############################################################################## # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Library General Public # License as published by the Free Software Foundation; either # version 2 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Library General Public License for more details. # # You should have received a copy of the GNU Library General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., 59 Temple Place - Suite 330, # Boston, MA 02111-1307, USA. # # Jabber # Copyright (C) 1998-1999 The Jabber Team http://jabber.org/ # ############################################################################## package Net::Jabber::Component; =head1 NAME Net::Jabber::Component - Jabber Component Library =head1 SYNOPSIS Net::Jabber::Component is a module that provides a developer easy access to developing server components in the Jabber Instant Messaging protocol. =head1 DESCRIPTION Component.pm seeks to provide enough high level APIs and automation of the low level APIs that writing a Jabber Component in Perl is trivial. For those that wish to work with the low level you can do that too, but those functions are covered in the documentation for each module. Net::Jabber::Component provides functions to connect to a Jabber server, login, send and receive messages, set personal information, create a new user account, manage the roster, and disconnect. You can use all or none of the functions, there is no requirement. For more information on how the details for how Net::Jabber is written please see the help for Net::Jabber itself. For a full list of high level functions available please see Net::Jabber::Protocol. =head2 Basic Functions use Net::Jabber qw(Component); $Con = new Net::Jabber::Component(); $Con->Connect(hostname=>"jabber.org", secret=>"foo"); or $Con->Connect(connectiontype=>"exec"); if ($Con->Connected()) { print "We are connected to the server...\n"; } $status = $Con->Process(); $status = $Con->Process(5); # # For the list of available function see Net::Jabber::Protocol. # $Con->Disconnect(); =head1 METHODS =head2 Basic Functions new(debuglevel=>0|1|2, - creates the Component object. debugfile debugfile=>string, should be set to the path for the debug debugtime=>0|1) log to be written. If set to "stdout" then the debug will go there. debuglevel controls the amount of debug. For more information about the valid setting for debuglevel, debugfile, and debugtime see Net::Jabber::Debug. Connect(hostname=>string, - opens a connection to the server port=>integer, based on the value of connectiontype. secret=>string, The two valid setings are: componentname=>string, accept - TCP/IP remote connection connectiontype=>string) (default) exec - STDIN/OUT local connection If accept then it connects to the server listed in the hostname value, on the port listed. The defaults for the two are localhost and 5222. The secret is the password needed to attach the hostname, and the componentname is the name that server and clients will know the component by (both used for security purposes). If exec then the module reads from STDIN and writes to STDOUT. The server will start the script at run time and will restart the script if it exits or dies. No secret is needed since this configuration is specified by the server admin and so it is assumed that they trust your script. Process(integer) - takes the timeout period as an argument. If no timeout is listed then the function blocks until a packet is received. Otherwise it waits that number of seconds and then exits so your program can continue doing useful things. NOTE: This is important for GUIs. You need to leave time to process GUI commands even if you are waiting for packets. The following are the possible return values, and what they mean: 1 - Status ok, data received. 0 - Status ok, no data received. undef - Status not ok, stop processing. IMPORTANT: You need to check the output of every Process. If you get an undef then the connection died and you should behave accordingly. Execute(hostname=>string, - Generic inner loop to handle port=>int, connecting to the server, calling secret=>string, Process, and reconnecting if the componentname=>string, connection is lost. There are four connectiontype=>string, callbacks available that are called connectattempts=>int, at various places in the loop. connectsleep=>int) onconnect - when the component connects to the server. onprocess - this is the most inner loop and so gets called the most. Be very very careful what you put here since it can *DRASTICALLY* affect performance. ondisconnect - when the connection is lost. onexit - when the function gives up trying to connect and exits. The arguments are passed straight on to the Connect function, except for connectattempts and connectsleep. connectattempts is the number of time that the Component should try to connect before giving up. -1 means try forever. The default is -1. connectsleep is the number of seconds to sleep between each connection attempt. Disconnect() - closes the connection to the server. Connected() - returns 1 if the Component is connected to the server, and 0 if not. =head1 AUTHOR By Ryan Eatmon in May of 2000 for http://jabber.org. =head1 COPYRIGHT This module is free software; you can redistribute it and/or modify it under the same terms as Perl itself. =cut use strict; use Carp; use base qw( Net::Jabber::Protocol ); use vars qw( $VERSION ); $VERSION = "1.29"; use Net::Jabber::Data; ($Net::Jabber::Data::VERSION < $VERSION) && die("Net::Jabber::Data $VERSION required--this is only version $Net::Jabber::Data::VERSION"); use Net::Jabber::XDB; ($Net::Jabber::XDB::VERSION < $VERSION) && die("Net::Jabber::XDB $VERSION required--this is only version $Net::Jabber::XDB::VERSION"); #use Net::Jabber::Log; #($Net::Jabber::Log::VERSION < $VERSION) && # die("Net::Jabber::Log $VERSION required--this is only version $Net::Jabber::Log::VERSION"); use Net::Jabber::Key; ($Net::Jabber::Key::VERSION < $VERSION) && die("Net::Jabber::Key $VERSION required--this is only version $Net::Jabber::Key::VERSION"); sub new { srand( time() ^ ($$ + ($$ << 15))); my $proto = shift; my $self = { }; my %args; while($#_ >= 0) { $args{ lc(pop(@_)) } = pop(@_); } bless($self, $proto); $self->{DEBUG} = new Net::Jabber::Debug(level=>exists($args{debuglevel}) ? $args{debuglevel} : -1, file=>exists($args{debugfile}) ? $args{debugfile} : "stdout", time=>exists($args{debugtime}) ? $args{debugtime} : 0, setdefault=>1, header=>"NJ::Component" ); $self->{SERVER} = {hostname => "localhost", port => 5269, componentname => ""}; $self->{CONNECTED} = 0; $self->{STREAM} = new XML::Stream(style=>"node", debugfh=>$self->{DEBUG}->GetHandle(), debuglevel=>$self->{DEBUG}->GetLevel(), debugtime=>$self->{DEBUG}->GetTime()); $self->{VERSION} = $VERSION; $self->{LIST}->{currentID} = 0; $self->callbackInit(); return $self; } ########################################################################### # # Connect - Takes a has and opens the connection to the specified server. # Registers CallBack as the main callback for all packets from # the server. # # NOTE: Need to add some error handling if the connection is # not made because the server hostname is wrong or whatnot. # ########################################################################### sub Connect { my $self = shift; my %args; while($#_ >= 0) { $args{ lc pop(@_) } = pop(@_); } $args{connectiontype} = "accept" unless exists($args{connectiontype}); $self->{CONNECTIONTYPE} = $args{connectiontype}; $self->{DEBUG}->Log1("Connect: type($self->{CONNECTIONTYPE})"); if (($args{connectiontype} eq "exec") || ($args{connectiontype} eq "stdinout")) { if (!($self->{SESSION} = $self->{STREAM}-> Connect(connectiontype=>"stdinout", namespace=>"jabber:component:exec", timeout=>10, ))) { $self->SetErrorCode($self->{STREAM}->GetErrorCode()); return; } } if (($args{connectiontype} eq "accept") || ($args{connectiontype} eq "tcpip")) { $self->{DEBUG}->Log1("Connect: hostname($args{hostname}) secret($args{secret}) componentname($args{componentname})"); if (!exists($args{hostname})) { $self->SetErrorCode("No hostname specified."); return; } if (!exists($args{secret})) { $self->SetErrorCode("No secret specified."); return; } if (!exists($args{componentname})) { $self->SetErrorCode("No component specified."); return; } $self->{SERVER}->{hostname} = delete($args{hostname}); $self->{SERVER}->{port} = delete($args{port}) if exists($args{port}); if (!($self->{SESSION} = $self->{STREAM}-> Connect(hostname=>$self->{SERVER}->{hostname}, port=>$self->{SERVER}->{port}, to=>$args{componentname}, namespace=>"jabber:component:accept", (defined($args{myhostname}) ? (myhostname=>$args{myhostname}) : () ), timeout=>10 ))) { $self->SetErrorCode($self->{STREAM}->GetErrorCode()); return; } } $self->{DEBUG}->Log1("Connect: connection made"); if (($args{connectiontype} eq "accept") || ($args{connectiontype} eq "tcpip")) { $self->Send("".Digest::SHA1::sha1_hex($self->{SESSION}->{id}.$args{secret}).""); my $handshake = $self->Process(); if (!defined($handshake) || ($$handshake[0] eq "") || (&XML::Stream::GetXMLData("value",$$handshake[0],"","") ne "")) { $self->SetErrorCode("Bad handshake."); return; } } $self->{STREAM}->SetCallBacks(node=>sub{ $self->CallBack(@_) }); $self->{CONNECTED} = 1; return 1; } ############################################################################### # # Process - If a timeout value is specified then the function will wait # that long before returning. This is useful for apps that # need to handle other processing while still waiting for # packets. If no timeout is listed then the function waits # until a packet is returned. Either way the function exits # as soon as a packet is returned. # ############################################################################### sub Process { my $self = shift; my ($timeout) = @_; my %status; if (exists($self->{PROCESSERROR}) && ($self->{PROCESSERROR} == 1)) { croak("There was an error in the last call to Process that you did not check for and\nhandle. You should always check the output of the Process call. If it was\nundef then there was a fatal error that you need to check. There is an error\nin your program"); } $self->{DEBUG}->Log1("Process: timeout($timeout)") if defined($timeout); if (!defined($timeout) || ($timeout eq "")) { while(1) { %status = $self->{STREAM}->Process(); $self->{DEBUG}->Log1("Process: status($status{$self->{SESSION}->{id}})"); last if ($status{$self->{SESSION}->{id}} != 0); select(undef,undef,undef,.25); } $self->{DEBUG}->Log1("Process: return($status{$self->{SESSION}->{id}})"); if ($status{$self->{SESSION}->{id}} == -1) { $self->{PROCESSERROR} = 1; return; } else { return $status{$self->{SESSION}->{id}}; } } else { %status = $self->{STREAM}->Process($timeout); if ($status{$self->{SESSION}->{id}} == -1) { $self->{PROCESSERROR} = 1; return; } else { return $status{$self->{SESSION}->{id}}; } } } ########################################################################### # # Disconnect - Sends the string to close the connection cleanly. # ########################################################################### sub Disconnect { my $self = shift; $self->{STREAM}->Disconnect($self->{SESSION}->{id}) if ($self->{CONNECTED} == 1); $self->{STREAM}->SetCallBacks(node=>undef); $self->{CONNECTED} = 0; $self->{DEBUG}->Log1("Disconnect: bye bye"); } ########################################################################### # # Connected - returns 1 if the Component is connected to the server, 0 # otherwise. # ########################################################################### sub Connected { my $self = shift; $self->{DEBUG}->Log1("Connected: ($self->{CONNECTED})"); return $self->{CONNECTED}; } ########################################################################### # # Execute - generic inner loop to listen for incoming messages, stay # connected to the server, and do all the right things. It # calls a couple of callbacks for the user to put hooks into # place if they choose to. # ########################################################################### sub Execute { my $self = shift; my %args; while($#_ >= 0) { $args{ lc pop(@_) } = pop(@_); } $args{connectiontype} = "accept" unless exists($args{connectiontype}); $args{connectattempts} = -1 unless exists($args{connectattempts}); $args{connectsleep} = 5 unless exists($args{connectsleep}); $self->{DEBUG}->Log1("Execute: begin"); my $connectAttempt = $args{connectattempts}; while(($connectAttempt == -1) || ($connectAttempt > 0)) { $self->{DEBUG}->Log1("Execute: Attempt to connect ($connectAttempt)"); my $status; if ($args{connectiontype} eq "accept") { $status = $self->Connect(hostname=>$args{hostname}, port=>$args{port}, secret=>$args{secret}, connectiontype=>$args{connectiontype}, componentname=>$args{componentname}); } if ($args{connectiontype} eq "exec") { $status = $self->Connect(connectiontype=>"exec"); } if (!(defined($status))) { $self->{DEBUG}->Log1("Execute: Jabber server is not answering. (".$self->GetErrorCode().")"); $self->{CONNECTED} = 0; $connectAttempt-- unless ($connectAttempt == -1); sleep($args{connectsleep}); next; } $self->{DEBUG}->Log1("Execute: Connected..."); &{$self->{CB}->{onconnect}}() if exists($self->{CB}->{onconnect}); while($self->Connected()) { while(defined($status = $self->Process($args{processtimeout}))) { &{$self->{CB}->{onprocess}}() if exists($self->{CB}->{onprocess}); } if (!defined($status)) { $self->Disconnect(); $self->{DEBUG}->Log1("Execute: Connection to server lost..."); &{$self->{CB}->{ondisconnect}}() if exists($self->{CB}->{ondisconnect}); $connectAttempt = $args{connectattempts}; next; } } } $self->{DEBUG}->Log1("Execute: end"); &{$self->{CB}->{onexit}}() if exists($self->{CB}->{onexit}); } 1;