL_PROGRAM_ERROR_POSITION_NV GL_PROGRAM_ERROR_STRING_ARB GL_PROGRAM_ERROR_STRING_NV GL_PROGRAM_FORMAT_ARB GL_PROGRAM_FORMAT_ASCII_ARB GL_PROGRAM_INSTRUCTIONS_ARB GL_PROGRAM_LENGTH_ARB GL_PROGRAM_LENGTH_NV GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB GL_PROGRAM_NATIVE_ATTRIBS_ARB GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB GL_PROGRAM_NATIVE_PARAMETERS_ARB GL_PROGRAM_NATIVE_TEMPORARIES_ARB GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB GL_PROGRAM_PARAMETERS_ARB GL_PROGRAM_PARAMETER_NV GL_PROGRAM_RESIDENT_NV GL_PROGRAM_STRING_ARB GL_PROGRAM_STRING_NV GL_PROGRAM_TARGET_NV GL_PROGRAM_TEMPORARIES_ARB GL_PROGRAM_TEX_INDIRECTIONS_ARB GL_PROGRAM_TEX_INSTRUCTIONS_ARB GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB GL_PROJECTION GL_PROJECTION_MATRIX GL_PROJECTION_STACK_DEPTH GL_PROXY_COLOR_TABLE GL_PROXY_HISTOGRAM GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE GL_PROXY_POST_CONVOLUTION_COLOR_TABLE GL_PROXY_TEXTURE_1D GL_PROXY_TEXTURE_2D GL_PROXY_TEXTURE_3D GL_PROXY_TEXTURE_3D_EXT GL_PROXY_TEXTURE_CUBE_MAP GL_PROXY_TEXTURE_CUBE_MAP_ARB GL_PROXY_TEXTURE_CUBE_MAP_EXT GL_PROXY_TEXTURE_RECTANGLE_NV GL_Q GL_QUADRATIC_ATTENUATION GL_QUADS GL_QUAD_STRIP GL_R GL_R3_G3_B2 GL_READ_BUFFER GL_READ_ONLY_ARB GL_READ_PIXEL_DATA_RANGE_LENGTH_NV GL_READ_PIXEL_DATA_RANGE_NV GL_READ_PIXEL_DATA_RANGE_POINTER_NV GL_READ_WRITE_ARB GL_RED GL_REDUCE GL_RED_BIAS GL_RED_BITS GL_RED_SCALE GL_REFLECTION_MAP GL_REFLECTION_MAP_ARB GL_REFLECTION_MAP_EXT GL_REFLECTION_MAP_NV GL_REGISTER_COMBINERS_NV GL_RENDER GL_RENDERER GL_RENDER_MODE GL_REPEAT GL_REPLACE GL_REPLICATE_BORDER GL_RESCALE_NORMAL GL_RESCALE_NORMAL_EXT GL_RETURN GL_RGB GL_RGB10 GL_RGB10_A2 GL_RGB12 GL_RGB16 GL_RGB4 GL_RGB4_S3TC GL_RGB5 GL_RGB5_A1 GL_RGB8 GL_RGBA GL_RGBA12 GL_RGBA16 GL_RGBA2 GL_RGBA4 GL_RGBA4_DXT5_S3TC GL_RGBA4_S3TC GL_RGBA8 GL_RGBA_DXT5_S3TC GL_RGBA_MODE GL_RGBA_S3TC GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV GL_RGB_S3TC GL_RGB_SCALE GL_RGB_SCALE_ARB GL_RGB_SCALE_EXT GL_RIGHT GL_S GL_SAMPLES GL_SAMPLES_ARB GL_SAMPLE_ALPHA_TO_COVERAGE GL_SAMPLE_ALPHA_TO_COVERAGE_ARB GL_SAMPLE_ALPHA_TO_ONE GL_SAMPLE_ALPHA_TO_ONE_ARB GL_SAMPLE_BUFFERS GL_SAMPLE_BUFFERS_ARB GL_SAMPLE_COVERAGE GL_SAMPLE_COVERAGE_ARB GL_SAMPLE_COVERAGE_INVERT GL_SAMPLE_COVERAGE_INVERT_ARB GL_SAMPLE_COVERAGE_VALUE GL_SAMPLE_COVERAGE_VALUE_ARB GL_SCALE_BY_FOUR_NV GL_SCALE_BY_ONE_HALF_NV GL_SCALE_BY_TWO_NV GL_SCISSOR_BIT GL_SCISSOR_BOX GL_SCISSOR_TEST GL_SECONDARY_COLOR_ARRAY GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB GL_SECONDARY_COLOR_ARRAY_EXT GL_SECONDARY_COLOR_ARRAY_POINTER GL_SECONDARY_COLOR_ARRAY_POINTER_EXT GL_SECONDARY_COLOR_ARRAY_SIZE GL_SECONDARY_COLOR_ARRAY_SIZE_EXT GL_SECONDARY_COLOR_ARRAY_STRIDE GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT GL_SECONDARY_COLOR_ARRAY_TYPE GL_SECONDARY_COLOR_ARRAY_TYPE_EXT GL_SECONDARY_COLOR_NV GL_SELECT GL_SELECTED_TEXTURE_SGIS GL_SELECTION_BUFFER_POINTER GL_SELECTION_BUFFER_SIZE GL_SEPARABLE_2D GL_SEPARATE_SPECULAR_COLOR GL_SEPARATE_SPECULAR_COLOR_EXT GL_SET GL_SHADER_CONSISTENT_NV GL_SHADER_OPERATION_NV GL_SHADE_MODEL GL_SHARED_TEXTURE_PALETTE_EXT GL_SHININESS GL_SHORT GL_SIGNED_ALPHA8_NV GL_SIGNED_ALPHA_NV GL_SIGNED_HILO16_NV GL_SIGNED_HILO8_NV GL_SIGNED_HILO_NV GL_SIGNED_IDENTITY_NV GL_SIGNED_INTENSITY8_NV GL_SIGNED_INTENSITY_NV GL_SIGNED_LUMINANCE8_ALPHA8_NV GL_SIGNED_LUMINANCE8_NV GL_SIGNED_LUMINANCE_ALPHA_NV GL_SIGNED_LUMINANCE_NV GL_SIGNED_NEGATE_NV GL_SIGNED_RGB8_NV GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV GL_SIGNED_RGBA8_NV GL_SIGNED_RGBA_NV GL_SIGNED_RGB_NV GL_SIGNED_RGB_UNSIGNED_ALPHA_NV GL_SINGLE_COLOR GL_SINGLE_COLOR_EXT GL_SMOOTH GL_SMOOTH_LINE_WIDTH_GRANULARITY GL_SMOOTH_LINE_WIDTH_RANGE GL_SMOOTH_POINT_SIZE_GRANULARITY GL_SMOOTH_POINT_SIZE_RANGE GL_SOURCE0_ALPHA GL_SOURCE0_ALPHA_ARB GL_SOURCE0_ALPHA_EXT GL_SOURCE0_RGB GL_SOURCE0_RGB_ARB GL_SOURCE0_RGB_EXT GL_SOURCE1_ALPHA GL_SOURCE1_ALPHA_ARB GL_SOURCE1_ALPHA_EXT GL_SOURCE1_RGB GL_SOURCE1_RGB_ARB GL_SOURCE1_RGB_EXT GL_SOURCE2_ALPHA GL_SOURCE2_ALPHA_ARB GL_SOURCE2_ALPHA_EXT GL_SOURCE2_RGB GL_SOURCE2_RGB_ARB GL_SOURCE2_RGB_EXT GL_SOURCE3_ALPHA_NV GL_SOURCE3_RGB_NV GL_SPARE0_NV GL_SPARE0_PLUS_SECONDARY_COLOR_NV GL_SPARE1_NV GL_SPECULAR GL_SPHERE_MAP GL_SPOT_CUTOFF GL_SPOT_DIRECTION GL_SPOT_EXPONENT GL_SRC_ALPHA GL_SRC_ALPHA_SATURATE GL_SRC_COLOR GL_STACK_OVERFLOW GL_STACK_UNDERFLOW GL_STATIC_COPY_ARB GL_STATIC_DRAW_ARB GL_STATIC_READ_ARB GL_STENCIL GL_STENCIL_BITS GL_STENCIL_BUFFER_BIT GL_STENCIL_CLEAR_VALUE GL_STENCIL_FAIL GL_STENCIL_FUNC GL_STENCIL_INDEX GL_STENCIL_PASS_DEPTH_FAIL GL_STENCIL_PASS_DEPTH_PASS GL_STENCIL_REF GL_STENCIL_TEST GL_STENCIL_TEST_TWO_SIDE_EXT GL_STENCIL_VALUE_MASK GL_STENCIL_WRITEMASK GL_STEREO GL_STREAM_COPY_ARB GL_STREAM_DRAW_ARB GL_STREAM_READ_ARB GL_SUBPIXEL_BITS GL_SUBTRACT GL_SUBTRACT_ARB GL_T GL_T2F_C3F_V3F GL_T2F_C4F_N3F_V3F GL_T2F_C4UB_V3F GL_T2F_N3F_V3F GL_T2F_V3F GL_T4F_C4F_N3F_V4F GL_T4F_V4F GL_TABLE_TOO_LARGE GL_TABLE_TOO_LARGE_EXT GL_TBUFFER_WRITE_MASK_3DFX GL_TEXTURE GL_TEXTURE0 GL_TEXTURE0_ARB GL_TEXTURE0_SGIS GL_TEXTURE1 GL_TEXTURE10 GL_TEXTURE10_ARB GL_TEXTURE11 GL_TEXTURE11_ARB GL_TEXTURE12 GL_TEXTURE12_ARB GL_TEXTURE13 GL_TEXTURE13_ARB GL_TEXTURE14 GL_TEXTURE14_ARB GL_TEXTURE15 GL_TEXTURE15_ARB GL_TEXTURE16 GL_TEXTURE16_ARB GL_TEXTURE17 GL_TEXTURE17_ARB GL_TEXTURE18 GL_TEXTURE18_ARB GL_TEXTURE19 GL_TEXTURE19_ARB GL_TEXTURE1_ARB GL_TEXTURE1_SGIS GL_TEXTURE2 GL_TEXTURE20 GL_TEXTURE20_ARB GL_TEXTURE21 GL_TEXTURE21_ARB GL_TEXTURE22 GL_TEXTURE22_ARB GL_TEXTURE23 GL_TEXTURE23_ARB GL_TEXTURE24 GL_TEXTURE24_ARB GL_TEXTURE25 GL_TEXTURE25_ARB GL_TEXTURE26 GL_TEXTURE26_ARB GL_TEXTURE27 GL_TEXTURE27_ARB GL_TEXTURE28 GL_TEXTURE28_ARB GL_TEXTURE29 GL_TEXTURE29_ARB GL_TEXTURE2_ARB GL_TEXTURE2_SGIS GL_TEXTURE3 GL_TEXTURE30 GL_TEXTURE30_ARB GL_TEXTURE31 GL_TEXTURE31_ARB GL_TEXTURE3_ARB GL_TEXTURE3_SGIS GL_TEXTURE4 GL_TEXTURE4_ARB GL_TEXTURE5 GL_TEXTURE5_ARB GL_TEXTURE6 GL_TEXTURE6_ARB GL_TEXTURE7 GL_TEXTURE7_ARB GL_TEXTURE8 GL_TEXTURE8_ARB GL_TEXTURE9 GL_TEXTURE9_ARB GL_TEXTURE_1D GL_TEXTURE_2D GL_TEXTURE_3D GL_TEXTURE_3D_EXT GL_TEXTURE_ALPHA_SIZE GL_TEXTURE_BASE_LEVEL GL_TEXTURE_BASE_LEVEL_SGIS GL_TEXTURE_BINDING_1D GL_TEXTURE_BINDING_2D GL_TEXTURE_BINDING_3D GL_TEXTURE_BINDING_CUBE_MAP GL_TEXTURE_BINDING_CUBE_MAP_ARB GL_TEXTURE_BINDING_CUBE_MAP_EXT GL_TEXTURE_BINDING_RECTANGLE_NV GL_TEXTURE_BIT GL_TEXTURE_BLUE_SIZE GL_TEXTURE_BORDER GL_TEXTURE_BORDER_COLOR GL_TEXTURE_BORDER_VALUES_NV GL_TEXTURE_COLOR_WRITEMASK_SGIS GL_TEXTURE_COMPARE_FAIL_VALUE_ARB GL_TEXTURE_COMPARE_FUNC GL_TEXTURE_COMPARE_FUNC_ARB GL_TEXTURE_COMPARE_MODE GL_TEXTURE_COMPARE_MODE_ARB GL_TEXTURE_COMPARE_OPERATOR_SGIX GL_TEXTURE_COMPARE_SGIX GL_TEXTURE_COMPONENTS GL_TEXTURE_COMPRESSED GL_TEXTURE_COMPRESSED_ARB GL_TEXTURE_COMPRESSED_IMAGE_SIZE GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB GL_TEXTURE_COMPRESSION_HINT GL_TEXTURE_COMPRESSION_HINT_ARB GL_TEXTURE_COORD_ARRAY GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB GL_TEXTURE_COORD_ARRAY_COUNT_EXT GL_TEXTURE_COORD_ARRAY_EXT GL_TEXTURE_COORD_ARRAY_POINTER GL_TEXTURE_COORD_ARRAY_POINTER_EXT GL_TEXTURE_COORD_ARRAY_SIZE GL_TEXTURE_COORD_ARRAY_SIZE_EXT GL_TEXTURE_COORD_ARRAY_STRIDE GL_TEXTURE_COORD_ARRAY_STRIDE_EXT GL_TEXTURE_COORD_ARRAY_TYPE GL_TEXTURE_COORD_ARRAY_TYPE_EXT GL_TEXTURE_CUBE_MAP GL_TEXTURE_CUBE_MAP_ARB GL_TEXTURE_CUBE_MAP_EXT GL_TEXTURE_CUBE_MAP_NEGATIVE_X GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT GL_TEXTURE_CUBE_MAP_NEGATIVE_Y GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT GL_TEXTURE_CUBE_MAP_NEGATIVE_Z GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT GL_TEXTURE_CUBE_MAP_POSITIVE_X GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT GL_TEXTURE_CUBE_MAP_POSITIVE_Y GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT GL_TEXTURE_CUBE_MAP_POSITIVE_Z GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT GL_TEXTURE_DEPTH GL_TEXTURE_DEPTH_EXT GL_TEXTURE_DEPTH_SIZE GL_TEXTURE_DEPTH_SIZE_ARB GL_TEXTURE_DS_SIZE_NV GL_TEXTURE_DT_SIZE_NV GL_TEXTURE_ENV GL_TEXTURE_ENV_COLOR GL_TEXTURE_ENV_MODE GL_TEXTURE_FILTER_CONTROL GL_TEXTURE_FILTER_CONTROL_EXT GL_TEXTURE_FLOAT_COMPONENTS_NV GL_TEXTURE_GEN_MODE GL_TEXTURE_GEN_Q GL_TEXTURE_GEN_R GL_TEXTURE_GEN_S GL_TEXTURE_GEN_T GL_TEXTURE_GEQUAL_R_SGIX GL_TEXTURE_GREEN_SIZE GL_TEXTURE_HEIGHT GL_TEXTURE_HI_SIZE_NV GL_TEXTURE_INDEX_SIZE_EXT GL_TEXTURE_INTENSITY_SIZE GL_TEXTURE_INTERNAL_FORMAT GL_TEXTURE_LEQUAL_R_SGIX GL_TEXTURE_LOD_BIAS GL_TEXTURE_LOD_BIAS_EXT GL_TEXTURE_LO_SIZE_NV GL_TEXTURE_LUMINANCE_SIZE GL_TEXTURE_MAG_FILTER GL_TEXTURE_MAG_SIZE_NV GL_TEXTURE_MATRIX GL_TEXTURE_MAX_ANISOTROPY_EXT GL_TEXTURE_MAX_LEVEL GL_TEXTURE_MAX_LEVEL_SGIS GL_TEXTURE_MAX_LOD GL_TEXTURE_MAX_LOD_SGIS GL_TEXTURE_MIN_FILTER GL_TEXTURE_MIN_LOD GL_TEXTURE_MIN_LOD_SGIS GL_TEXTURE_PRIORITY GL_TEXTURE_RECTANGLE_NV GL_TEXTURE_RED_SIZE GL_TEXTURE_RESIDENT GL_TEXTURE_SHADER_NV GL_TEXTURE_STACK_DEPTH GL_TEXTURE_UNSIGNED_REMAP_MODE_NV GL_TEXTURE_WIDTH GL_TEXTURE_WRAP_R GL_TEXTURE_WRAP_R_EXT GL_TEXTURE_WRAP_S GL_TEXTURE_WRAP_T GL_TRACK_MATRIX_NV GL_TRACK_MATRIX_TRANSFORM_NV GL_TRANSFORM_BIT GL_TRANSFORM_HINT_APPLE GL_TRANSPOSE_COLOR_MATRIX GL_TRANSPOSE_COLOR_MATRIX_ARB GL_TRANSPOSE_CURRENT_MATRIX_ARB GL_TRANSPOSE_MODELVIEW_MATRIX GL_TRANSPOSE_MODELVIEW_MATRIX_ARB GL_TRANSPOSE_NV GL_TRANSPOSE_PROJECTION_MATRIX GL_TRANSPOSE_PROJECTION_MATRIX_ARB GL_TRANSPOSE_TEXTURE_MATRIX GL_TRANSPOSE_TEXTURE_MATRIX_ARB GL_TRIANGLES GL_TRIANGLE_FAN GL_TRIANGLE_STRIP GL_TRUE GL_UNPACK_ALIGNMENT GL_UNPACK_IMAGE_HEIGHT GL_UNPACK_IMAGE_HEIGHT_EXT GL_UNPACK_LSB_FIRST GL_UNPACK_ROW_LENGTH GL_UNPACK_SKIP_IMAGES GL_UNPACK_SKIP_IMAGES_EXT GL_UNPACK_SKIP_PIXELS GL_UNPACK_SKIP_ROWS GL_UNPACK_SWAP_BYTES GL_UNSIGNED_BYTE GL_UNSIGNED_BYTE_2_3_3_REV GL_UNSIGNED_BYTE_3_3_2 GL_UNSIGNED_BYTE_3_3_2_EXT GL_UNSIGNED_IDENTITY_NV GL_UNSIGNED_INT GL_UNSIGNED_INT_10_10_10_2 GL_UNSIGNED_INT_10_10_10_2_EXT GL_UNSIGNED_INT_24_8_NV GL_UNSIGNED_INT_2_10_10_10_REV GL_UNSIGNED_INT_8_8_8_8 GL_UNSIGNED_INT_8_8_8_8_EXT GL_UNSIGNED_INT_8_8_8_8_REV GL_UNSIGNED_INT_8_8_S8_S8_REV_NV GL_UNSIGNED_INT_S10_S11_S11_REV_NV GL_UNSIGNED_INT_S8_S8_8_8_NV GL_UNSIGNED_INVERT_NV GL_UNSIGNED_SHORT GL_UNSIGNED_SHORT_1_5_5_5_REV GL_UNSIGNED_SHORT_4_4_4_4 GL_UNSIGNED_SHORT_4_4_4_4_EXT GL_UNSIGNED_SHORT_4_4_4_4_REV GL_UNSIGNED_SHORT_5_5_5_1 GL_UNSIGNED_SHORT_5_5_5_1_EXT GL_UNSIGNED_SHORT_5_6_5 GL_UNSIGNED_SHORT_5_6_5_REV GL_V2F GL_V3F GL_VARIABLE_A_NV GL_VARIABLE_B_NV GL_VARIABLE_C_NV GL_VARIABLE_D_NV GL_VARIABLE_E_NV GL_VARIABLE_F_NV GL_VARIABLE_G_NV GL_VENDOR GL_VERSION GL_VERTEX_ARRAY GL_VERTEX_ARRAY_BUFFER_BINDING_ARB GL_VERTEX_ARRAY_COUNT_EXT GL_VERTEX_ARRAY_EXT GL_VERTEX_ARRAY_POINTER GL_VERTEX_ARRAY_POINTER_EXT GL_VERTEX_ARRAY_RANGE_LENGTH_NV GL_VERTEX_ARRAY_RANGE_NV GL_VERTEX_ARRAY_RANGE_POINTER_NV GL_VERTEX_ARRAY_RANGE_VALID_NV GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV GL_VERTEX_ARRAY_SIZE GL_VERTEX_ARRAY_SIZE_EXT GL_VERTEX_ARRAY_STRIDE GL_VERTEX_ARRAY_STRIDE_EXT GL_VERTEX_ARRAY_TYPE GL_VERTEX_ARRAY_TYPE_EXT GL_VERTEX_ATTRIB_ARRAY0_NV GL_VERTEX_ATTRIB_ARRAY10_NV GL_VERTEX_ATTRIB_ARRAY11_NV GL_VERTEX_ATTRIB_ARRAY12_NV GL_VERTEX_ATTRIB_ARRAY13_NV GL_VERTEX_ATTRIB_ARRAY14_NV GL_VERTEX_ATTRIB_ARRAY15_NV GL_VERTEX_ATTRIB_ARRAY1_NV GL_VERTEX_ATTRIB_ARRAY2_NV GL_VERTEX_ATTRIB_ARRAY3_NV GL_VERTEX_ATTRIB_ARRAY4_NV GL_VERTEX_ATTRIB_ARRAY5_NV GL_VERTEX_ATTRIB_ARRAY6_NV GL_VERTEX_ATTRIB_ARRAY7_NV GL_VERTEX_ATTRIB_ARRAY8_NV GL_VERTEX_ATTRIB_ARRAY9_NV GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB GL_VERTEX_PROGRAM_ARB GL_VERTEX_PROGRAM_BINDING_NV GL_VERTEX_PROGRAM_NV GL_VERTEX_PROGRAM_POINT_SIZE_ARB GL_VERTEX_PROGRAM_POINT_SIZE_NV GL_VERTEX_PROGRAM_TWO_SIDE_ARB GL_VERTEX_PROGRAM_TWO_SIDE_NV GL_VERTEX_STATE_PROGRAM_NV GL_VERTEX_WEIGHTING_EXT GL_VERTEX_WEIGHT_ARRAY_EXT GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT GL_VIBRANCE_BIAS_NV GL_VIBRANCE_SCALE_NV GL_VIEWPORT GL_VIEWPORT_BIT GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB GL_WRITE_ONLY_ARB GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV GL_WRITE_PIXEL_DATA_RANGE_NV GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV GL_XOR GL_YCRYCB_422_NVX GL_ZERO GL_ZOOM_X GL_ZOOM_Y ); @ISA = qw(Exporter); sub GLU_AUTO_LOAD_MATRIX {100200} sub GLU_CULLING {100201} sub GLU_DISPLAY_MODE {100204} sub GLU_DOMAIN_DISTANCE {100217} sub GLU_FILL {100012} sub GLU_MAP1_TRIM_2 {100210} sub GLU_MAP1_TRIM_3 {100211} sub GLU_NURBS_BEGIN {100164} sub GLU_NURBS_BEGIN_DATA {100170} sub GLU_NURBS_COLOR {100167} sub GLU_NURBS_COLOR_DATA {100173} sub GLU_NURBS_END {100169} sub GLU_NURBS_END_DATA {100175} sub GLU_NURBS_ERROR {100103} sub GLU_NURBS_MODE {100160} sub GLU_NURBS_NORMAL {100166} sub GLU_NURBS_NORMAL_DATA {100172} sub GLU_NURBS_RENDERER {100162} sub GLU_NURBS_TESSELLATOR {100161} sub GLU_NURBS_TEXTURE_COORD {100168} sub GLU_NURBS_TEXTURE_COORD_DATA {100174} sub GLU_NURBS_VERTEX {100165} sub GLU_NURBS_VERTEX_DATA {100171} sub GLU_OBJECT_PARAMETRIC_ERROR {100208} sub GLU_OBJECT_PATH_LENGTH {100209} sub GLU_OUTLINE_PATCH {100241} sub GLU_OUTLINE_POLYGON {100240} sub GLU_PARAMETRIC_TOLERANCE {100202} sub GLU_PATH_LENGTH {100215} sub GLU_SAMPLING_METHOD {100205} sub GLU_SAMPLING_TOLERANCE {100203} sub GLU_TESS_BOUNDARY_ONLY {100141} sub GLU_TESS_TOLERANCE {100142} sub GLU_TESS_WINDING_ABS_GEQ_TWO {100134} sub GLU_TESS_WINDING_NEGATIVE {100133} sub GLU_TESS_WINDING_NONZERO {100131} sub GLU_TESS_WINDING_ODD {100130} sub GLU_TESS_WINDING_POSITIVE {100132} sub GLU_TESS_WINDING_RULE {100140} sub GLU_U_STEP {100206} sub GLU_V_STEP {100207} sub GL_2D {0x0600} sub GL_2_BYTES {0x1407} sub GL_3D {0x0601} sub GL_3D_COLOR {0x0602} sub GL_3D_COLOR_TEXTURE {0x0603} sub GL_3_BYTES {0x1408} sub GL_4D_COLOR_TEXTURE {0x0604} sub GL_4_BYTES {0x1409} sub GL_ABGR_EXT {0x8000} sub GL_ACCUM {0x0100} sub GL_ACCUM_ALPHA_BITS {0x0D5B} sub GL_ACCUM_BLUE_BITS {0x0D5A} sub GL_ACCUM_BUFFER_BIT {0x00000200} sub GL_ACCUM_CLEAR_VALUE {0x0B80} sub GL_ACCUM_GREEN_BITS {0x0D59} sub GL_ACCUM_RED_BITS {0x0D58} sub GL_ACTIVE_STENCIL_FACE_EXT {0x8911} sub GL_ACTIVE_TEXTURE {0x84E0} sub GL_ACTIVE_TEXTURE_ARB {0x84E0} sub GL_ADD {0x0104} sub GL_ADD_SIGNED {0x8574} sub GL_ADD_SIGNED_ARB {0x8574} sub GL_ADD_SIGNED_EXT {0x8574} sub GL_ALIASED_LINE_WIDTH_RANGE {0x846E} sub GL_ALIASED_POINT_SIZE_RANGE {0x846D} sub GL_ALL_ATTRIB_BITS {0xFFFFFFFF} sub GL_ALL_COMPLETED_NV {0x84F2} sub GL_ALL_EXTENSIONS_NV {0x84FB} sub GL_ALPHA {0x1906} sub GL_ALPHA12 {0x803D} sub GL_ALPHA16 {0x803E} sub GL_ALPHA4 {0x803B} sub GL_ALPHA8 {0x803C} sub GL_ALPHA_BIAS {0x0D1D} sub GL_ALPHA_BITS {0x0D55} sub GL_ALPHA_SCALE {0x0D1C} sub GL_ALPHA_TEST {0x0BC0} sub GL_ALPHA_TEST_FUNC {0x0BC1} sub GL_ALPHA_TEST_REF {0x0BC2} sub GL_ALWAYS {0x0207} sub GL_AMBIENT {0x1200} sub GL_AMBIENT_AND_DIFFUSE {0x1602} sub GL_AND {0x1501} sub GL_AND_INVERTED {0x1504} sub GL_AND_REVERSE {0x1502} sub GL_ARRAY_BUFFER_ARB {0x8892} sub GL_ARRAY_BUFFER_BINDING_ARB {0x8894} sub GL_ARRAY_ELEMENT_LOCK_COUNT_EXT {0x81A9} sub GL_ARRAY_ELEMENT_LOCK_FIRST_EXT {0x81A8} sub GL_ATTRIB_ARRAY_POINTER_NV {0x8645} sub GL_ATTRIB_ARRAY_SIZE_NV {0x8623} sub GL_ATTRIB_ARRAY_STRIDE_NV {0x8624} sub GL_ATTRIB_ARRAY_TYPE_NV {0x8625} sub GL_ATTRIB_STACK_DEPTH {0x0BB0} sub GL_AUTO_NORMAL {0x0D80} sub GL_AUX0 {0x0409} sub GL_AUX1 {0x040A} sub GL_AUX2 {0x040B} sub GL_AUX3 {0x040C} sub GL_AUX_BUFFERS {0x0C00} sub GL_BACK {0x0405} sub GL_BACK_LEFT {0x0402} sub GL_BACK_RIGHT {0x0403} sub GL_BGR {0x80E0} sub GL_BGRA {0x80E1} sub GL_BGRA_EXT {0x80E1} sub GL_BGR_EXT {0x80E0} sub GL_BIAS_BY_NEGATIVE_ONE_HALF_NV {0x8541} sub GL_BITMAP {0x1A00} sub GL_BITMAP_TOKEN {0x0704} sub GL_BLEND {0x0BE2} sub GL_BLEND_COLOR {0x8005} sub GL_BLEND_COLOR_EXT {0x8005} sub GL_BLEND_DST {0x0BE0} sub GL_BLEND_DST_ALPHA {0x80CA} sub GL_BLEND_DST_ALPHA_EXT {0x80CA} sub GL_BLEND_DST_RGB {0x80C8} sub GL_BLEND_DST_RGB_EXT {0x80C8} sub GL_BLEND_EQUATION {0x8009} sub GL_BLEND_EQUATION_EXT {0x8009} sub GL_BLEND_SRC {0x0BE1} sub GL_BLEND_SRC_ALPHA {0x80CB} sub GL_BLEND_SRC_ALPHA_EXT {0x80CB} sub GL_BLEND_SRC_RGB {0x80C9} sub GL_BLEND_SRC_RGB_EXT {0x80C9} sub GL_BLUE {0x1905} sub GL_BLUE_BIAS {0x0D1B} sub GL_BLUE_BITS {0x0D54} sub GL_BLUE_SCALE {0x0D1A} sub GL_BUFFER_ACCESS_ARB {0x88BB} sub GL_BUFFER_MAPPED_ARB {0x88BC} sub GL_BUFFER_MAP_POINTER_ARB {0x88BD} sub GL_BUFFER_SIZE_ARB {0x8764} sub GL_BUFFER_USAGE_ARB {0x8765} sub GL_BYTE {0x1400} sub GL_C3F_V3F {0x2A24} sub GL_C4F_N3F_V3F {0x2A26} sub GL_C4UB_V2F {0x2A22} sub GL_C4UB_V3F {0x2A23} sub GL_CCW {0x0901} sub GL_CLAMP {0x2900} sub GL_CLAMP_TO_BORDER {0x812D} sub GL_CLAMP_TO_BORDER_ARB {0x812D} sub GL_CLAMP_TO_EDGE {0x812F} sub GL_CLAMP_TO_EDGE_EXT {0x812F} sub GL_CLEAR {0x1500} sub GL_CLIENT_ACTIVE_TEXTURE {0x84E1} sub GL_CLIENT_ACTIVE_TEXTURE_ARB {0x84E1} sub GL_CLIENT_ALL_ATTRIB_BITS {0xFFFFFFFF} sub GL_ALL_CLIENT_ATTRIB_BITS {0xFFFFFFFF} sub GL_CLIENT_ATTRIB_STACK_DEPTH {0x0BB1} sub GL_CLIENT_PIXEL_STORE_BIT {0x00000001} sub GL_CLIENT_VERTEX_ARRAY_BIT {0x00000002} sub GL_CLIP_PLANE0 {0x3000} sub GL_CLIP_PLANE1 {0x3001} sub GL_CLIP_PLANE2 {0x3002} sub GL_CLIP_PLANE3 {0x3003} sub GL_CLIP_PLANE4 {0x3004} sub GL_CLIP_PLANE5 {0x3005} sub GL_CLIP_VOLUME_CLIPPING_HINT_EXT {0x80F0} sub GL_COEFF {0x0A00} sub GL_COLOR {0x1800} sub GL_COLOR_ARRAY {0x8076} sub GL_COLOR_ARRAY_BUFFER_BINDING_ARB {0x8898} sub GL_COLOR_ARRAY_COUNT_EXT {0x8084} sub GL_COLOR_ARRAY_EXT {0x8076} sub GL_COLOR_ARRAY_POINTER {0x8090} sub GL_COLOR_ARRAY_POINTER_EXT {0x8090} sub GL_COLOR_ARRAY_SIZE {0x8081} sub GL_COLOR_ARRAY_SIZE_EXT {0x8081} sub GL_COLOR_ARRAY_STRIDE {0x8083} sub GL_COLOR_ARRAY_STRIDE_EXT {0x8083} sub GL_COLOR_ARRAY_TYPE {0x8082} sub GL_COLOR_ARRAY_TYPE_EXT {0x8082} sub GL_COLOR_BUFFER_BIT {0x00004000} sub GL_COLOR_CLEAR_VALUE {0x0C22} sub GL_COLOR_INDEX {0x1900} sub GL_COLOR_INDEX12_EXT {0x80E6} sub GL_COLOR_INDEX16_EXT {0x80E7} sub GL_COLOR_INDEX1_EXT {0x80E2} sub GL_COLOR_INDEX2_EXT {0x80E3} sub GL_COLOR_INDEX4_EXT {0x80E4} sub GL_COLOR_INDEX8_EXT {0x80E5} sub GL_COLOR_INDEXES {0x1603} sub GL_COLOR_LOGIC_OP {0x0BF2} sub GL_COLOR_MATERIAL {0x0B57} sub GL_COLOR_MATERIAL_FACE {0x0B55} sub GL_COLOR_MATERIAL_PARAMETER {0x0B56} sub GL_COLOR_MATRIX {0x80B1} sub GL_COLOR_MATRIX_STACK_DEPTH {0x80B2} sub GL_COLOR_SUM {0x8458} sub GL_COLOR_SUM_ARB {0x8458} sub GL_COLOR_SUM_CLAMP_NV {0x854F} sub GL_COLOR_SUM_EXT {0x8458} sub GL_COLOR_TABLE {0x80D0} sub GL_COLOR_TABLE_ALPHA_SIZE {0x80DD} sub GL_COLOR_TABLE_ALPHA_SIZE_EXT {0x80DD} sub GL_COLOR_TABLE_BIAS {0x80D7} sub GL_COLOR_TABLE_BLUE_SIZE {0x80DC} sub GL_COLOR_TABLE_BLUE_SIZE_EXT {0x80DC} sub GL_COLOR_TABLE_FORMAT {0x80D8} sub GL_COLOR_TABLE_FORMAT_EXT {0x80D8} sub GL_COLOR_TABLE_GREEN_SIZE {0x80DB} sub GL_COLOR_TABLE_GREEN_SIZE_EXT {0x80DB} sub GL_COLOR_TABLE_INTENSITY_SIZE {0x80DF} sub GL_COLOR_TABLE_INTENSITY_SIZE_EXT {0x80DF} sub GL_COLOR_TABLE_LUMINANCE_SIZE {0x80DE} sub GL_COLOR_TABLE_LUMINANCE_SIZE_EXT {0x80DE} sub GL_COLOR_TABLE_RED_SIZE {0x80DA} sub GL_COLOR_TABLE_RED_SIZE_EXT {0x80DA} sub GL_COLOR_TABLE_SCALE {0x80D6} sub GL_COLOR_TABLE_WIDTH {0x80D9} sub GL_COLOR_TABLE_WIDTH_EXT {0x80D9} sub GL_COLOR_WRITEMASK {0x0C23} sub GL_COMBINE {0x8570} sub GL_COMBINE4_NV {0x8503} sub GL_COMBINER0_NV {0x8550} sub GL_COMBINER1_NV {0x8551} sub GL_COMBINER2_NV {0x8552} sub GL_COMBINER3_NV {0x8553} sub GL_COMBINER4_NV {0x8554} sub GL_COMBINER5_NV {0x8555} sub GL_COMBINER6_NV {0x8556} sub GL_COMBINER7_NV {0x8557} sub GL_COMBINER_AB_DOT_PRODUCT_NV {0x8545} sub GL_COMBINER_AB_OUTPUT_NV {0x854A} sub GL_COMBINER_BIAS_NV {0x8549} sub GL_COMBINER_CD_DOT_PRODUCT_NV {0x8546} sub GL_COMBINER_CD_OUTPUT_NV {0x854B} sub GL_COMBINER_COMPONENT_USAGE_NV {0x8544} sub GL_COMBINER_INPUT_NV {0x8542} sub GL_COMBINER_MAPPING_NV {0x8543} sub GL_COMBINER_MUX_SUM_NV {0x8547} sub GL_COMBINER_SCALE_NV {0x8548} sub GL_COMBINER_SUM_OUTPUT_NV {0x854C} sub GL_COMBINE_ALPHA {0x8572} sub GL_COMBINE_ALPHA_ARB {0x8572} sub GL_COMBINE_ALPHA_EXT {0x8572} sub GL_COMBINE_ARB {0x8570} sub GL_COMBINE_EXT {0x8570} sub GL_COMBINE_RGB {0x8571} sub GL_COMBINE_RGB_ARB {0x8571} sub GL_COMBINE_RGB_EXT {0x8571} sub GL_COMPARE_R_TO_TEXTURE {0x884E} sub GL_COMPARE_R_TO_TEXTURE_ARB {0x884E} sub GL_COMPILE {0x1300} sub GL_COMPILE_AND_EXECUTE {0x1301} sub GL_COMPRESSED_ALPHA {0x84E9} sub GL_COMPRESSED_ALPHA_ARB {0x84E9} sub GL_COMPRESSED_INTENSITY {0x84EC} sub GL_COMPRESSED_INTENSITY_ARB {0x84EC} sub GL_COMPRESSED_LUMINANCE {0x84EA} sub GL_COMPRESSED_LUMINANCE_ALPHA {0x84EB} sub GL_COMPRESSED_LUMINANCE_ALPHA_ARB {0x84EB} sub GL_COMPRESSED_LUMINANCE_ARB {0x84EA} sub GL_COMPRESSED_RGB {0x84ED} sub GL_COMPRESSED_RGBA {0x84EE} sub GL_COMPRESSED_RGBA_ARB {0x84EE} sub GL_COMPRESSED_RGBA_S3TC_DXT1_EXT {0x83F1} sub GL_COMPRESSED_RGBA_S3TC_DXT3_EXT {0x83F2} sub GL_COMPRESSED_RGBA_S3TC_DXT5_EXT {0x83F3} sub GL_COMPRESSED_RGB_ARB {0x84ED} sub GL_COMPRESSED_RGB_S3TC_DXT1_EXT {0x83F0} sub GL_COMPRESSED_TEXTURE_FORMATS {0x86A3} sub GL_COMPRESSED_TEXTURE_FORMATS_ARB {0x86A3} sub GL_CONSTANT {0x8576} sub GL_CONSTANT_ALPHA {0x8003} sub GL_CONSTANT_ALPHA_EXT {0x8003} sub GL_CONSTANT_ARB {0x8576} sub GL_CONSTANT_ATTENUATION {0x1207} sub GL_CONSTANT_BORDER {0x8151} sub GL_CONSTANT_COLOR {0x8001} sub GL_CONSTANT_COLOR0_NV {0x852A} sub GL_CONSTANT_COLOR1_NV {0x852B} sub GL_CONSTANT_COLOR_EXT {0x8001} sub GL_CONSTANT_EXT {0x8576} sub GL_CONST_EYE_NV {0x86E5} sub GL_CONVOLUTION_1D {0x8010} sub GL_CONVOLUTION_2D {0x8011} sub GL_CONVOLUTION_BORDER_COLOR {0x8154} sub GL_CONVOLUTION_BORDER_MODE {0x8013} sub GL_CONVOLUTION_FILTER_BIAS {0x8015} sub GL_CONVOLUTION_FILTER_SCALE {0x8014} sub GL_CONVOLUTION_FORMAT {0x8017} sub GL_CONVOLUTION_HEIGHT {0x8019} sub GL_CONVOLUTION_WIDTH {0x8018} sub GL_COORD_REPLACE_NV {0x8862} sub GL_COPY {0x1503} sub GL_COPY_INVERTED {0x150C} sub GL_COPY_PIXEL_TOKEN {0x0706} sub GL_CRYCBY_422_NVX {0x600A} sub GL_CULL_FACE {0x0B44} sub GL_CULL_FACE_MODE {0x0B45} sub GL_CULL_FRAGMENT_NV {0x86E7} sub GL_CULL_MODES_NV {0x86E0} sub GL_CURRENT_ATTRIB_NV {0x8626} sub GL_CURRENT_BIT {0x00000001} sub GL_CURRENT_COLOR {0x0B00} sub GL_CURRENT_FLUSHHOLD_NVX {0x6008} sub GL_CURRENT_FOG_COORDINATE {0x8453} sub GL_CURRENT_FOG_COORDINATE_EXT {0x8453} sub GL_CURRENT_INDEX {0x0B01} sub GL_CURRENT_MATRIX_ARB {0x8641} sub GL_CURRENT_MATRIX_NV {0x8641} sub GL_CURRENT_MATRIX_STACK_DEPTH_ARB {0x8640} sub GL_CURRENT_MATRIX_STACK_DEPTH_NV {0x8640} sub GL_CURRENT_NORMAL {0x0B02} sub GL_CURRENT_OCCLUSION_QUERY_ID_NV {0x8865} sub GL_CURRENT_RASTER_COLOR {0x0B04} sub GL_CURRENT_RASTER_DISTANCE {0x0B09} sub GL_CURRENT_RASTER_INDEX {0x0B05} sub GL_CURRENT_RASTER_POSITION {0x0B07} sub GL_CURRENT_RASTER_POSITION_VALID {0x0B08} sub GL_CURRENT_RASTER_TEXTURE_COORDS {0x0B06} sub GL_CURRENT_SECONDARY_COLOR {0x8459} sub GL_CURRENT_SECONDARY_COLOR_EXT {0x8459} sub GL_CURRENT_TEXTURE_COORDS {0x0B03} sub GL_CURRENT_VERTEX_ATTRIB_ARB {0x8626} sub GL_CURRENT_VERTEX_WEIGHT_EXT {0x850B} sub GL_CW {0x0900} sub GL_DECAL {0x2101} sub GL_DECR {0x1E03} sub GL_DECR_WRAP {0x8508} sub GL_DECR_WRAP_EXT {0x8508} sub GL_DEPENDENT_AR_TEXTURE_2D_NV {0x86E9} sub GL_DEPENDENT_GB_TEXTURE_2D_NV {0x86EA} sub GL_DEPENDENT_HILO_TEXTURE_2D_NV {0x8858} sub GL_DEPENDENT_RGB_TEXTURE_3D_NV {0x8859} sub GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV {0x885A} sub GL_DEPTH {0x1801} sub GL_DEPTH_BIAS {0x0D1F} sub GL_DEPTH_BITS {0x0D56} sub GL_DEPTH_BOUNDS_NV {0x8891} sub GL_DEPTH_BOUNDS_TEST_NV {0x8890} sub GL_DEPTH_BUFFER_BIT {0x00000100} sub GL_DEPTH_CLAMP_NV {0x864F} sub GL_DEPTH_CLEAR_VALUE {0x0B73} sub GL_DEPTH_COMPONENT {0x1902} sub GL_DEPTH_COMPONENT16 {0x81A5} sub GL_DEPTH_COMPONENT16_ARB {0x81A5} sub GL_DEPTH_COMPONENT16_SGIX {0x81A5} sub GL_DEPTH_COMPONENT24 {0x81A6} sub GL_DEPTH_COMPONENT24_ARB {0x81A6} sub GL_DEPTH_COMPONENT24_SGIX {0x81A6} sub GL_DEPTH_COMPONENT32 {0x81A7} sub GL_DEPTH_COMPONENT32_ARB {0x81A7} sub GL_DEPTH_COMPONENT32_SGIX {0x81A7} sub GL_DEPTH_FUNC {0x0B74} sub GL_DEPTH_RANGE {0x0B70} sub GL_DEPTH_SCALE {0x0D1E} sub GL_DEPTH_STENCIL_NV {0x84F9} sub GL_DEPTH_STENCIL_TO_BGRA_NV {0x886F} sub GL_DEPTH_STENCIL_TO_RGBA_NV {0x886E} sub GL_DEPTH_TEST {0x0B71} sub GL_DEPTH_TEXTURE_MODE {0x884B} sub GL_DEPTH_TEXTURE_MODE_ARB {0x884B} sub GL_DEPTH_WRITEMASK {0x0B72} sub GL_DIFFUSE {0x1201} sub GL_DISCARD_NV {0x8530} sub GL_DISTANCE_ATTENUATION_EXT {0x8129} sub GL_DITHER {0x0BD0} sub GL_DOMAIN {0x0A02} sub GL_DONT_CARE {0x1100} sub GL_DOT3_RGB {0x86AE} sub GL_DOT3_RGBA {0x86AF} sub GL_DOT3_RGBA_ARB {0x86AF} sub GL_DOT3_RGBA_EXT {0x8741} sub GL_DOT3_RGB_ARB {0x86AE} sub GL_DOT3_RGB_EXT {0x8740} sub GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV {0x885D} sub GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV {0x86F3} sub GL_DOT_PRODUCT_DEPTH_REPLACE_NV {0x86ED} sub GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV {0x86F1} sub GL_DOT_PRODUCT_NV {0x86EC} sub GL_DOT_PRODUCT_PASS_THROUGH_NV {0x885B} sub GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV {0x86F2} sub GL_DOT_PRODUCT_TEXTURE_1D_NV {0x885C} sub GL_DOT_PRODUCT_TEXTURE_2D_NV {0x86EE} sub GL_DOT_PRODUCT_TEXTURE_3D_NV {0x86EF} sub GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV {0x86F0} sub GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV {0x864E} sub GL_DOUBLE {0x140A} sub GL_DOUBLEBUFFER {0x0C32} sub GL_DOUBLE_EXT {0x140A} sub GL_DRAW_BUFFER {0x0C01} sub GL_DRAW_PIXEL_TOKEN {0x0705} sub GL_DSDT8_MAG8_INTENSITY8_NV {0x870B} sub GL_DSDT8_MAG8_NV {0x870A} sub GL_DSDT8_NV {0x8709} sub GL_DSDT_MAG_INTENSITY_NV {0x86DC} sub GL_DSDT_MAG_NV {0x86F6} sub GL_DSDT_MAG_VIB_NV {0x86F7} sub GL_DSDT_NV {0x86F5} sub GL_DST_ALPHA {0x0304} sub GL_DST_COLOR {0x0306} sub GL_DS_BIAS_NV {0x8716} sub GL_DS_SCALE_NV {0x8710} sub GL_DT_BIAS_NV {0x8717} sub GL_DT_SCALE_NV {0x8711} sub GL_DYNAMIC_COPY_ARB {0x88EA} sub GL_DYNAMIC_DRAW_ARB {0x88E8} sub GL_DYNAMIC_READ_ARB {0x88E9} sub GL_EDGE_FLAG {0x0B43} sub GL_EDGE_FLAG_ARRAY {0x8079} sub GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB {0x889B} sub GL_EDGE_FLAG_ARRAY_COUNT_EXT {0x808D} sub GL_EDGE_FLAG_ARRAY_EXT {0x8079} sub GL_EDGE_FLAG_ARRAY_POINTER {0x8093} sub GL_EDGE_FLAG_ARRAY_POINTER_EXT {0x8093} sub GL_EDGE_FLAG_ARRAY_STRIDE {0x808C} sub GL_EDGE_FLAG_ARRAY_STRIDE_EXT {0x808C} sub GL_ELEMENT_ARRAY_BUFFER_ARB {0x8893} sub GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB {0x8895} sub GL_EMISSION {0x1600} sub GL_ENABLE_BIT {0x00002000} sub GL_EQUAL {0x0202} sub GL_EQUIV {0x1509} sub GL_EVAL_BIT {0x00010000} sub GL_EXP {0x0800} sub GL_EXP2 {0x0801} sub GL_EXPAND_NEGATE_NV {0x8539} sub GL_EXPAND_NORMAL_NV {0x8538} sub GL_EXTENSIONS {0x1F03} sub GL_EYE_LINEAR {0x2400} sub GL_EYE_PLANE {0x2502} sub GL_EYE_PLANE_ABSOLUTE_NV {0x855C} sub GL_EYE_RADIAL_NV {0x855B} sub GL_E_TIMES_F_NV {0x8531} sub GL_FALSE {0} sub GL_FASTEST {0x1101} sub GL_FEEDBACK {0x1C01} sub GL_FEEDBACK_BUFFER_POINTER {0x0DF0} sub GL_FEEDBACK_BUFFER_SIZE {0x0DF1} sub GL_FEEDBACK_BUFFER_TYPE {0x0DF2} sub GL_FENCE_CONDITION_NV {0x84F4} sub GL_FENCE_STATUS_NV {0x84F3} sub GL_FILL {0x1B02} sub GL_FLAT {0x1D00} sub GL_FLOAT {0x1406} sub GL_FLOAT_CLEAR_COLOR_VALUE_NV {0x888D} sub GL_FLOAT_R16_NV {0x8884} sub GL_FLOAT_R32_NV {0x8885} sub GL_FLOAT_RG16_NV {0x8886} sub GL_FLOAT_RG32_NV {0x8887} sub GL_FLOAT_RGB16_NV {0x8888} sub GL_FLOAT_RGB32_NV {0x8889} sub GL_FLOAT_RGBA16_NV {0x888A} sub GL_FLOAT_RGBA32_NV {0x888B} sub GL_FLOAT_RGBA_MODE_NV {0x888E} sub GL_FLOAT_RGBA_NV {0x8883} sub GL_FLOAT_RGB_NV {0x8882} sub GL_FLOAT_RG_NV {0x8881} sub GL_FLOAT_R_NV {0x8880} sub GL_FOG {0x0B60} sub GL_FOG_BIT {0x00000080} sub GL_FOG_COLOR {0x0B66} sub GL_FOG_COORDINATE {0x8451} sub GL_FOG_COORDINATE_ARRAY {0x8457} sub GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB {0x889D} sub GL_FOG_COORDINATE_ARRAY_EXT {0x8457} sub GL_FOG_COORDINATE_ARRAY_POINTER {0x8456} sub GL_FOG_COORDINATE_ARRAY_POINTER_EXT {0x8456} sub GL_FOG_COORDINATE_ARRAY_STRIDE {0x8455} sub GL_FOG_COORDINATE_ARRAY_STRIDE_EXT {0x8455} sub GL_FOG_COORDINATE_ARRAY_TYPE {0x8454} sub GL_FOG_COORDINATE_ARRAY_TYPE_EXT {0x8454} sub GL_FOG_COORDINATE_EXT {0x8451} sub GL_FOG_COORDINATE_SOURCE {0x8450} sub GL_FOG_COORDINATE_SOURCE_EXT {0x8450} sub GL_FOG_DENSITY {0x0B62} sub GL_FOG_DISTANCE_MODE_NV {0x855A} sub GL_FOG_END {0x0B64} sub GL_FOG_HINT {0x0C54} sub GL_FOG_INDEX {0x0B61} sub GL_FOG_MODE {0x0B65} sub GL_FOG_START {0x0B63} sub GL_FORCE_BLUE_TO_ONE_NV {0x8860} sub GL_FORCE_SOFTWARE_NV {0x6007} sub GL_FRAGMENT_DEPTH {0x8452} sub GL_FRAGMENT_DEPTH_EXT {0x8452} sub GL_FRAGMENT_PROGRAM_ARB {0x8804} sub GL_FRAGMENT_PROGRAM_BINDING_NV {0x8873} sub GL_FRAGMENT_PROGRAM_NV {0x8870} sub GL_FRONT {0x0404} sub GL_FRONT_AND_BACK {0x0408} sub GL_FRONT_FACE {0x0B46} sub GL_FRONT_LEFT {0x0400} sub GL_FRONT_RIGHT {0x0401} sub GL_FUNC_ADD {0x8006} sub GL_FUNC_ADD_EXT {0x8006} sub GL_FUNC_REVERSE_SUBTRACT {0x800B} sub GL_FUNC_REVERSE_SUBTRACT_EXT {0x800B} sub GL_FUNC_SUBTRACT {0x800A} sub GL_FUNC_SUBTRACT_EXT {0x800A} sub GL_GENERATE_MIPMAP {0x8191} sub GL_GENERATE_MIPMAP_HINT {0x8192} sub GL_GENERATE_MIPMAP_HINT_SGIS {0x8192} sub GL_GENERATE_MIPMAP_SGIS {0x8191} sub GL_GEQUAL {0x0206} sub GL_GREATER {0x0204} sub GL_GREEN {0x1904} sub GL_GREEN_BIAS {0x0D19} sub GL_GREEN_BITS {0x0D53} sub GL_GREEN_SCALE {0x0D18} sub GL_HALF_BIAS_NEGATE_NV {0x853B} sub GL_HALF_BIAS_NORMAL_NV {0x853A} sub GL_HALF_FLOAT_NV {0x140B} sub GL_HILO16_NV {0x86F8} sub GL_HILO8_NV {0x885E} sub GL_HILO_NV {0x86F4} sub GL_HINT_BIT {0x00008000} sub GL_HISTOGRAM {0x8024} sub GL_HISTOGRAM_ALPHA_SIZE {0x802B} sub GL_HISTOGRAM_BLUE_SIZE {0x802A} sub GL_HISTOGRAM_FORMAT {0x8027} sub GL_HISTOGRAM_GREEN_SIZE {0x8029} sub GL_HISTOGRAM_LUMINANCE_SIZE {0x802C} sub GL_HISTOGRAM_RED_SIZE {0x8028} sub GL_HISTOGRAM_SINK {0x802D} sub GL_HISTOGRAM_WIDTH {0x8026} sub GL_HI_BIAS_NV {0x8714} sub GL_HI_SCALE_NV {0x870E} sub GL_IDENTITY_NV {0x862A} sub GL_IGNORE_BORDER {0x8150} sub GL_INCR {0x1E02} sub GL_INCR_WRAP {0x8507} sub GL_INCR_WRAP_EXT {0x8507} sub GL_INDEX_ARRAY {0x8077} sub GL_INDEX_ARRAY_BUFFER_BINDING_ARB {0x8899} sub GL_INDEX_ARRAY_COUNT_EXT {0x8087} sub GL_INDEX_ARRAY_EXT {0x8077} sub GL_INDEX_ARRAY_POINTER {0x8091} sub GL_INDEX_ARRAY_POINTER_EXT {0x8091} sub GL_INDEX_ARRAY_STRIDE {0x8086} sub GL_INDEX_ARRAY_STRIDE_EXT {0x8086} sub GL_INDEX_ARRAY_TYPE {0x8085} sub GL_INDEX_ARRAY_TYPE_EXT {0x8085} sub GL_INDEX_BITS {0x0D51} sub GL_INDEX_CLEAR_VALUE {0x0C20} sub GL_INDEX_LOGIC_OP {0x0BF1} sub GL_INDEX_MODE {0x0C30} sub GL_INDEX_OFFSET {0x0D13} sub GL_INDEX_SHIFT {0x0D12} sub GL_INDEX_WRITEMASK {0x0C21} sub GL_INT {0x1404} sub GL_INTENSITY {0x8049} sub GL_INTENSITY12 {0x804C} sub GL_INTENSITY16 {0x804D} sub GL_INTENSITY4 {0x804A} sub GL_INTENSITY8 {0x804B} sub GL_INTERPOLATE {0x8575} sub GL_INTERPOLATE_ARB {0x8575} sub GL_INTERPOLATE_EXT {0x8575} sub GL_INVALID_ENUM {0x0500} sub GL_INVALID_OPERATION {0x0502} sub GL_INVALID_VALUE {0x0501} sub GL_INVERSE_NV {0x862B} sub GL_INVERSE_TRANSPOSE_NV {0x862D} sub GL_INVERT {0x150A} sub GL_KEEP {0x1E00} sub GL_LEFT {0x0406} sub GL_LEQUAL {0x0203} sub GL_LESS {0x0201} sub GL_LIGHT0 {0x4000} sub GL_LIGHT1 {0x4001} sub GL_LIGHT2 {0x4002} sub GL_LIGHT3 {0x4003} sub GL_LIGHT4 {0x4004} sub GL_LIGHT5 {0x4005} sub GL_LIGHT6 {0x4006} sub GL_LIGHT7 {0x4007} sub GL_LIGHTING {0x0B50} sub GL_LIGHTING_BIT {0x00000040} sub GL_LIGHT_MODEL_AMBIENT {0x0B53} sub GL_LIGHT_MODEL_COLOR_CONTROL {0x81F8} sub GL_LIGHT_MODEL_COLOR_CONTROL_EXT {0x81F8} sub GL_LIGHT_MODEL_LOCAL_VIEWER {0x0B51} sub GL_LIGHT_MODEL_TWO_SIDE {0x0B52} sub GL_LINE {0x1B01} sub GL_LINEAR {0x2601} sub GL_LINEAR_ATTENUATION {0x1208} sub GL_LINEAR_MIPMAP_LINEAR {0x2703} sub GL_LINEAR_MIPMAP_NEAREST {0x2701} sub GL_LINES {0x0001} sub GL_LINE_BIT {0x00000004} sub GL_LINE_LOOP {0x0002} sub GL_LINE_RESET_TOKEN {0x0707} sub GL_LINE_SMOOTH {0x0B20} sub GL_LINE_SMOOTH_HINT {0x0C52} sub GL_LINE_STIPPLE {0x0B24} sub GL_LINE_STIPPLE_PATTERN {0x0B25} sub GL_LINE_STIPPLE_REPEAT {0x0B26} sub GL_LINE_STRIP {0x0003} sub GL_LINE_TOKEN {0x0702} sub GL_LINE_WIDTH {0x0B21} sub GL_LINE_WIDTH_GRANULARITY {0x0B23} sub GL_LINE_WIDTH_RANGE {0x0B22} sub GL_LIST_BASE {0x0B32} sub GL_LIST_BIT {0x00020000} sub GL_LIST_INDEX {0x0B33} sub GL_LIST_MODE {0x0B30} sub GL_LOAD {0x0101} sub GL_LOGIC_OP {0x0BF1} sub GL_LOGIC_OP_MODE {0x0BF0} sub GL_LO_BIAS_NV {0x8715} sub GL_LO_SCALE_NV {0x870F} sub GL_LUMINANCE {0x1909} sub GL_LUMINANCE12 {0x8041} sub GL_LUMINANCE12_ALPHA12 {0x8047} sub GL_LUMINANCE12_ALPHA4 {0x8046} sub GL_LUMINANCE16 {0x8042} sub GL_LUMINANCE16_ALPHA16 {0x8048} sub GL_LUMINANCE4 {0x803F} sub GL_LUMINANCE4_ALPHA4 {0x8043} sub GL_LUMINANCE6_ALPHA2 {0x8044} sub GL_LUMINANCE8 {0x8040} sub GL_LUMINANCE8_ALPHA8 {0x8045} sub GL_LUMINANCE_ALPHA {0x190A} sub GL_MAC_GET_PROC_ADDRESS_NV {0x84FC} sub GL_MAGNITUDE_BIAS_NV {0x8718} sub GL_MAGNITUDE_SCALE_NV {0x8712} sub GL_MAP1_COLOR_4 {0x0D90} sub GL_MAP1_GRID_DOMAIN {0x0DD0} sub GL_MAP1_GRID_SEGMENTS {0x0DD1} sub GL_MAP1_INDEX {0x0D91} sub GL_MAP1_NORMAL {0x0D92} sub GL_MAP1_TEXTURE_COORD_1 {0x0D93} sub GL_MAP1_TEXTURE_COORD_2 {0x0D94} sub GL_MAP1_TEXTURE_COORD_3 {0x0D95} sub GL_MAP1_TEXTURE_COORD_4 {0x0D96} sub GL_MAP1_VERTEX_3 {0x0D97} sub GL_MAP1_VERTEX_4 {0x0D98} sub GL_MAP1_VERTEX_ATTRIB0_4_NV {0x8660} sub GL_MAP1_VERTEX_ATTRIB10_4_NV {0x866A} sub GL_MAP1_VERTEX_ATTRIB11_4_NV {0x866B} sub GL_MAP1_VERTEX_ATTRIB12_4_NV {0x866C} sub GL_MAP1_VERTEX_ATTRIB13_4_NV {0x866D} sub GL_MAP1_VERTEX_ATTRIB14_4_NV {0x866E} sub GL_MAP1_VERTEX_ATTRIB15_4_NV {0x866F} sub GL_MAP1_VERTEX_ATTRIB1_4_NV {0x8661} sub GL_MAP1_VERTEX_ATTRIB2_4_NV {0x8662} sub GL_MAP1_VERTEX_ATTRIB3_4_NV {0x8663} sub GL_MAP1_VERTEX_ATTRIB4_4_NV {0x8664} sub GL_MAP1_VERTEX_ATTRIB5_4_NV {0x8665} sub GL_MAP1_VERTEX_ATTRIB6_4_NV {0x8666} sub GL_MAP1_VERTEX_ATTRIB7_4_NV {0x8667} sub GL_MAP1_VERTEX_ATTRIB8_4_NV {0x8668} sub GL_MAP1_VERTEX_ATTRIB9_4_NV {0x8669} sub GL_MAP2_COLOR_4 {0x0DB0} sub GL_MAP2_GRID_DOMAIN {0x0DD2} sub GL_MAP2_GRID_SEGMENTS {0x0DD3} sub GL_MAP2_INDEX {0x0DB1} sub GL_MAP2_NORMAL {0x0DB2} sub GL_MAP2_TEXTURE_COORD_1 {0x0DB3} sub GL_MAP2_TEXTURE_COORD_2 {0x0DB4} sub GL_MAP2_TEXTURE_COORD_3 {0x0DB5} sub GL_MAP2_TEXTURE_COORD_4 {0x0DB6} sub GL_MAP2_VERTEX_3 {0x0DB7} sub GL_MAP2_VERTEX_4 {0x0DB8} sub GL_MAP2_VERTEX_ATTRIB0_4_NV {0x8670} sub GL_MAP2_VERTEX_ATTRIB10_4_NV {0x867A} sub GL_MAP2_VERTEX_ATTRIB11_4_NV {0x867B} sub GL_MAP2_VERTEX_ATTRIB12_4_NV {0x867C} sub GL_MAP2_VERTEX_ATTRIB13_4_NV {0x867D} sub GL_MAP2_VERTEX_ATTRIB14_4_NV {0x867E} sub GL_MAP2_VERTEX_ATTRIB15_4_NV {0x867F} sub GL_MAP2_VERTEX_ATTRIB1_4_NV {0x8671} sub GL_MAP2_VERTEX_ATTRIB2_4_NV {0x8672} sub GL_MAP2_VERTEX_ATTRIB3_4_NV {0x8673} sub GL_MAP2_VERTEX_ATTRIB4_4_NV {0x8674} sub GL_MAP2_VERTEX_ATTRIB5_4_NV {0x8675} sub GL_MAP2_VERTEX_ATTRIB6_4_NV {0x8676} sub GL_MAP2_VERTEX_ATTRIB7_4_NV {0x8677} sub GL_MAP2_VERTEX_ATTRIB8_4_NV {0x8678} sub GL_MAP2_VERTEX_ATTRIB9_4_NV {0x8679} sub GL_MAP_COLOR {0x0D10} sub GL_MAP_STENCIL {0x0D11} sub GL_MATRIX0_ARB {0x88C0} sub GL_MATRIX0_NV {0x8630} sub GL_MATRIX10_ARB {0x88CA} sub GL_MATRIX11_ARB {0x88CB} sub GL_MATRIX12_ARB {0x88CC} sub GL_MATRIX13_ARB {0x88CD} sub GL_MATRIX14_ARB {0x88CE} sub GL_MATRIX15_ARB {0x88CF} sub GL_MATRIX16_ARB {0x88D0} sub GL_MATRIX17_ARB {0x88D1} sub GL_MATRIX18_ARB {0x88D2} sub GL_MATRIX19_ARB {0x88D3} sub GL_MATRIX1_ARB {0x88C1} sub GL_MATRIX1_NV {0x8631} sub GL_MATRIX20_ARB {0x88D4} sub GL_MATRIX21_ARB {0x88D5} sub GL_MATRIX22_ARB {0x88D6} sub GL_MATRIX23_ARB {0x88D7} sub GL_MATRIX24_ARB {0x88D8} sub GL_MATRIX25_ARB {0x88D9} sub GL_MATRIX26_ARB {0x88DA} sub GL_MATRIX27_ARB {0x88DB} sub GL_MATRIX28_ARB {0x88DC} sub GL_MATRIX29_ARB {0x88DD} sub GL_MATRIX2_ARB {0x88C2} sub GL_MATRIX2_NV {0x8632} sub GL_MATRIX30_ARB {0x88DE} sub GL_MATRIX31_ARB {0x88DF} sub GL_MATRIX3_ARB {0x88C3} sub GL_MATRIX3_NV {0x8633} sub GL_MATRIX4_ARB {0x88C4} sub GL_MATRIX4_NV {0x8634} sub GL_MATRIX5_ARB {0x88C5} sub GL_MATRIX5_NV {0x8635} sub GL_MATRIX6_ARB {0x88C6} sub GL_MATRIX6_NV {0x8636} sub GL_MATRIX7_ARB {0x88C7} sub GL_MATRIX7_NV {0x8637} sub GL_MATRIX8_ARB {0x88C8} sub GL_MATRIX9_ARB {0x88C9} sub GL_MATRIX_MODE {0x0BA0} sub GL_MAX {0x8008} sub GL_MAX_3D_TEXTURE_SIZE {0x8073} sub GL_MAX_3D_TEXTURE_SIZE_EXT {0x8073} sub GL_MAX_ATTRIB_STACK_DEPTH {0x0D35} sub GL_MAX_CLIENT_ATTRIB_STACK_DEPTH {0x0D3B} sub GL_MAX_CLIP_PLANES {0x0D32} sub GL_MAX_COLOR_MATRIX_STACK_DEPTH {0x80B3} sub GL_MAX_CONVOLUTION_HEIGHT {0x801B} sub GL_MAX_CONVOLUTION_WIDTH {0x801A} sub GL_MAX_CUBE_MAP_TEXTURE_SIZE {0x851C} sub GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB {0x851C} sub GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT {0x851C} sub GL_MAX_ELEMENTS_INDICES {0x80E9} sub GL_MAX_ELEMENTS_INDICES_EXT {0x80E9} sub GL_MAX_ELEMENTS_VERTICES {0x80E8} sub GL_MAX_ELEMENTS_VERTICES_EXT {0x80E8} sub GL_MAX_EVAL_ORDER {0x0D30} sub GL_MAX_EXT {0x8008} sub GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV {0x8868} sub GL_MAX_GENERAL_COMBINERS_NV {0x854D} sub GL_MAX_LIGHTS {0x0D31} sub GL_MAX_LIST_NESTING {0x0B31} sub GL_MAX_MODELVIEW_STACK_DEPTH {0x0D36} sub GL_MAX_NAME_STACK_DEPTH {0x0D37} sub GL_MAX_PENDING_FLUSHHOLD_NVX {0x6009} sub GL_MAX_PIXEL_MAP_TABLE {0x0D34} sub GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB {0x88B1} sub GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB {0x880B} sub GL_MAX_PROGRAM_ATTRIBS_ARB {0x88AD} sub GL_MAX_PROGRAM_ENV_PARAMETERS_ARB {0x88B5} sub GL_MAX_PROGRAM_INSTRUCTIONS_ARB {0x88A1} sub GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB {0x88B4} sub GL_MAX_PROGRAM_MATRICES_ARB {0x862F} sub GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB {0x862E} sub GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB {0x88B3} sub GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB {0x880E} sub GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB {0x88AF} sub GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB {0x88A3} sub GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB {0x88AB} sub GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB {0x88A7} sub GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB {0x8810} sub GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB {0x880F} sub GL_MAX_PROGRAM_PARAMETERS_ARB {0x88A9} sub GL_MAX_PROGRAM_TEMPORARIES_ARB {0x88A5} sub GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB {0x880D} sub GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB {0x880C} sub GL_MAX_PROJECTION_STACK_DEPTH {0x0D38} sub GL_MAX_RECTANGLE_TEXTURE_SIZE_NV {0x84F8} sub GL_MAX_SHININESS_NV {0x8504} sub GL_MAX_SPOT_EXPONENT_NV {0x8505} sub GL_MAX_TEXTURES_SGIS {0x835D} sub GL_MAX_TEXTURE_COORDS_ARB {0x8871} sub GL_MAX_TEXTURE_COORDS_NV {0x8871} sub GL_MAX_TEXTURE_IMAGE_UNITS_ARB {0x8872} sub GL_MAX_TEXTURE_IMAGE_UNITS_NV {0x8872} sub GL_MAX_TEXTURE_LOD_BIAS {0x84FD} sub GL_MAX_TEXTURE_LOD_BIAS_EXT {0x84FD} sub GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT {0x84FF} sub GL_MAX_TEXTURE_SIZE {0x0D33} sub GL_MAX_TEXTURE_STACK_DEPTH {0x0D39} sub GL_MAX_TEXTURE_UNITS {0x84E2} sub GL_MAX_TEXTURE_UNITS_ARB {0x84E2} sub GL_MAX_TRACK_MATRICES_NV {0x862F} sub GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV {0x862E} sub GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV {0x8520} sub GL_MAX_VERTEX_ATTRIBS_ARB {0x8869} sub GL_MAX_VIEWPORT_DIMS {0x0D3A} sub GL_MIN {0x8007} sub GL_MINMAX {0x802E} sub GL_MINMAX_FORMAT {0x802F} sub GL_MINMAX_SINK {0x8030} sub GL_MIN_EXT {0x8007} sub GL_MIRRORED_REPEAT {0x8370} sub GL_MIRRORED_REPEAT_ARB {0x8370} sub GL_MIRRORED_REPEAT_IBM {0x8370} sub GL_MODELVIEW {0x1700} sub GL_MODELVIEW0_EXT {0x1700} sub GL_MODELVIEW0_MATRIX_EXT {0x0BA6} sub GL_MODELVIEW0_STACK_DEPTH_EXT {0x0BA3} sub GL_MODELVIEW1_EXT {0x850A} sub GL_MODELVIEW1_MATRIX_EXT {0x8506} sub GL_MODELVIEW1_STACK_DEPTH_EXT {0x8502} sub GL_MODELVIEW_MATRIX {0x0BA6} sub GL_MODELVIEW_PROJECTION_NV {0x8629} sub GL_MODELVIEW_STACK_DEPTH {0x0BA3} sub GL_MODULATE {0x2100} sub GL_MULT {0x0103} sub GL_MULTISAMPLE {0x809D} sub GL_MULTISAMPLE_ARB {0x809D} sub GL_MULTISAMPLE_BIT {0x20000000} sub GL_MULTISAMPLE_BIT_ARB {0x20000000} sub GL_MULTISAMPLE_FILTER_HINT_NV {0x8534} sub GL_N3F_V3F {0x2A25} sub GL_NAME_STACK_DEPTH {0x0D70} sub GL_NAND {0x150E} sub GL_NEAREST {0x2600} sub GL_NEAREST_MIPMAP_LINEAR {0x2702} sub GL_NEAREST_MIPMAP_NEAREST {0x2700} sub GL_NEVER {0x0200} sub GL_NICEST {0x1102} sub GL_NONE {0} sub GL_NOOP {0x1505} sub GL_NOR {0x1508} sub GL_NORMALIZE {0x0BA1} sub GL_NORMAL_ARRAY {0x8075} sub GL_NORMAL_ARRAY_BUFFER_BINDING_ARB {0x8897} sub GL_NORMAL_ARRAY_COUNT_EXT {0x8080} sub GL_NORMAL_ARRAY_EXT {0x8075} sub GL_NORMAL_ARRAY_POINTER {0x808F} sub GL_NORMAL_ARRAY_POINTER_EXT {0x808F} sub GL_NORMAL_ARRAY_STRIDE {0x807F} sub GL_NORMAL_ARRAY_STRIDE_EXT {0x807F} sub GL_NORMAL_ARRAY_TYPE {0x807E} sub GL_NORMAL_ARRAY_TYPE_EXT {0x807E} sub GL_NORMAL_MAP {0x8511} sub GL_NORMAL_MAP_ARB {0x8511} sub GL_NORMAL_MAP_EXT {0x8511} sub GL_NORMAL_MAP_NV {0x8511} sub GL_NOTEQUAL {0x0205} sub GL_NO_ERROR {0} sub GL_NUM_COMPRESSED_TEXTURE_FORMATS {0x86A2} sub GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB {0x86A2} sub GL_NUM_GENERAL_COMBINERS_NV {0x854E} sub GL_OBJECT_LINEAR {0x2401} sub GL_OBJECT_PLANE {0x2501} sub GL_OCCLUSION_TEST_HP {0x8165} sub GL_OCCLUSION_TEST_RESULT_HP {0x8166} sub GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV {0x8856} sub GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV {0x8857} sub GL_OFFSET_HILO_TEXTURE_2D_NV {0x8854} sub GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV {0x8855} sub GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV {0x8850} sub GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV {0x8851} sub GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV {0x8852} sub GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV {0x8853} sub GL_OFFSET_TEXTURE_2D_BIAS_NV {0x86E3} sub GL_OFFSET_TEXTURE_2D_MATRIX_NV {0x86E1} sub GL_OFFSET_TEXTURE_2D_NV {0x86E8} sub GL_OFFSET_TEXTURE_2D_SCALE_NV {0x86E2} sub GL_OFFSET_TEXTURE_BIAS_NV {0x86E3} sub GL_OFFSET_TEXTURE_MATRIX_NV {0x86E1} sub GL_OFFSET_TEXTURE_RECTANGLE_NV {0x864C} sub GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV {0x864D} sub GL_OFFSET_TEXTURE_SCALE_NV {0x86E2} sub GL_ONE {1} sub GL_ONE_MINUS_CONSTANT_ALPHA {0x8004} sub GL_ONE_MINUS_CONSTANT_ALPHA_EXT {0x8004} sub GL_ONE_MINUS_CONSTANT_COLOR {0x8002} sub GL_ONE_MINUS_CONSTANT_COLOR_EXT {0x8002} sub GL_ONE_MINUS_DST_ALPHA {0x0305} sub GL_ONE_MINUS_DST_COLOR {0x0307} sub GL_ONE_MINUS_SRC_ALPHA {0x0303} sub GL_ONE_MINUS_SRC_COLOR {0x0301} sub GL_OPERAND0_ALPHA {0x8598} sub GL_OPERAND0_ALPHA_ARB {0x8598} sub GL_OPERAND0_ALPHA_EXT {0x8598} sub GL_OPERAND0_RGB {0x8590} sub GL_OPERAND0_RGB_ARB {0x8590} sub GL_OPERAND0_RGB_EXT {0x8590} sub GL_OPERAND1_ALPHA {0x8599} sub GL_OPERAND1_ALPHA_ARB {0x8599} sub GL_OPERAND1_ALPHA_EXT {0x8599} sub GL_OPERAND1_RGB {0x8591} sub GL_OPERAND1_RGB_ARB {0x8591} sub GL_OPERAND1_RGB_EXT {0x8591} sub GL_OPERAND2_ALPHA {0x859A} sub GL_OPERAND2_ALPHA_ARB {0x859A} sub GL_OPERAND2_ALPHA_EXT {0x859A} sub GL_OPERAND2_RGB {0x8592} sub GL_OPERAND2_RGB_ARB {0x8592} sub GL_OPERAND2_RGB_EXT {0x8592} sub GL_OPERAND3_ALPHA_NV {0x859B} sub GL_OPERAND3_RGB_NV {0x8593} sub GL_OR {0x1507} sub GL_ORDER {0x0A01} sub GL_OR_INVERTED {0x150D} sub GL_OR_REVERSE {0x150B} sub GL_OUT_OF_MEMORY {0x0505} sub GL_PACK_ALIGNMENT {0x0D05} sub GL_PACK_IMAGE_HEIGHT {0x806C} sub GL_PACK_IMAGE_HEIGHT_EXT {0x806C} sub GL_PACK_LSB_FIRST {0x0D01} sub GL_PACK_ROW_LENGTH {0x0D02} sub GL_PACK_SKIP_IMAGES {0x806B} sub GL_PACK_SKIP_IMAGES_EXT {0x806B} sub GL_PACK_SKIP_PIXELS {0x0D04} sub GL_PACK_SKIP_ROWS {0x0D03} sub GL_PACK_SWAP_BYTES {0x0D00} sub GL_PASS_THROUGH_NV {0x86E6} sub GL_PASS_THROUGH_TOKEN {0x0700} sub GL_PERSPECTIVE_CORRECTION_HINT {0x0C50} sub GL_PER_STAGE_CONSTANTS_NV {0x8535} sub GL_PIXEL_COUNTER_BITS_NV {0x8864} sub GL_PIXEL_COUNT_AVAILABLE_NV {0x8867} sub GL_PIXEL_COUNT_NV {0x8866} sub GL_PIXEL_MAP_A_TO_A {0x0C79} sub GL_PIXEL_MAP_A_TO_A_SIZE {0x0CB9} sub GL_PIXEL_MAP_B_TO_B {0x0C78} sub GL_PIXEL_MAP_B_TO_B_SIZE {0x0CB8} sub GL_PIXEL_MAP_G_TO_G {0x0C77} sub GL_PIXEL_MAP_G_TO_G_SIZE {0x0CB7} sub GL_PIXEL_MAP_I_TO_A {0x0C75} sub GL_PIXEL_MAP_I_TO_A_SIZE {0x0CB5} sub GL_PIXEL_MAP_I_TO_B {0x0C74} sub GL_PIXEL_MAP_I_TO_B_SIZE {0x0CB4} sub GL_PIXEL_MAP_I_TO_G {0x0C73} sub GL_PIXEL_MAP_I_TO_G_SIZE {0x0CB3} sub GL_PIXEL_MAP_I_TO_I {0x0C70} sub GL_PIXEL_MAP_I_TO_I_SIZE {0x0CB0} sub GL_PIXEL_MAP_I_TO_R {0x0C72} sub GL_PIXEL_MAP_I_TO_R_SIZE {0x0CB2} sub GL_PIXEL_MAP_R_TO_R {0x0C76} sub GL_PIXEL_MAP_R_TO_R_SIZE {0x0CB6} sub GL_PIXEL_MAP_S_TO_S {0x0C71} sub GL_PIXEL_MAP_S_TO_S_SIZE {0x0CB1} sub GL_PIXEL_MODE_BIT {0x00000020} sub GL_POINT {0x1B00} sub GL_POINTS {0x0000} sub GL_POINT_BIT {0x00000002} sub GL_POINT_DISTANCE_ATTENUATION {0x8129} sub GL_POINT_DISTANCE_ATTENUATION_ARB {0x8129} sub GL_POINT_FADE_THRESHOLD_SIZE {0x8128} sub GL_POINT_FADE_THRESHOLD_SIZE_ARB {0x8128} sub GL_POINT_FADE_THRESHOLD_SIZE_EXT {0x8128} sub GL_POINT_SIZE {0x0B11} sub GL_POINT_SIZE_GRANULARITY {0x0B13} sub GL_POINT_SIZE_MAX {0x8127} sub GL_POINT_SIZE_MAX_ARB {0x8127} sub GL_POINT_SIZE_MAX_EXT {0x8127} sub GL_POINT_SIZE_MIN {0x8126} sub GL_POINT_SIZE_MIN_ARB {0x8126} sub GL_POINT_SIZE_MIN_EXT {0x8126} sub GL_POINT_SIZE_RANGE {0x0B12} sub GL_POINT_SMOOTH {0x0B10} sub GL_POINT_SMOOTH_HINT {0x0C51} sub GL_POINT_SPRITE_NV {0x8861} sub GL_POINT_SPRITE_R_MODE_NV {0x8863} sub GL_POINT_TOKEN {0x0701} sub GL_POLYGON {0x0009} sub GL_POLYGON_BIT {0x00000008} sub GL_POLYGON_MODE {0x0B40} sub GL_POLYGON_OFFSET_FACTOR {0x8038} sub GL_POLYGON_OFFSET_FILL {0x8037} sub GL_POLYGON_OFFSET_LINE {0x2A02} sub GL_POLYGON_OFFSET_POINT {0x2A01} sub GL_POLYGON_OFFSET_UNITS {0x2A00} sub GL_POLYGON_SMOOTH {0x0B41} sub GL_POLYGON_SMOOTH_HINT {0x0C53} sub GL_POLYGON_STIPPLE {0x0B42} sub GL_POLYGON_STIPPLE_BIT {0x00000010} sub GL_POLYGON_TOKEN {0x0703} sub GL_POSITION {0x1203} sub GL_POST_COLOR_MATRIX_ALPHA_BIAS {0x80BB} sub GL_POST_COLOR_MATRIX_ALPHA_SCALE {0x80B7} sub GL_POST_COLOR_MATRIX_BLUE_BIAS {0x80BA} sub GL_POST_COLOR_MATRIX_BLUE_SCALE {0x80B6} sub GL_POST_COLOR_MATRIX_COLOR_TABLE {0x80D2} sub GL_POST_COLOR_MATRIX_GREEN_BIAS {0x80B9} sub GL_POST_COLOR_MATRIX_GREEN_SCALE {0x80B5} sub GL_POST_COLOR_MATRIX_RED_BIAS {0x80B8} sub GL_POST_COLOR_MATRIX_RED_SCALE {0x80B4} sub GL_POST_CONVOLUTION_ALPHA_BIAS {0x8023} sub GL_POST_CONVOLUTION_ALPHA_SCALE {0x801F} sub GL_POST_CONVOLUTION_BLUE_BIAS {0x8022} sub GL_POST_CONVOLUTION_BLUE_SCALE {0x801E} sub GL_POST_CONVOLUTION_COLOR_TABLE {0x80D1} sub GL_POST_CONVOLUTION_GREEN_BIAS {0x8021} sub GL_POST_CONVOLUTION_GREEN_SCALE {0x801D} sub GL_POST_CONVOLUTION_RED_BIAS {0x8020} sub GL_POST_CONVOLUTION_RED_SCALE {0x801C} sub GL_PREVIOUS {0x8578} sub GL_PREVIOUS_ARB {0x8578} sub GL_PREVIOUS_EXT {0x8578} sub GL_PREVIOUS_TEXTURE_INPUT_NV {0x86E4} sub GL_PRIMARY_COLOR {0x8577} sub GL_PRIMARY_COLOR_ARB {0x8577} sub GL_PRIMARY_COLOR_EXT {0x8577} sub GL_PRIMARY_COLOR_NV {0x852C} sub GL_PRIMITIVE_RESTART_INDEX_NV {0x8559} sub GL_PRIMITIVE_RESTART_NV {0x8558} sub GL_PROGRAM_ADDRESS_REGISTERS_ARB {0x88B0} sub GL_PROGRAM_ALU_INSTRUCTIONS_ARB {0x8805} sub GL_PROGRAM_ATTRIBS_ARB {0x88AC} sub GL_PROGRAM_BINDING_ARB {0x8677} sub GL_PROGRAM_ERROR_POSITION_ARB {0x864B} sub GL_PROGRAM_ERROR_POSITION_NV {0x864B} sub GL_PROGRAM_ERROR_STRING_ARB {0x8874} sub GL_PROGRAM_ERROR_STRING_NV {0x8874} sub GL_PROGRAM_FORMAT_ARB {0x8876} sub GL_PROGRAM_FORMAT_ASCII_ARB {0x8875} sub GL_PROGRAM_INSTRUCTIONS_ARB {0x88A0} sub GL_PROGRAM_LENGTH_ARB {0x8627} sub GL_PROGRAM_LENGTH_NV {0x8627} sub GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB {0x88B2} sub GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB {0x8808} sub GL_PROGRAM_NATIVE_ATTRIBS_ARB {0x88AE} sub GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB {0x88A2} sub GL_PROGRAM_NATIVE_PARAMETERS_ARB {0x88AA} sub GL_PROGRAM_NATIVE_TEMPORARIES_ARB {0x88A6} sub GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB {0x880A} sub GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB {0x8809} sub GL_PROGRAM_PARAMETERS_ARB {0x88A8} sub GL_PROGRAM_PARAMETER_NV {0x8644} sub GL_PROGRAM_RESIDENT_NV {0x8647} sub GL_PROGRAM_STRING_ARB {0x8628} sub GL_PROGRAM_STRING_NV {0x8628} sub GL_PROGRAM_TARGET_NV {0x8646} sub GL_PROGRAM_TEMPORARIES_ARB {0x88A4} sub GL_PROGRAM_TEX_INDIRECTIONS_ARB {0x8807} sub GL_PROGRAM_TEX_INSTRUCTIONS_ARB {0x8806} sub GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB {0x88B6} sub GL_PROJECTION {0x1701} sub GL_PROJECTION_MATRIX {0x0BA7} sub GL_PROJECTION_STACK_DEPTH {0x0BA4} sub GL_PROXY_COLOR_TABLE {0x80D3} sub GL_PROXY_HISTOGRAM {0x8025} sub GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE {0x80D5} sub GL_PROXY_POST_CONVOLUTION_COLOR_TABLE {0x80D4} sub GL_PROXY_TEXTURE_1D {0x8063} sub GL_PROXY_TEXTURE_2D {0x8064} sub GL_PROXY_TEXTURE_3D {0x8070} sub GL_PROXY_TEXTURE_3D_EXT {0x8070} sub GL_PROXY_TEXTURE_CUBE_MAP {0x851B} sub GL_PROXY_TEXTURE_CUBE_MAP_ARB {0x851B} sub GL_PROXY_TEXTURE_CUBE_MAP_EXT {0x851B} sub GL_PROXY_TEXTURE_RECTANGLE_NV {0x84F7} sub GL_Q {0x2003} sub GL_QUADRATIC_ATTENUATION {0x1209} sub GL_QUADS {0x0007} sub GL_QUAD_STRIP {0x0008} sub GL_R {0x2002} sub GL_R3_G3_B2 {0x2A10} sub GL_READ_BUFFER {0x0C02} sub GL_READ_ONLY_ARB {0x88B8} sub GL_READ_PIXEL_DATA_RANGE_LENGTH_NV {0x887B} sub GL_READ_PIXEL_DATA_RANGE_NV {0x8879} sub GL_READ_PIXEL_DATA_RANGE_POINTER_NV {0x887D} sub GL_READ_WRITE_ARB {0x88BA} sub GL_RED {0x1903} sub GL_REDUCE {0x8016} sub GL_RED_BIAS {0x0D15} sub GL_RED_BITS {0x0D52} sub GL_RED_SCALE {0x0D14} sub GL_REFLECTION_MAP {0x8512} sub GL_REFLECTION_MAP_ARB {0x8512} sub GL_REFLECTION_MAP_EXT {0x8512} sub GL_REFLECTION_MAP_NV {0x8512} sub GL_REGISTER_COMBINERS_NV {0x8522} sub GL_RENDER {0x1C00} sub GL_RENDERER {0x1F01} sub GL_RENDER_MODE {0x0C40} sub GL_REPEAT {0x2901} sub GL_REPLACE {0x1E01} sub GL_REPLICATE_BORDER {0x8153} sub GL_RESCALE_NORMAL {0x803A} sub GL_RESCALE_NORMAL_EXT {0x803A} sub GL_RETURN {0x0102} sub GL_RGB {0x1907} sub GL_RGB10 {0x8052} sub GL_RGB10_A2 {0x8059} sub GL_RGB12 {0x8053} sub GL_RGB16 {0x8054} sub GL_RGB4 {0x804F} sub GL_RGB4_S3TC {0x83A1} sub GL_RGB5 {0x8050} sub GL_RGB5_A1 {0x8057} sub GL_RGB8 {0x8051} sub GL_RGBA {0x1908} sub GL_RGBA12 {0x805A} sub GL_RGBA16 {0x805B} sub GL_RGBA2 {0x8055} sub GL_RGBA4 {0x8056} sub GL_RGBA4_DXT5_S3TC {0x83A5} sub GL_RGBA4_S3TC {0x83A3} sub GL_RGBA8 {0x8058} sub GL_RGBA_DXT5_S3TC {0x83A4} sub GL_RGBA_MODE {0x0C31} sub GL_RGBA_S3TC {0x83A2} sub GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV {0x86D9} sub GL_RGB_S3TC {0x83A0} sub GL_RGB_SCALE {0x8573} sub GL_RGB_SCALE_ARB {0x8573} sub GL_RGB_SCALE_EXT {0x8573} sub GL_RIGHT {0x0407} sub GL_S {0x2000} sub GL_SAMPLES {0x80A9} sub GL_SAMPLES_ARB {0x80A9} sub GL_SAMPLE_ALPHA_TO_COVERAGE {0x809E} sub GL_SAMPLE_ALPHA_TO_COVERAGE_ARB {0x809E} sub GL_SAMPLE_ALPHA_TO_ONE {0x809F} sub GL_SAMPLE_ALPHA_TO_ONE_ARB {0x809F} sub GL_SAMPLE_BUFFERS {0x80A8} sub GL_SAMPLE_BUFFERS_ARB {0x80A8} sub GL_SAMPLE_COVERAGE {0x80A0} sub GL_SAMPLE_COVERAGE_ARB {0x80A0} sub GL_SAMPLE_COVERAGE_INVERT {0x80AB} sub GL_SAMPLE_COVERAGE_INVERT_ARB {0x80AB} sub GL_SAMPLE_COVERAGE_VALUE {0x80AA} sub GL_SAMPLE_COVERAGE_VALUE_ARB {0x80AA} sub GL_SCALE_BY_FOUR_NV {0x853F} sub GL_SCALE_BY_ONE_HALF_NV {0x8540} sub GL_SCALE_BY_TWO_NV {0x853E} sub GL_SCISSOR_BIT {0x00080000} sub GL_SCISSOR_BOX {0x0C10} sub GL_SCISSOR_TEST {0x0C11} sub GL_SECONDARY_COLOR_ARRAY {0x845E} sub GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB {0x889C} sub GL_SECONDARY_COLOR_ARRAY_EXT {0x845E} sub GL_SECONDARY_COLOR_ARRAY_POINTER {0x845D} sub GL_SECONDARY_COLOR_ARRAY_POINTER_EXT {0x845D} sub GL_SECONDARY_COLOR_ARRAY_SIZE {0x845A} sub GL_SECONDARY_COLOR_ARRAY_SIZE_EXT {0x845A} sub GL_SECONDARY_COLOR_ARRAY_STRIDE {0x845C} sub GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT {0x845C} sub GL_SECONDARY_COLOR_ARRAY_TYPE {0x845B} sub GL_SECONDARY_COLOR_ARRAY_TYPE_EXT {0x845B} sub GL_SECONDARY_COLOR_NV {0x852D} sub GL_SELECT {0x1C02} sub GL_SELECTED_TEXTURE_SGIS {0x835C} sub GL_SELECTION_BUFFER_POINTER {0x0DF3} sub GL_SELECTION_BUFFER_SIZE {0x0DF4} sub GL_SEPARABLE_2D {0x8012} sub GL_SEPARATE_SPECULAR_COLOR {0x81FA} sub GL_SEPARATE_SPECULAR_COLOR_EXT {0x81FA} sub GL_SET {0x150F} sub GL_SHADER_CONSISTENT_NV {0x86DD} sub GL_SHADER_OPERATION_NV {0x86DF} sub GL_SHADE_MODEL {0x0B54} sub GL_SHARED_TEXTURE_PALETTE_EXT {0x81FB} sub GL_SHININESS {0x1601} sub GL_SHORT {0x1402} sub GL_SIGNED_ALPHA8_NV {0x8706} sub GL_SIGNED_ALPHA_NV {0x8705} sub GL_SIGNED_HILO16_NV {0x86FA} sub GL_SIGNED_HILO8_NV {0x885F} sub GL_SIGNED_HILO_NV {0x86F9} sub GL_SIGNED_IDENTITY_NV {0x853C} sub GL_SIGNED_INTENSITY8_NV {0x8708} sub GL_SIGNED_INTENSITY_NV {0x8707} sub GL_SIGNED_LUMINANCE8_ALPHA8_NV {0x8704} sub GL_SIGNED_LUMINANCE8_NV {0x8702} sub GL_SIGNED_LUMINANCE_ALPHA_NV {0x8703} sub GL_SIGNED_LUMINANCE_NV {0x8701} sub GL_SIGNED_NEGATE_NV {0x853D} sub GL_SIGNED_RGB8_NV {0x86FF} sub GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV {0x870D} sub GL_SIGNED_RGBA8_NV {0x86FC} sub GL_SIGNED_RGBA_NV {0x86FB} sub GL_SIGNED_RGB_NV {0x86FE} sub GL_SIGNED_RGB_UNSIGNED_ALPHA_NV {0x870C} sub GL_SINGLE_COLOR {0x81F9} sub GL_SINGLE_COLOR_EXT {0x81F9} sub GL_SMOOTH {0x1D01} sub GL_SMOOTH_LINE_WIDTH_GRANULARITY {0x0B23} sub GL_SMOOTH_LINE_WIDTH_RANGE {0x0B22} sub GL_SMOOTH_POINT_SIZE_GRANULARITY {0x0B13} sub GL_SMOOTH_POINT_SIZE_RANGE {0x0B12} sub GL_SOURCE0_ALPHA {0x8588} sub GL_SOURCE0_ALPHA_ARB {0x8588} sub GL_SOURCE0_ALPHA_EXT {0x8588} sub GL_SOURCE0_RGB {0x8580} sub GL_SOURCE0_RGB_ARB {0x8580} sub GL_SOURCE0_RGB_EXT {0x8580} sub GL_SOURCE1_ALPHA {0x8589} sub GL_SOURCE1_ALPHA_ARB {0x8589} sub GL_SOURCE1_ALPHA_EXT {0x8589} sub GL_SOURCE1_RGB {0x8581} sub GL_SOURCE1_RGB_ARB {0x8581} sub GL_SOURCE1_RGB_EXT {0x8581} sub GL_SOURCE2_ALPHA {0x858A} sub GL_SOURCE2_ALPHA_ARB {0x858A} sub GL_SOURCE2_ALPHA_EXT {0x858A} sub GL_SOURCE2_RGB {0x8582} sub GL_SOURCE2_RGB_ARB {0x8582} sub GL_SOURCE2_RGB_EXT {0x8582} sub GL_SOURCE3_ALPHA_NV {0x858B} sub GL_SOURCE3_RGB_NV {0x8583} sub GL_SPARE0_NV {0x852E} sub GL_SPARE0_PLUS_SECONDARY_COLOR_NV {0x8532} sub GL_SPARE1_NV {0x852F} sub GL_SPECULAR {0x1202} sub GL_SPHERE_MAP {0x2402} sub GL_SPOT_CUTOFF {0x1206} sub GL_SPOT_DIRECTION {0x1204} sub GL_SPOT_EXPONENT {0x1205} sub GL_SRC_ALPHA {0x0302} sub GL_SRC_ALPHA_SATURATE {0x0308} sub GL_SRC_COLOR {0x0300} sub GL_STACK_OVERFLOW {0x0503} sub GL_STACK_UNDERFLOW {0x0504} sub GL_STATIC_COPY_ARB {0x88E6} sub GL_STATIC_DRAW_ARB {0x88E4} sub GL_STATIC_READ_ARB {0x88E5} sub GL_STENCIL {0x1802} sub GL_STENCIL_BITS {0x0D57} sub GL_STENCIL_BUFFER_BIT {0x00000400} sub GL_STENCIL_CLEAR_VALUE {0x0B91} sub GL_STENCIL_FAIL {0x0B94} sub GL_STENCIL_FUNC {0x0B92} sub GL_STENCIL_INDEX {0x1901} sub GL_STENCIL_PASS_DEPTH_FAIL {0x0B95} sub GL_STENCIL_PASS_DEPTH_PASS {0x0B96} sub GL_STENCIL_REF {0x0B97} sub GL_STENCIL_TEST {0x0B90} sub GL_STENCIL_TEST_TWO_SIDE_EXT {0x8910} sub GL_STENCIL_VALUE_MASK {0x0B93} sub GL_STENCIL_WRITEMASK {0x0B98} sub GL_STEREO {0x0C33} sub GL_STREAM_COPY_ARB {0x88E2} sub GL_STREAM_DRAW_ARB {0x88E0} sub GL_STREAM_READ_ARB {0x88E1} sub GL_SUBPIXEL_BITS {0x0D50} sub GL_SUBTRACT {0x84E7} sub GL_SUBTRACT_ARB {0x84E7} sub GL_T {0x2001} sub GL_T2F_C3F_V3F {0x2A2A} sub GL_T2F_C4F_N3F_V3F {0x2A2C} sub GL_T2F_C4UB_V3F {0x2A29} sub GL_T2F_N3F_V3F {0x2A2B} sub GL_T2F_V3F {0x2A27} sub GL_T4F_C4F_N3F_V4F {0x2A2D} sub GL_T4F_V4F {0x2A28} sub GL_TABLE_TOO_LARGE {0x8031} sub GL_TABLE_TOO_LARGE_EXT {0x8031} sub GL_TBUFFER_WRITE_MASK_3DFX {0x86D8} sub GL_TEXTURE {0x1702} sub GL_TEXTURE0 {0x84C0} sub GL_TEXTURE0_ARB {0x84C0} sub GL_TEXTURE0_SGIS {0x835E} sub GL_TEXTURE1 {0x84C1} sub GL_TEXTURE10 {0x84CA} sub GL_TEXTURE10_ARB {0x84CA} sub GL_TEXTURE11 {0x84CB} sub GL_TEXTURE11_ARB {0x84CB} sub GL_TEXTURE12 {0x84CC} sub GL_TEXTURE12_ARB {0x84CC} sub GL_TEXTURE13 {0x84CD} sub GL_TEXTURE13_ARB {0x84CD} sub GL_TEXTURE14 {0x84CE} sub GL_TEXTURE14_ARB {0x84CE} sub GL_TEXTURE15 {0x84CF} sub GL_TEXTURE15_ARB {0x84CF} sub GL_TEXTURE16 {0x84D0} sub GL_TEXTURE16_ARB {0x84D0} sub GL_TEXTURE17 {0x84D1} sub GL_TEXTURE17_ARB {0x84D1} sub GL_TEXTURE18 {0x84D2} sub GL_TEXTURE18_ARB {0x84D2} sub GL_TEXTURE19 {0x84D3} sub GL_TEXTURE19_ARB {0x84D3} sub GL_TEXTURE1_ARB {0x84C1} sub GL_TEXTURE1_SGIS {0x835F} sub GL_TEXTURE2 {0x84C2} sub GL_TEXTURE20 {0x84D4} sub GL_TEXTURE20_ARB {0x84D4} sub GL_TEXTURE21 {0x84D5} sub GL_TEXTURE21_ARB {0x84D5} sub GL_TEXTURE22 {0x84D6} sub GL_TEXTURE22_ARB {0x84D6} sub GL_TEXTURE23 {0x84D7} sub GL_TEXTURE23_ARB {0x84D7} sub GL_TEXTURE24 {0x84D8} sub GL_TEXTURE24_ARB {0x84D8} sub GL_TEXTURE25 {0x84D9} sub GL_TEXTURE25_ARB {0x84D9} sub GL_TEXTURE26 {0x84DA} sub GL_TEXTURE26_ARB {0x84DA} sub GL_TEXTURE27 {0x84DB} sub GL_TEXTURE27_ARB {0x84DB} sub GL_TEXTURE28 {0x84DC} sub GL_TEXTURE28_ARB {0x84DC} sub GL_TEXTURE29 {0x84DD} sub GL_TEXTURE29_ARB {0x84DD} sub GL_TEXTURE2_ARB {0x84C2} sub GL_TEXTURE2_SGIS {0x8360} sub GL_TEXTURE3 {0x84C3} sub GL_TEXTURE30 {0x84DE} sub GL_TEXTURE30_ARB {0x84DE} sub GL_TEXTURE31 {0x84DF} sub GL_TEXTURE31_ARB {0x84DF} sub GL_TEXTURE3_ARB {0x84C3} sub GL_TEXTURE3_SGIS {0x8361} sub GL_TEXTURE4 {0x84C4} sub GL_TEXTURE4_ARB {0x84C4} sub GL_TEXTURE5 {0x84C5} sub GL_TEXTURE5_ARB {0x84C5} sub GL_TEXTURE6 {0x84C6} sub GL_TEXTURE6_ARB {0x84C6} sub GL_TEXTURE7 {0x84C7} sub GL_TEXTURE7_ARB {0x84C7} sub GL_TEXTURE8 {0x84C8} sub GL_TEXTURE8_ARB {0x84C8} sub GL_TEXTURE9 {0x84C9} sub GL_TEXTURE9_ARB {0x84C9} sub GL_TEXTURE_1D {0x0DE0} sub GL_TEXTURE_2D {0x0DE1} sub GL_TEXTURE_3D {0x806F} sub GL_TEXTURE_3D_EXT {0x806F} sub GL_TEXTURE_ALPHA_SIZE {0x805F} sub GL_TEXTURE_BASE_LEVEL {0x813C} sub GL_TEXTURE_BASE_LEVEL_SGIS {0x813C} sub GL_TEXTURE_BINDING_1D {0x8068} sub GL_TEXTURE_BINDING_2D {0x8069} sub GL_TEXTURE_BINDING_3D {0x806A} sub GL_TEXTURE_BINDING_CUBE_MAP {0x8514} sub GL_TEXTURE_BINDING_CUBE_MAP_ARB {0x8514} sub GL_TEXTURE_BINDING_CUBE_MAP_EXT {0x8514} sub GL_TEXTURE_BINDING_RECTANGLE_NV {0x84F6} sub GL_TEXTURE_BIT {0x00040000} sub GL_TEXTURE_BLUE_SIZE {0x805E} sub GL_TEXTURE_BORDER {0x1005} sub GL_TEXTURE_BORDER_COLOR {0x1004} sub GL_TEXTURE_BORDER_VALUES_NV {0x871A} sub GL_TEXTURE_COLOR_WRITEMASK_SGIS {0x81EF} sub GL_TEXTURE_COMPARE_FAIL_VALUE_ARB {0x80BF} sub GL_TEXTURE_COMPARE_FUNC {0x884D} sub GL_TEXTURE_COMPARE_FUNC_ARB {0x884D} sub GL_TEXTURE_COMPARE_MODE {0x884C} sub GL_TEXTURE_COMPARE_MODE_ARB {0x884C} sub GL_TEXTURE_COMPARE_OPERATOR_SGIX {0x819B} sub GL_TEXTURE_COMPARE_SGIX {0x819A} sub GL_TEXTURE_COMPONENTS {0x1003} sub GL_TEXTURE_COMPRESSED {0x86A1} sub GL_TEXTURE_COMPRESSED_ARB {0x86A1} sub GL_TEXTURE_COMPRESSED_IMAGE_SIZE {0x86A0} sub GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB {0x86A0} sub GL_TEXTURE_COMPRESSION_HINT {0x84EF} sub GL_TEXTURE_COMPRESSION_HINT_ARB {0x84EF} sub GL_TEXTURE_COORD_ARRAY {0x8078} sub GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB {0x889A} sub GL_TEXTURE_COORD_ARRAY_COUNT_EXT {0x808B} sub GL_TEXTURE_COORD_ARRAY_EXT {0x8078} sub GL_TEXTURE_COORD_ARRAY_POINTER {0x8092} sub GL_TEXTURE_COORD_ARRAY_POINTER_EXT {0x8092} sub GL_TEXTURE_COORD_ARRAY_SIZE {0x8088} sub GL_TEXTURE_COORD_ARRAY_SIZE_EXT {0x8088} sub GL_TEXTURE_COORD_ARRAY_STRIDE {0x808A} sub GL_TEXTURE_COORD_ARRAY_STRIDE_EXT {0x808A} sub GL_TEXTURE_COORD_ARRAY_TYPE {0x8089} sub GL_TEXTURE_COORD_ARRAY_TYPE_EXT {0x8089} sub GL_TEXTURE_CUBE_MAP {0x8513} sub GL_TEXTURE_CUBE_MAP_ARB {0x8513} sub GL_TEXTURE_CUBE_MAP_EXT {0x8513} sub GL_TEXTURE_CUBE_MAP_NEGATIVE_X {0x8516} sub GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB {0x8516} sub GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT {0x8516} sub GL_TEXTURE_CUBE_MAP_NEGATIVE_Y {0x8518} sub GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB {0x8518} sub GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT {0x8518} sub GL_TEXTURE_CUBE_MAP_NEGATIVE_Z {0x851A} sub GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB {0x851A} sub GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT {0x851A} sub GL_TEXTURE_CUBE_MAP_POSITIVE_X {0x8515} sub GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB {0x8515} sub GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT {0x8515} sub GL_TEXTURE_CUBE_MAP_POSITIVE_Y {0x8517} sub GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB {0x8517} sub GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT {0x8517} sub GL_TEXTURE_CUBE_MAP_POSITIVE_Z {0x8519} sub GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB {0x8519} sub GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT {0x8519} sub GL_TEXTURE_DEPTH {0x8071} sub GL_TEXTURE_DEPTH_EXT {0x8071} sub GL_TEXTURE_DEPTH_SIZE {0x884A} sub GL_TEXTURE_DEPTH_SIZE_ARB {0x884A} sub GL_TEXTURE_DS_SIZE_NV {0x871D} sub GL_TEXTURE_DT_SIZE_NV {0x871E} sub GL_TEXTURE_ENV {0x2300} sub GL_TEXTURE_ENV_COLOR {0x2201} sub GL_TEXTURE_ENV_MODE {0x2200} sub GL_TEXTURE_FILTER_CONTROL {0x8500} sub GL_TEXTURE_FILTER_CONTROL_EXT {0x8500} sub GL_TEXTURE_FLOAT_COMPONENTS_NV {0x888C} sub GL_TEXTURE_GEN_MODE {0x2500} sub GL_TEXTURE_GEN_Q {0x0C63} sub GL_TEXTURE_GEN_R {0x0C62} sub GL_TEXTURE_GEN_S {0x0C60} sub GL_TEXTURE_GEN_T {0x0C61} sub GL_TEXTURE_GEQUAL_R_SGIX {0x819D} sub GL_TEXTURE_GREEN_SIZE {0x805D} sub GL_TEXTURE_HEIGHT {0x1001} sub GL_TEXTURE_HI_SIZE_NV {0x871B} sub GL_TEXTURE_INDEX_SIZE_EXT {0x80ED} sub GL_TEXTURE_INTENSITY_SIZE {0x8061} sub GL_TEXTURE_INTERNAL_FORMAT {0x1003} sub GL_TEXTURE_LEQUAL_R_SGIX {0x819C} sub GL_TEXTURE_LOD_BIAS {0x8501} sub GL_TEXTURE_LOD_BIAS_EXT {0x8501} sub GL_TEXTURE_LO_SIZE_NV {0x871C} sub GL_TEXTURE_LUMINANCE_SIZE {0x8060} sub GL_TEXTURE_MAG_FILTER {0x2800} sub GL_TEXTURE_MAG_SIZE_NV {0x871F} sub GL_TEXTURE_MATRIX {0x0BA8} sub GL_TEXTURE_MAX_ANISOTROPY_EXT {0x84FE} sub GL_TEXTURE_MAX_LEVEL {0x813D} sub GL_TEXTURE_MAX_LEVEL_SGIS {0x813D} sub GL_TEXTURE_MAX_LOD {0x813B} sub GL_TEXTURE_MAX_LOD_SGIS {0x813B} sub GL_TEXTURE_MIN_FILTER {0x2801} sub GL_TEXTURE_MIN_LOD {0x813A} sub GL_TEXTURE_MIN_LOD_SGIS {0x813A} sub GL_TEXTURE_PRIORITY {0x8066} sub GL_TEXTURE_RECTANGLE_NV {0x84F5} sub GL_TEXTURE_RED_SIZE {0x805C} sub GL_TEXTURE_RESIDENT {0x8067} sub GL_TEXTURE_SHADER_NV {0x86DE} sub GL_TEXTURE_STACK_DEPTH {0x0BA5} sub GL_TEXTURE_UNSIGNED_REMAP_MODE_NV {0x888F} sub GL_TEXTURE_WIDTH {0x1000} sub GL_TEXTURE_WRAP_R {0x8072} sub GL_TEXTURE_WRAP_R_EXT {0x8072} sub GL_TEXTURE_WRAP_S {0x2802} sub GL_TEXTURE_WRAP_T {0x2803} sub GL_TRACK_MATRIX_NV {0x8648} sub GL_TRACK_MATRIX_TRANSFORM_NV {0x8649} sub GL_TRANSFORM_BIT {0x00001000} sub GL_TRANSFORM_HINT_APPLE {0x85B1} sub GL_TRANSPOSE_COLOR_MATRIX {0x84E6} sub GL_TRANSPOSE_COLOR_MATRIX_ARB {0x84E6} sub GL_TRANSPOSE_CURRENT_MATRIX_ARB {0x88B7} sub GL_TRANSPOSE_MODELVIEW_MATRIX {0x84E3} sub GL_TRANSPOSE_MODELVIEW_MATRIX_ARB {0x84E3} sub GL_TRANSPOSE_NV {0x862C} sub GL_TRANSPOSE_PROJECTION_MATRIX {0x84E4} sub GL_TRANSPOSE_PROJECTION_MATRIX_ARB {0x84E4} sub GL_TRANSPOSE_TEXTURE_MATRIX {0x84E5} sub GL_TRANSPOSE_TEXTURE_MATRIX_ARB {0x84E5} sub GL_TRIANGLES {0x0004} sub GL_TRIANGLE_FAN {0x0006} sub GL_TRIANGLE_STRIP {0x0005} sub GL_TRUE {1} sub GL_UNPACK_ALIGNMENT {0x0CF5} sub GL_UNPACK_IMAGE_HEIGHT {0x806E} sub GL_UNPACK_IMAGE_HEIGHT_EXT {0x806E} sub GL_UNPACK_LSB_FIRST {0x0CF1} sub GL_UNPACK_ROW_LENGTH {0x0CF2} sub GL_UNPACK_SKIP_IMAGES {0x806D} sub GL_UNPACK_SKIP_IMAGES_EXT {0x806D} sub GL_UNPACK_SKIP_PIXELS {0x0CF4} sub GL_UNPACK_SKIP_ROWS {0x0CF3} sub GL_UNPACK_SWAP_BYTES {0x0CF0} sub GL_UNSIGNED_BYTE {0x1401} sub GL_UNSIGNED_BYTE_2_3_3_REV {0x8362} sub GL_UNSIGNED_BYTE_3_3_2 {0x8032} sub GL_UNSIGNED_BYTE_3_3_2_EXT {0x8032} sub GL_UNSIGNED_IDENTITY_NV {0x8536} sub GL_UNSIGNED_INT {0x1405} sub GL_UNSIGNED_INT_10_10_10_2 {0x8036} sub GL_UNSIGNED_INT_10_10_10_2_EXT {0x8036} sub GL_UNSIGNED_INT_24_8_NV {0x84FA} sub GL_UNSIGNED_INT_2_10_10_10_REV {0x8368} sub GL_UNSIGNED_INT_8_8_8_8 {0x8035} sub GL_UNSIGNED_INT_8_8_8_8_EXT {0x8035} sub GL_UNSIGNED_INT_8_8_8_8_REV {0x8367} sub GL_UNSIGNED_INT_8_8_S8_S8_REV_NV {0x86DB} sub GL_UNSIGNED_INT_S10_S11_S11_REV_NV {0x886B} sub GL_UNSIGNED_INT_S8_S8_8_8_NV {0x86DA} sub GL_UNSIGNED_INVERT_NV {0x8537} sub GL_UNSIGNED_SHORT {0x1403} sub GL_UNSIGNED_SHORT_1_5_5_5_REV {0x8366} sub GL_UNSIGNED_SHORT_4_4_4_4 {0x8033} sub GL_UNSIGNED_SHORT_4_4_4_4_EXT {0x8033} sub GL_UNSIGNED_SHORT_4_4_4_4_REV {0x8365} sub GL_UNSIGNED_SHORT_5_5_5_1 {0x8034} sub GL_UNSIGNED_SHORT_5_5_5_1_EXT {0x8034} sub GL_UNSIGNED_SHORT_5_6_5 {0x8363} sub GL_UNSIGNED_SHORT_5_6_5_REV {0x8364} sub GL_V2F {0x2A20} sub GL_V3F {0x2A21} sub GL_VARIABLE_A_NV {0x8523} sub GL_VARIABLE_B_NV {0x8524} sub GL_VARIABLE_C_NV {0x8525} sub GL_VARIABLE_D_NV {0x8526} sub GL_VARIABLE_E_NV {0x8527} sub GL_VARIABLE_F_NV {0x8528} sub GL_VARIABLE_G_NV {0x8529} sub GL_VENDOR {0x1F00} sub GL_VERSION {0x1F02} sub GL_VERTEX_ARRAY {0x8074} sub GL_VERTEX_ARRAY_BUFFER_BINDING_ARB {0x8896} sub GL_VERTEX_ARRAY_COUNT_EXT {0x807D} sub GL_VERTEX_ARRAY_EXT {0x8074} sub GL_VERTEX_ARRAY_POINTER {0x808E} sub GL_VERTEX_ARRAY_POINTER_EXT {0x808E} sub GL_VERTEX_ARRAY_RANGE_LENGTH_NV {0x851E} sub GL_VERTEX_ARRAY_RANGE_NV {0x851D} sub GL_VERTEX_ARRAY_RANGE_POINTER_NV {0x8521} sub GL_VERTEX_ARRAY_RANGE_VALID_NV {0x851F} sub GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV {0x8533} sub GL_VERTEX_ARRAY_SIZE {0x807A} sub GL_VERTEX_ARRAY_SIZE_EXT {0x807A} sub GL_VERTEX_ARRAY_STRIDE {0x807C} sub GL_VERTEX_ARRAY_STRIDE_EXT {0x807C} sub GL_VERTEX_ARRAY_TYPE {0x807B} sub GL_VERTEX_ARRAY_TYPE_EXT {0x807B} sub GL_VERTEX_ATTRIB_ARRAY0_NV {0x8650} sub GL_VERTEX_ATTRIB_ARRAY10_NV {0x865A} sub GL_VERTEX_ATTRIB_ARRAY11_NV {0x865B} sub GL_VERTEX_ATTRIB_ARRAY12_NV {0x865C} sub GL_VERTEX_ATTRIB_ARRAY13_NV {0x865D} sub GL_VERTEX_ATTRIB_ARRAY14_NV {0x865E} sub GL_VERTEX_ATTRIB_ARRAY15_NV {0x865F} sub GL_VERTEX_ATTRIB_ARRAY1_NV {0x8651} sub GL_VERTEX_ATTRIB_ARRAY2_NV {0x8652} sub GL_VERTEX_ATTRIB_ARRAY3_NV {0x8653} sub GL_VERTEX_ATTRIB_ARRAY4_NV {0x8654} sub GL_VERTEX_ATTRIB_ARRAY5_NV {0x8655} sub GL_VERTEX_ATTRIB_ARRAY6_NV {0x8656} sub GL_VERTEX_ATTRIB_ARRAY7_NV {0x8657} sub GL_VERTEX_ATTRIB_ARRAY8_NV {0x8658} sub GL_VERTEX_ATTRIB_ARRAY9_NV {0x8659} sub GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB {0x889F} sub GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB {0x8622} sub GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB {0x886A} sub GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB {0x8645} sub GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB {0x8623} sub GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB {0x8624} sub GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB {0x8625} sub GL_VERTEX_PROGRAM_ARB {0x8620} sub GL_VERTEX_PROGRAM_BINDING_NV {0x864A} sub GL_VERTEX_PROGRAM_NV {0x8620} sub GL_VERTEX_PROGRAM_POINT_SIZE_ARB {0x8642} sub GL_VERTEX_PROGRAM_POINT_SIZE_NV {0x8642} sub GL_VERTEX_PROGRAM_TWO_SIDE_ARB {0x8643} sub GL_VERTEX_PROGRAM_TWO_SIDE_NV {0x8643} sub GL_VERTEX_STATE_PROGRAM_NV {0x8621} sub GL_VERTEX_WEIGHTING_EXT {0x8509} sub GL_VERTEX_WEIGHT_ARRAY_EXT {0x850C} sub GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT {0x8510} sub GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT {0x850D} sub GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT {0x850F} sub GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT {0x850E} sub GL_VIBRANCE_BIAS_NV {0x8719} sub GL_VIBRANCE_SCALE_NV {0x8713} sub GL_VIEWPORT {0x0BA2} sub GL_VIEWPORT_BIT {0x00000800} sub GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB {0x889E} sub GL_WRITE_ONLY_ARB {0x88B9} sub GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV {0x887A} sub GL_WRITE_PIXEL_DATA_RANGE_NV {0x8878} sub GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV {0x887C} sub GL_XOR {0x1506} sub GL_YCRYCB_422_NVX {0x600B} sub GL_ZERO {0} sub GL_ZOOM_X {0x0D16} sub GL_ZOOM_Y {0x0D17} 1;