=head1 NAME AnyEvent::Impl::Perl - Pure-Perl event loop and AnyEvent adaptor for itself =head1 SYNOPSIS use AnyEvent; # use AnyEvent::Impl::Perl; # this module gets loaded automatically as required # Explicit use: use AnyEvent::Impl::Perl; use AnyEvent; ... AnyEvent::Impl::Perl::loop; # run the event loop =head1 DESCRIPTION This module provides transparent support for AnyEvent in case no other event loop could be found or loaded. You don't have to do anything to make it work with AnyEvent except by possibly loading it before creating the first AnyEvent watcher. If you want to use this module instead of autoloading another event loop you can simply load it before creating the first watcher. As for performance, this module is on par with (and usually faster than) most select/poll-based C event modules such as Event or Glib (it does not even come close to EV, though), with respect to I/O watchers. Timers are handled less optimally, but for many common tasks, it's still on par with event loops written in C. This event loop has been optimised for the following use cases: =over 4 =item monotonic clock is available This module will use the POSIX monotonic clock option (if it can be detected at runtime) or the POSIX C function (if the resolution is at least 100Hz), in which case it will not suffer adversely from time jumps. If no monotonic clock is available, this module will not attempt to correct for time jumps in any way. The clock chosen will be reported if the environment variable C<$PERL_ANYEVENT_VERBOSE> is set to 8 or higher. =item any number of watchers on one fd Supporting a large number of watchers per fd is purely a dirty benchmark optimisation not relevant in practise. The more common case of having one watcher per fd/poll combo is special-cased, however, and therefore fast, too. =item relatively few active fds per C traditionally is fast), at the expense of the "dense activity case" where most of the fds are active (which suits C in general. =item lots of timer changes/iteration, or none at all This module sorts the timer list using perl's C, even though a total ordering is not required for timers. This sorting is expensive, but means sorting can be avoided unless the timer list has changed in a way that requires a new sort. This means that adding lots of timers is very efficient, as well as not changing the timers. Advancing timers (e.g. recreating a timeout watcher on activity) is also relatively efficient, for example, if you have a large number of timeout watchers that time out after 10 seconds, then the timer list will be sorted only once every 10 seconds. This should not have much of an impact unless you have hundreds or thousands of timers, though, or your timers have very small timeouts. =back =head1 FUNCTIONS The only user-visible function provided by this module is the C function: =over 4 =item AnyEvent::Impl::Perl::loop Run the event loop, usually the last thing done in the main program when you want to use the pure-perl backend. =back =cut package AnyEvent::Impl::Perl; use Scalar::Util qw(weaken); use AnyEvent (); BEGIN { AnyEvent::common_sense } use AnyEvent::Util (); our $VERSION = $AnyEvent::VERSION; our ($NOW, $MNOW); sub MAXWAIT() { 3600 } # never sleep for longer than this many seconds BEGIN { local $SIG{__DIE__}; my $time_hires = eval "use Time::HiRes (); 1"; my $clk_tck = eval "use POSIX (); POSIX::sysconf (POSIX::_SC_CLK_TCK ())"; my $round; # actual granularity if ($time_hires && eval "&Time::HiRes::clock_gettime (Time::HiRes::CLOCK_MONOTONIC ())") { warn "AnyEvent::Impl::Perl: using CLOCK_MONOTONIC as timebase.\n" if $AnyEvent::VERBOSE >= 8; *_update_clock = sub { $NOW = &Time::HiRes::time; $MNOW = Time::HiRes::clock_gettime (&Time::HiRes::CLOCK_MONOTONIC); }; } elsif (100 <= $clk_tck && $clk_tck <= 1000000 && eval { (POSIX::times ())[0] != -1 }) { # -1 is also a valid return value :/ warn "AnyEvent::Impl::Perl: using POSIX::times (monotonic) as timebase.\n" if $AnyEvent::VERBOSE >= 8; my $HZ1 = 1 / $clk_tck; my $last = (POSIX::times ())[0]; my $next; *_update_clock = sub { $NOW = time; # d'oh $next = (POSIX::times ())[0]; # we assume 32 bit signed on wrap but 64 bit will never wrap $last -= 4294967296 if $last > $next; # 0x100000000, but perl has probelsm with big hex constants $MNOW += ($next - $last) * $HZ1; $last = $next; }; $round = $HZ1; } elsif (eval "use Time::HiRes (); 1") { warn "AnyEvent::Impl::Perl: using Time::HiRes::time (non-monotonic) clock as timebase.\n" if $AnyEvent::VERBOSE >= 8; *_update_clock = sub { $NOW = $MNOW = &Time::HiRes::time; }; } else { die "FATAL: unable to find sub-second time source (is this really perl 5.8.0 or later?)"; } $round = 0.001 if $round < 0.001; # 1ms is enough for us $round -= $round * 1e-2; # 0.1 => 0.099 eval "sub ROUNDUP() { $round }"; } _update_clock; sub now { $NOW } sub now_update { _update_clock } # fds[0] is for read, fds[1] is for write watchers # fds[poll][V] is the bitmask for select # fds[poll][W][fd] contains a list of i/o watchers # an I/O watcher is a blessed arrayref containing [fh, poll(0/1), callback, queue-index] # the queue-index is simply the index in the [W] array, which is only used to improve # benchmark results in the synthetic "many watchers on one fd" benchmark. my @fds = ([], []); sub V() { 0 } sub W() { 1 } my $need_sort = 1e300; # when to re-sort timer list my @timer; # list of [ abs-timeout, Timer::[callback] ] my @idle; # list of idle callbacks # the pure perl mainloop sub one_event { _update_clock; # first sort timers if required (slow) if ($MNOW >= $need_sort) { $need_sort = 1e300; @timer = sort { $a->[0] <=> $b->[0] } @timer; } # handle all pending timers if (@timer && $timer[0][0] <= $MNOW) { do { my $timer = shift @timer; $timer->[1] && $timer->[1]($timer); } while @timer && $timer[0][0] <= $MNOW; } else { # poll for I/O events, we do not do this when there # were any pending timers to ensure that one_event returns # quickly when some timers have been handled my ($wait, @vec, $fds) = (@timer && $timer[0][0] < $need_sort ? $timer[0][0] : $need_sort) - $MNOW; $wait = $wait < MAXWAIT ? $wait + ROUNDUP : MAXWAIT; $wait = 0 if @idle; $fds = CORE::select $vec[0] = $fds[0][V], $vec[1] = $fds[1][V], AnyEvent::WIN32 ? $vec[2] = $fds[1][V] : undef, $wait; _update_clock; if ($fds) { # buggy microshit windows errornously sets exceptfds instead of writefds $vec[1] |= $vec[2] if AnyEvent::WIN32; # prefer write watchers, because they might reduce memory pressure. for (1, 0) { my $fds = $fds[$_]; # we parse the bitmask by first expanding it into # a string of bits for (unpack "b*", $vec[$_]) { # and then repeatedly matching a regex against it while (/1/g) { # and use the resulting string position as fd $_ && $_->[2]() for @{ $fds->[W][(pos) - 1] || [] }; } } } } elsif (AnyEvent::WIN32 && $! == AnyEvent::Util::WSAEINVAL) { # buggy microshit windoze asks us to route around it CORE::select undef, undef, undef, $wait if $wait; } elsif (!@timer || $timer[0][0] > $MNOW) { $$$_ && $$$_->() for @idle = grep $$$_, @idle; } } } sub loop { one_event while 1; } sub AE::io($$$) { my ($fd, $write, $cb) = @_; defined ($fd = fileno $fd) or $fd = $_[0]; my $self = bless [ $fd, $write, $cb, # q-idx ], "AnyEvent::Impl::Perl::io"; my $fds = $fds[$self->[1]]; # add watcher to fds structure my $q = $fds->[W][$fd] ||= []; (vec $fds->[V], $fd, 1) = 1; $self->[3] = @$q; push @$q, $self; weaken $q->[-1]; $self } sub io { my (undef, %arg) = @_; AE::io $arg{fh}, $arg{poll} eq "w", $arg{cb} } sub AnyEvent::Impl::Perl::io::DESTROY { my ($self) = @_; my $fds = $fds[$self->[1]]; # remove watcher from fds structure my $fd = $self->[0]; if (@{ $fds->[W][$fd] } == 1) { delete $fds->[W][$fd]; (vec $fds->[V], $fd, 1) = 0; } else { my $q = $fds->[W][$fd]; my $last = pop @$q; if ($last != $self) { weaken ($q->[$self->[3]] = $last); $last->[3] = $self->[3]; } } } sub AE::timer($$$) { my ($after, $interval, $cb) = @_; my $self; if ($interval) { $self = [$MNOW + $after , sub { $_[0][0] = $MNOW + $interval; push @timer, $_[0]; weaken $timer[-1]; $need_sort = $_[0][0] if $_[0][0] < $need_sort; &$cb; }]; } else { $self = [$MNOW + $after, $cb]; } push @timer, $self; weaken $timer[-1]; $need_sort = $self->[0] if $self->[0] < $need_sort; $self } sub timer { my (undef, %arg) = @_; AE::timer $arg{after}, $arg{interval}, $arg{cb} } sub idle { my (undef, %arg) = @_; push @idle, \\$arg{cb}; weaken ${$idle[-1]}; ${$idle[-1]} } 1; =head1 SEE ALSO L. =head1 AUTHOR Marc Lehmann http://home.schmorp.de/ =cut