#!/usr/bin/env perl # # MSWin32.pm # # Copyright (C) 2005 David J. Goehrig # # ------------------------------------------------------------------------------ # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # # ------------------------------------------------------------------------------ # # Please feel free to send questions, suggestions or improvements to: # # David J. Goehrig # dgoehrig@cpan.org # package SDL::Build::MSWin32; use Data::Dumper; use Config; use Carp; use base 'SDL::Build'; #Ideal Solution but it is not called! #sub process_xs #{ # my ($self, $file) = @_; # $file =~ s/\\/\//g; #replace \ for / (Win32 needs this); # $self->SUPER::process_xs($file); #} sub opengl_headers { return GL => 'SDL_opengl.h'; } sub fetch_includes { my ($sdlinc, $sdllib); if(defined($ENV{SDL_INST_DIR})) { $sdlinc = $ENV{SDL_INST_DIR}.'/include'; $sdllib = $ENV{SDL_INST_DIR}.'/lib'; } else { $sdlinc = $Config{incpath}; $sdllib = $Config{libpth}; } return ( $sdlinc => $sdllib, $sdlinc.'/gl' => $sdllib, $sdlinc.'/GL' => $sdllib, $sdlinc.'/SDL' => $sdllib, $sdlinc.'/smpeg' => $sdllib, ); } # we need to override build_links method because on Windows we need to replace # some library names - see %replace hash below sub build_links { my ($self, $libraries, $build_systems) = @_; my %links; my %replace = ( GL => opengl32, GLU => glu32, ); while (my ($subsystem, $buildable) = each %$build_systems) { my %sub_links; for my $build (grep { $buildable->{ $_ } } keys %$buildable) { $sub_links{ $buildable->{ $build }[1] }++; my $newbuild = $replace{$build} || $build; push @{ $links{ $subsystem }{libs} }, "-l$newbuild"; } $links{ $subsystem }{paths} = [ map { "-L$_" } keys %sub_links ]; } return \%links; } sub alt_link_flags { my $self = shift; my $sdl_dir = shift; return $self->SUPER::alt_link_flags($sdl_dir).' -mwindows -lSDLmain -lSDL'; } sub alt_compile_flags { my $self = shift; my $sdl_dir = shift; return $self->SUPER::alt_compile_flags($sdl_dir).' -D_GNU_SOURCE=1 -Dmain=SDL_main'; } 1;