#include "include/FLTK_pm.h"
MODULE = FLTK::IntInput PACKAGE = FLTK::IntInput
#ifndef DISABLE_INTINPUT
#ifdef NORMAL // from perl, probably
#define PERL_NORMAL NORMAL
#undef NORMAL
#endif // ifdef NORMAL
#include <fltk/IntInput.h>
#ifdef PERL_NORMAL // Undo our workaround
#define NORMAL PERL_NORMAL
#endif // ifdef PERL_NORMAL
#include "include/RectangleSubclass.h"
fltk::IntInput *
fltk::IntInput::new( int x, int y, int w, int h, const char * label = 0 )
CODE:
RETVAL = new RectangleSubclass<fltk::IntInput>(CLASS,x,y,w,h,label);
OUTPUT:
RETVAL
#endif // ifndef DISABLE_INTINPUT
BOOT:
isa("FLTK::IntInput", "FLTK::FloatInput");