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Related Module Notes
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Reasons this module doesn't make use of the Games::BlackJack module (yet, at least):

  - I didn't like the way their card and deck representations worked. Mine (in deck.pm) uses one scalar value per card,
    Games::BlackJack uses an array reference. Mine can be printed without any more preprocessing than a join, theirs
    requires a loop or subroutine to interpret the cards.. We both supply utility
    functions to minimize the necessity for accessing the cards directly in any case, but when you have to do so, 
    I believe my way is better. I prefer to offload as much effort as possible from my users.
  - Maybe a bit of NIH syndrome..
  - I wasn't aware Games::Blackjack existed until after I already had a working deck.pm, and was happy with it's API.
  - I haven't had time to try to integrate it, and I'm not sure I'm willing to give up my deck representation. But I do plan to use what's useful in the long run.
  
Reasons this module doesn't make use of the Games::Cards module:
  - I didn't know of it in time. It looks useful, I may want to integrate it later.