- think about using MooseX::Params::Validate for Vector coercion in
PositionSelection; it might also come in useful if I allow Point
objects in these methods
- operator overloading:
- x for intersection
- . for point on PointSet object
- >> for translated point
The question is if this should return the derivate object or a
list of derived points. The problem with the latter case is that
styles, labels, and position selectors cannot be set. However, in
the former case, it would only be syntactic sugar. My best bet at
the moment is to allow default styles/colors and hidden status and
go with the second alternative. Still, in many cases one will need
to use the more verbose method form.
- PointOnCircle
- label positioning
- PointSet labels via PointOn points
- Can't I move positions from Circle/Line to PointSet? There might
be classes that need it and do not consume PointSet, but is this
really a counterargument?
- I don't like that points get there size from Construction at first
use and then stick to that value. I think they should rather ask
for the default value when needed, but not keep it.