#include "include/FLTK_pm.h"
MODULE = FLTK::PixelType PACKAGE = FLTK::PixelType
#ifndef DISABLE_PIXELTYPE
#include <fltk/PixelType.h>
fltk::PixelType
MASK( )
CODE:
switch ( ix ) {
case 0: RETVAL = fltk::MASK; break;
case 1: RETVAL = fltk::MONO; break;
case 2: RETVAL = fltk::RGBx; break;
case 3: RETVAL = fltk::RGB; break;
case 4: RETVAL = fltk::RGBA; break;
case 5: RETVAL = fltk::RGB32; break;
case 6: RETVAL = fltk::ARGB32; break;
case 7: RETVAL = fltk::RGBM; break;
case 8: RETVAL = fltk::MRGB32; break;
}
OUTPUT: RETVAL
ALIAS:
MONO = 1
RGBx = 2
RGB = 3
RGBA = 4
RGB32 = 5
ARGB32 = 6
RGBM = 7
MRGB32 = 8
int
depth( fltk::PixelType type )
#endif // ifndef DISABLE_PIXELTYPE
BOOT:
export_tag("depth", "pixeltype");