#!/usr/bin/perl -w
# Before `make install' is performed this script should be runnable with
# `make test'. After `make install' it should work as `perl Games-Go-Dg2Tk.t'
#########################
use strict;
use IO::File;
use Test::More;
eval { require Tk };
if ($@) {
plan(skip_all => "Tk not installed: $@");
}
eval { require Tk::Canvas };
if ($@) {
plan(skip_all => "Canvas not found: $@");
}
plan (tests => 6);
use_ok('Games::Go::Dg2Tk');
use_ok('Games::Go::Diagram');
#########################
# Insert your test code below, the Test::More module is use()ed here so read
# its man page ( perldoc Test::More ) for help writing this test script.
my $diagram;
eval { $diagram = Games::Go::Diagram->new(
hoshi => ['ba', 'cd'],
black => ['ab'],
white => ['dd', 'cd'],
callback => \&conflictCallback,
enable_overstones => 1,
overstone_eq_mark => 1); };
die "Can't create diagram: $@" if $@;
my $dg2tk;
##
## create dg2tk object:
##
SKIP: {
eval { $dg2tk = Games::Go::Dg2Tk->new(
doubleDigits => 0,
coords => 1, ); };
skip ("$@ (no X server?)", 4) if ($@ =~ m/couldn't connect to display/);
is( $@, '', 'new Dg2Tk object' );
isa_ok( $dg2tk, 'Games::Go::Dg2Tk', ' dg2tk is the right class' );
$dg2tk->configure(boardSizeX => 5,
boardSizeY => 5,
bg => '#d2b48c');
$dg2tk->convertDiagram($diagram);
$dg2tk->{mw}->update;
$dg2tk->{mw}->after(500);
eval {$dg2tk->comment(' comment')};
is( $@, '', 'added comment' );
$dg2tk->comment(' and more comment');
is( $@, '', 'raw print' );
$dg2tk->{mw}->update;
$dg2tk->{mw}->after(500);
$dg2tk->{mw}->destroy;
}
##
## end of tests
##
__END__