package XS::Writer; use strict; use warnings; our $VERSION = 0.02; use File::Basename; use File::Path; use Carp; use Moose; use Moose::Autobox; { package StringWithWhitespace; use Moose::Role; sub strip_ws { $_[0] =~ s/^\s+//; $_[0] =~ s/\s+$//; $_[0]; } sub squeeze_ws { $_[0] =~ s/\s+/ /g; $_[0]; } } Moose::Autobox->mixin_additional_role("SCALAR", "StringWithWhitespace"); =head1 NAME XS::Writer - Module to write some XS for you =head1 SYNOPSIS # As part of your build process... use XS::Writer; my $writer = XS::Writer->new( package => 'Some::Employee', # defines the employee struct include => '#include "employee.h"', ); $writer->struct(<<'END'); typedef struct employee { char * name; double salary; int id; }; END # This will generate lib/Some/Employee_struct.xsi # and lib/Some/Employee_struct.h $writer->write_xs; # Then in lib/Some/Employee.xs #include "EXTERN.h" #include "perl.h" #include "XSUB.h" MODULE = Some::Employee PACKAGE = Some::Employee INCLUDE: Employee_struct.xsi ...any other XS you like... # You must add this to lib/Some/typemap TYPEMAP Some::Employee T_PTROBJ # And finally in lib/Some/Employee.pm package Some::Employee; our $VERSION = 1.23; use XSLoader; XSLoader::load __PACKAGE__, $VERSION; # And you will be able to do use Some::Employee; my $employee = Some::Employee->new; $employee->name("Yarrow Hock"); =head1 DESCRIPTION I went nuts trying to figure out how to map structs into perl. I finally figured it out and I never want anyone else to have to go through that. I also wanted the process to remain transparent, many of the XS writing modules are themselves almost as complicated as XS itself. This module helps you write XS by taking care of some of the rote things for you. Right now it just makes structs available as objects, writing a constructor and accessors. It's designed to be fairly transparent but you still need to understand some XS. The instructions are meant for Module::Build. Adapt as necessary for MakeMaker. =head1 Example See F in the source tree for an example. =head1 Stability It's not. I'm writing this to fit my own needs and it's likely to change as my knowledge of XS changes. Also the XS it generates probably isn't the best in the universe. Patches welcome. =head1 Methods =head3 new my $writer = XS::Writer->new( %args ); Setup a new writer. Arguments are... package (required) The package to write your XS into. xs_file (optional) Where to write the XS file. Defaults to lib/Your/Package_struct.xs include (optional) Any extra code to include =cut has 'package', is => 'rw', required => 1 ; has 'xs_type', is => 'rw', lazy => 1, default => sub { my $self = shift; my $type = $self->package; $type =~ s/::/__/g; return $type; } ; has 'xs_prefix', is => 'rw', lazy => 1, default => sub { my $self = shift; return $self->xs_type . "_"; } ; has 'xs_file', is => 'rw', lazy => 1, default => sub { my $self = shift; my $file = $self->package; $file =~ s{::}{/}g; return "lib/${file}_struct.xsi"; } ; has 'header_file', is => 'rw', lazy => 1, default => sub { my $self = shift; my $header_file = basename($self->xs_file); $header_file =~ s{\.xsi}{.h}; return $header_file; } ; has 'include', is => 'rw', default => '', ; has 'struct_type', is => 'rw' ; has 'struct_elements' => is => 'rw', isa => 'HashRef' ; has 'struct_constructor' => is => 'rw', lazy => 1, default => sub { my $self = shift; return "(malloc(sizeof(@{[ $self->struct_type ]})))"; }, ; has 'type_accessors' => is => 'rw', isa => 'HashRef', default => sub { {} }, ; sub new { my $class = shift; my $self = $class->SUPER::new(@_); $self->type_accessor(int => <<'END'); $type $accessor( $class self, ... ) CODE: if( items > 1 ) self->$key = SvIV(ST(1)); RETVAL = self->$key; OUTPUT: RETVAL END $self->type_accessor("char *" => <<'END'); $type $accessor( $class self, ... ) CODE: if( items > 1 ) self->$key = SvPV_nolen(ST(1)); RETVAL = self->$key; OUTPUT: RETVAL END $self->type_accessor(double => <<'END'); $type $accessor( $class self, ... ) CODE: if( items > 1 ) self->$key = SvNV(ST(1)); RETVAL = self->$key; OUTPUT: RETVAL END return $self; } =head3 struct $writer->struct($typedef); The typedef for the struct you'd like to write a class around. The C parser isn't too sophisticated. =cut sub struct { my $self = shift; my $typedef = shift; # Cleanup $typedef =~ s{/\* .* \*/}{}g; # strip C comments $typedef =~ s{//.*}{}g; # strip C++ comments $typedef->strip_ws; $typedef =~ s/^typedef\s+//; # optional "typedef" $typedef =~ s/^struct\s+(\w+)//; # struct type my $type = $1; croak "Can't figure out the type" unless $type; # Get the braces out of the way. $typedef =~ s/.*?{\s+//; $typedef =~ s/\s+}.*?//; # All we should have left is "type key;" my %elements = map { /^(.*?)\s*(\w+)$/ ? ($2 => $1) : (); } map { $_->strip_ws; $_->squeeze_ws } split /;/, $typedef; croak "Didn't see any elements in $type" unless keys %elements; $self->struct_type($type); $self->struct_elements(\%elements); } =head3 type_accessor $writer->type_accessor($type, $xs); XS::Writer will deal with simple types, but you will have to supply code for anything beyond that. Here's an example for an accessor to elements with the 'double' type. $writer->type_accessor('double', <<'END_XS'); $type $accessor( $class self, ... ) CODE: if( items > 1 ) /* setting */ self->$key = SvNV(ST(1)); RETVAL = self->$key; OUTPUT: RETVAL END_XS Variables should be used in place of hard coding. $type same as the $type you gave $accessor name of the accessor function $class type of the struct $key the element on the struct being accessed =cut sub type_accessor { my $self = shift; my($type, $xs) = @_; my $package = $self->package; $xs =~ s{\$type} {$type}g; $xs =~ s{\$class}{$package}g; $self->type_accessors->{$type} = $xs; } =head3 make_xs my $xs = $self->make_xs; Generates the XS code. =cut sub make_xs_header { my $self = shift; my $xs = <header_file ]}" MODULE = @{[ $self->package ]} PACKAGE = @{[ $self->package ]} PREFIX = @{[ $self->xs_prefix ]} @{[ $self->package ]} @{[ $self->xs_type ]}_new( char* CLASS ) CODE: RETVAL = (@{[ $self->struct_constructor ]}); if( RETVAL == NULL ) { warn( "unable to create new @{[ $self->package ]}" ); } OUTPUT: RETVAL void @{[ $self->xs_type ]}_free( @{[ $self->package ]} self ) CODE: free(self); END return $xs; } sub make_xs_accessors { my $self = shift; my $xs = ''; my $elements = $self->struct_elements; my $accessors = $self->type_accessors; my $xs_type = $self->xs_type; for my $key (sort { lc $a cmp lc $b } keys %$elements) { my $type = $elements->{$key}; my $accessor = $accessors->{$type} or croak "No accessor for type $type"; $accessor =~ s/\$accessor/${xs_type}_${key}/g; $accessor =~ s/\$key/$key/g; $xs .= $accessor; $xs .= "\n\n"; } return $xs; } sub make_xs { my $self = shift; return $self->make_xs_header . "\n\n" . $self->make_xs_accessors; } =head3 write_xs $writer->write_xs; Writes the XS to $writer->xs_file. =cut sub write_xs { my $self = shift; $self->write_xs_file; $self->write_header; } sub write_xs_file { my $self = shift; my $fh = $self->open_file(">", $self->xs_file); print $fh $self->make_xs; } sub write_header { my $self = shift; my $fh = $self->open_file(">", $self->header_file); print $fh <<"END"; /* Generated by XS::Writer $XS::Writer::VERSION */ @{[ $self->include ]} typedef @{[ $self->struct_type ]} * @{[ $self->xs_type ]}; END } sub open_file { my $self = shift; my($mode, $file) = @_; my $dir = dirname($file); mkpath $dir unless -d $dir; open my $fh, $mode, $file or die "Can't write to $file: $!"; return $fh; } =head1 AUTHOR Michael G Schwern Eschwern@pobox.comE =head1 LICENSE Copyright 2008 by Michael G Schwern Eschwern@pobox.comE. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. See F =head1 THANKS Thanks to... Tom Heady for answering my cry for XS help and showing me how to do struct accessors. Simon Cozens for "Embedding and Extending Perl" =head1 SEE ALSO L, L, L =cut 1;