package Reflex::Role::Connecting; { $Reflex::Role::Connecting::VERSION = '0.098'; } # vim: ts=2 sw=2 noexpandtab use Reflex::Role; use Errno qw(EWOULDBLOCK EINPROGRESS); use Socket qw(SOL_SOCKET SO_ERROR inet_aton pack_sockaddr_in); use Reflex::Event::Error; use Reflex::Event::Socket; attribute_parameter att_address => "address"; attribute_parameter att_port => "port"; attribute_parameter att_socket => "socket"; callback_parameter cb_error => qw( on att_socket error ); callback_parameter cb_success => qw( on att_socket success ); role { my $p = shift; my $att_address = $p->att_address(); my $att_port = $p->att_port(); my $att_socket = $p->att_socket(); my $cb_error = $p->cb_error(); my $cb_success = $p->cb_success(); requires $att_address, $att_port, $att_socket, $cb_error, $cb_success; my $internal_writable = "on_${att_socket}_writable"; my $internal_stop = "stop_${att_socket}_writable"; # Work around a Moose edge case. sub BUILD {} after BUILD => sub { my ($self, $args) = @_; # TODO - Needs to be a lot more robust. See # POE::Wheel::SocketFactory for platform issues. # # TODO - Verify this makes the connect() non-blocking. Need to # make the socket non-blocking if we connect() first. # Create a handle if we need to. unless ($self->$att_socket()) { $self->$att_socket(IO::Socket::INET->new(Proto => 'tcp')); } my $att_handle = $self->$att_socket(); my $packed_address; if ($att_handle->isa("IO::Socket::INET")) { # TODO - Need a non-bollocking resolver. my $inet_address = inet_aton($self->$att_address()); $packed_address = pack_sockaddr_in( $self->$att_port(), $inet_address ); } else { die "unknown socket class: ", ref($att_handle); } # TODO - Make sure we're in the right session. my $method_start = "start_${att_socket}_writable"; $self->$method_start(); # Begin connecting. unless (connect($att_handle, $packed_address)) { if ($! and ($! != EINPROGRESS) and ($! != EWOULDBLOCK)) { $self->$cb_error( Reflex::Event::Error->new( _emitters => [ $self ], number => ($!+0), string => "$!", function => "connect", ) ); $self->$internal_stop(); return; } } }; method $internal_writable => sub { my ($self, $socket) = @_; # Not watching anymore. $self->$internal_stop(); # Throw a failure if the connection failed. $! = unpack('i', getsockopt($socket->handle(), SOL_SOCKET, SO_ERROR)); if ($!) { $self->$cb_error( Reflex::Event::Error->new( _emitters => [ $self ], number => ($!+0), string => "$!", function => "connect", ) ); return; } $self->$cb_success( Reflex::Event::Socket->new( _emitters => [ $self ], handle => $socket->handle(), ) ); return; }; with 'Reflex::Role::Writable' => { att_handle => $att_socket, }; }; 1; =pod =for :stopwords Rocco Caputo =encoding UTF-8 =head1 NAME Reflex::Role::Connecting - add non-blocking client connecting to a class =head1 VERSION This document describes version 0.098, released on June 05, 2012. =head1 SYNOPSIS package Reflex::Connector; use Moose; extends 'Reflex::Base'; has socket => ( is => 'rw', isa => 'FileHandle', ); has port => ( is => 'ro', isa => 'Int', ); has address => ( is => 'ro', isa => 'Str', default => '127.0.0.1', ); TODO - Changed. with 'Reflex::Role::Connecting' => { connector => 'socket', # Default! address => 'address', # Default! port => 'port', # Default! cb_success => 'on_connection', cb_error => 'on_error', }; 1; =head1 DESCRIPTION Reflex::Role::Connecting is a Moose parameterized role that adds non-blocking connect() behaviors to classes. See Reflex::Connector if you prefer runtime composition with objects, or if Moose syntax just gives you the willies. =head2 Required Role Parameters None. =head2 Optional Parameters =head3 address C
defines the attribute that will contain the address to which the class will connect. The address() attribute will be used if the class doesn't override the name. The default address will be the IPv4 localhost, "127.0.0.1". =head3 port C defines the attribute that will contain the port to which this role will connect. By default, the role will use the port() attribute. There is no default port() value. =head3 socket The C parameter must contain the name of an attribute that contains the connecting socket handle. "socket" will be used if a name isn't provided. A C must be provided if two or more client connections will be created from the same class, otherwise they will both attempt to use the same "socket". Reflex::Role::Connecting will create a plain TCP socket if C's attribute is empty at connecting time. A class may build its own socket, if it needs to set special options. The role will generate additional methods and callbacks that are named after C. For example, if C contains XYZ, then the default error callback will be on_XYZ_error(). =head3 cb_success C overrides the default name for the class's successful connection handler method. This handler will be called whenever a client connection is successfully connected. The default method name is "on_${socket}_success", where $socket is the name of the socket attribute. The role defines a default "on_${socket}_success" callback that emits an event with the callback's parameters. The default event is the C name followed by "_success", as in "XYZ_success". The role's C parameter changes the name of the success event to be emitted. All callback methods receive two parameters: $self and an anonymous hash containing information specific to the callback. In C's case, the anonymous hash contains one value: the socket that has just established a connection. =head3 cb_error C names the $self method that will be called whenever connect() encounters an error. By default, this method will be the catenation of "on_", the C name, and "_error". As in on_XYZ_error(), if the socket attribute is named "XYZ". The role defines a default callback that will emit an event with cb_error()'s parameters. The default event is the C name followed by "_error". For example, "XYZ_error". The role's C parameter changes the event to be emitted. C callbacks receive two parameters, $self and an anonymous hashref of named values specific to the callback. Reflex error callbacks include three standard values. C contains a single word description of the function that failed. C contains the numeric value of C<$!> at the time of failure. C holds the stringified version of C<$!>. Values of C<$!> are passed as parameters since the global variable may change before the callback can be invoked. When overriding this callback, please be sure to call stopped(), which is provided by Reflex::Role::Collectible. Calling stopped() is vital for collectible objects to be released from memory when managed by Reflex::Collection. =head1 EXAMPLES TODO - I'm sure there are some. =head1 SEE ALSO Please see those modules/websites for more information related to this module. =over 4 =item * L =item * L =item * L =item * L =item * L =item * L =item * L =item * L =item * L =item * L =item * L =item * L =item * L =item * L =back =head1 BUGS AND LIMITATIONS You can make new bug reports, and view existing ones, through the web interface at L. =head1 AUTHOR Rocco Caputo =head1 COPYRIGHT AND LICENSE This software is copyright (c) 2012 by Rocco Caputo. This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself. =head1 AVAILABILITY The latest version of this module is available from the Comprehensive Perl Archive Network (CPAN). Visit L to find a CPAN site near you, or see L. =head1 DISCLAIMER OF WARRANTY BECAUSE THIS SOFTWARE IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE SOFTWARE, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE SOFTWARE "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE SOFTWARE IS WITH YOU. SHOULD THE SOFTWARE PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR, OR CORRECTION. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE SOFTWARE AS PERMITTED BY THE ABOVE LICENCE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE SOFTWARE (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE SOFTWARE TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. =cut __END__