# Games::Checkers, Copyright (C) 1996-2004 Mikhael Goikhman # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. package Games::Checkers::BoardConstants; use constant NL => 32; use Games::Checkers::DeclareConstant { MAX_LOCATION => 31, NL => NL, # no location ML => NL + 1, # multiple locations DIRECTION_NUM => 4, DEFAULT_LEVEL => 6, }; use Games::Checkers::DeclareConstant locDirections => [ [ NL, 4, NL, NL], [ 4, 5, NL, NL], [ 5, 6, NL, NL], [ 6, 7, NL, NL], [ 8, 9, 0, 1], [ 9, 10, 1, 2], [ 10, 11, 2, 3], [ 11, NL, 3, NL], [ NL, 12, NL, 4], [ 12, 13, 4, 5], [ 13, 14, 5, 6], [ 14, 15, 6, 7], [ 16, 17, 8, 9], [ 17, 18, 9, 10], [ 18, 19, 10, 11], [ 19, NL, 11, NL], [ NL, 20, NL, 12], [ 20, 21, 12, 13], [ 21, 22, 13, 14], [ 22, 23, 14, 15], [ 24, 25, 16, 17], [ 25, 26, 17, 18], [ 26, 27, 18, 19], [ 27, NL, 19, NL], [ NL, 28, NL, 20], [ 28, 29, 20, 21], [ 29, 30, 21, 22], [ 30, 31, 22, 23], [ NL, NL, 24, 25], [ NL, NL, 25, 26], [ NL, NL, 26, 27], [ NL, NL, 27, NL], ]; use Games::Checkers::DeclareConstant convertType => [ # pawn king [ 0xF0000000, 0x00000000 ], # white [ 0x0000000F, 0x00000000 ], # black ]; use Games::Checkers::DeclareConstant pawnStep => [ [ [ NL, 4], [ 4, 5], [ 5, 6], [ 6, 7], [ 8, 9], [ 9, 10], [ 10, 11], [ 11, NL], [ NL, 12], [ 12, 13], [ 13, 14], [ 14, 15], [ 16, 17], [ 17, 18], [ 18, 19], [ 19, NL], [ NL, 20], [ 20, 21], [ 21, 22], [ 22, 23], [ 24, 25], [ 25, 26], [ 26, 27], [ 27, NL], [ NL, 28], [ 28, 29], [ 29, 30], [ 30, 31], [ NL, NL], [ NL, NL], [ NL, NL], [ NL, NL], ], [ [ NL, NL], [ NL, NL], [ NL, NL], [ NL, NL], [ 0, 1], [ 1, 2], [ 2, 3], [ 3, NL], [ NL, 4], [ 4, 5], [ 5, 6], [ 6, 7], [ 8, 9], [ 9, 10], [ 10, 11], [ 11, NL], [ NL, 12], [ 12, 13], [ 13, 14], [ 14, 15], [ 16, 17], [ 17, 18], [ 18, 19], [ 19, NL], [ NL, 20], [ 20, 21], [ 21, 22], [ 22, 23], [ 24, 25], [ 25, 26], [ 26, 27], [ 27, NL], ] ]; use Games::Checkers::DeclareConstant pawnBeat => [ [ NL, 9, NL, NL], [ 8, 10, NL, NL], [ 9, 11, NL, NL], [ 10, NL, NL, NL], [ NL, 13, NL, NL], [ 12, 14, NL, NL], [ 13, 15, NL, NL], [ 14, NL, NL, NL], [ NL, 17, NL, 1], [ 16, 18, 0, 2], [ 17, 19, 1, 3], [ 18, NL, 2, NL], [ NL, 21, NL, 5], [ 20, 22, 4, 6], [ 21, 23, 5, 7], [ 22, NL, 6, NL], [ NL, 25, NL, 9], [ 24, 26, 8, 10], [ 25, 27, 9, 11], [ 26, NL, 10, NL], [ NL, 29, NL, 13], [ 28, 30, 12, 14], [ 29, 31, 13, 15], [ 30, NL, 14, NL], [ NL, NL, NL, 17], [ NL, NL, 16, 18], [ NL, NL, 17, 19], [ NL, NL, 18, NL], [ NL, NL, NL, 21], [ NL, NL, 20, 22], [ NL, NL, 21, 23], [ NL, NL, 22, NL], ]; use Games::Checkers::DeclareConstant kingStep => [ [ 4, 9, 13, 18, 22, 27, 31, NL, NL, NL, NL, NL, NL], [ 4, 8, 5, 10, 14, 19, 23, NL, NL, NL, NL, NL, NL], [ 5, 9, 12, 16, 6, 11, 15, NL, NL, NL, NL, NL, NL], [ 6, 10, 13, 17, 20, 24, 7, NL, NL, NL, NL, NL, NL], [ 8, 9, 13, 18, 22, 27, 31, 0, 1, NL, NL, NL, NL], [ 9, 12, 16, 10, 14, 19, 23, 1, 2, NL, NL, NL, NL], [ 10, 13, 17, 20, 24, 11, 15, 2, 3, NL, NL, NL, NL], [ 11, 14, 18, 21, 25, 28, 3, NL, NL, NL, NL, NL, NL], [ 12, 17, 21, 26, 30, 4, 1, NL, NL, NL, NL, NL, NL], [ 12, 16, 13, 18, 22, 27, 31, 4, 0, 5, 2, NL, NL], [ 13, 17, 20, 24, 14, 19, 23, 5, 1, 6, 3, NL, NL], [ 14, 18, 21, 25, 28, 15, 6, 2, 7, NL, NL, NL, NL], [ 16, 17, 21, 26, 30, 8, 9, 5, 2, NL, NL, NL, NL], [ 17, 20, 24, 18, 22, 27, 31, 9, 4, 0, 10, 6, 3], [ 18, 21, 25, 28, 19, 23, 10, 5, 1, 11, 7, NL, NL], [ 19, 22, 26, 29, 11, 6, 2, NL, NL, NL, NL, NL, NL], [ 20, 25, 29, 12, 9, 5, 2, NL, NL, NL, NL, NL, NL], [ 20, 24, 21, 26, 30, 12, 8, 13, 10, 6, 3, NL, NL], [ 21, 25, 28, 22, 27, 31, 13, 9, 4, 0, 14, 11, 7], [ 22, 26, 29, 23, 14, 10, 5, 1, 15, NL, NL, NL, NL], [ 24, 25, 29, 16, 17, 13, 10, 6, 3, NL, NL, NL, NL], [ 25, 28, 26, 30, 17, 12, 8, 18, 14, 11, 7, NL, NL], [ 26, 29, 27, 31, 18, 13, 9, 4, 0, 19, 15, NL, NL], [ 27, 30, 19, 14, 10, 5, 1, NL, NL, NL, NL, NL, NL], [ 28, 20, 17, 13, 10, 6, 3, NL, NL, NL, NL, NL, NL], [ 28, 29, 20, 16, 21, 18, 14, 11, 7, NL, NL, NL, NL], [ 29, 30, 21, 17, 12, 8, 22, 19, 15, NL, NL, NL, NL], [ 30, 31, 22, 18, 13, 9, 4, 0, 23, NL, NL, NL, NL], [ 24, 25, 21, 18, 14, 11, 7, NL, NL, NL, NL, NL, NL], [ 25, 20, 16, 26, 22, 19, 15, NL, NL, NL, NL, NL, NL], [ 26, 21, 17, 12, 8, 27, 23, NL, NL, NL, NL, NL, NL], [ 27, 22, 18, 13, 9, 4, 0, NL, NL, NL, NL, NL, NL], ]; use Games::Checkers::DeclareConstant kingBeat => [ [ 9, 13, 18, 22, 27, 31, NL, NL, NL], [ 8, 10, 14, 19, 23, NL, NL, NL, NL], [ 9, 12, 16, 11, 15, NL, NL, NL, NL], [ 10, 13, 17, 20, 24, NL, NL, NL, NL], [ 13, 18, 22, 27, 31, NL, NL, NL, NL], [ 12, 16, 14, 19, 23, NL, NL, NL, NL], [ 13, 17, 20, 24, 15, NL, NL, NL, NL], [ 14, 18, 21, 25, 28, NL, NL, NL, NL], [ 17, 21, 26, 30, 1, NL, NL, NL, NL], [ 16, 18, 22, 27, 31, 0, 2, NL, NL], [ 17, 20, 24, 19, 23, 1, 3, NL, NL], [ 18, 21, 25, 28, 2, NL, NL, NL, NL], [ 21, 26, 30, 5, 2, NL, NL, NL, NL], [ 20, 24, 22, 27, 31, 4, 0, 6, 3], [ 21, 25, 28, 23, 5, 1, 7, NL, NL], [ 22, 26, 29, 6, 2, NL, NL, NL, NL], [ 25, 29, 9, 5, 2, NL, NL, NL, NL], [ 24, 26, 30, 8, 10, 6, 3, NL, NL], [ 25, 28, 27, 31, 9, 4, 0, 11, 7], [ 26, 29, 10, 5, 1, NL, NL, NL, NL], [ 29, 13, 10, 6, 3, NL, NL, NL, NL], [ 28, 30, 12, 8, 14, 11, 7, NL, NL], [ 29, 31, 13, 9, 4, 0, 15, NL, NL], [ 30, 14, 10, 5, 1, NL, NL, NL, NL], [ 17, 13, 10, 6, 3, NL, NL, NL, NL], [ 16, 18, 14, 11, 7, NL, NL, NL, NL], [ 17, 12, 8, 19, 15, NL, NL, NL, NL], [ 18, 13, 9, 4, 0, NL, NL, NL, NL], [ 21, 18, 14, 11, 7, NL, NL, NL, NL], [ 20, 16, 22, 19, 15, NL, NL, NL, NL], [ 21, 17, 12, 8, 23, NL, NL, NL, NL], [ 22, 18, 13, 9, 4, 0, NL, NL, NL], ]; 1;