package Queue::Q::ReliableFIFO::Redis; use strict; use warnings; use Carp qw(croak cluck); use parent 'Queue::Q::ReliableFIFO'; use Queue::Q::ReliableFIFO::Item; use Queue::Q::ReliableFIFO::Lua; use Redis; use Data::Dumper; use Class::XSAccessor { getters => [qw( server port db queue_name busy_expiry_time claim_wait_timeout requeue_limit redis_conn redis_options _main_queue _busy_queue _failed_queue _time_queue _script_cache )], setters => { set_requeue_limit => 'requeue_limit', set_busy_expiry_time => 'busy_expiry_time', set_claim_wait_timeout => 'claim_wait_timeout', } }; my %queue_type = map { $_ => undef } (qw(main busy failed time)); my %allowed_new_params = map { $_ => undef } (qw( server port db queue_name busy_expiry_time claim_wait_timeout requeue_limit redis_conn redis_options)); my %required_new_params = map { $_ => undef } (qw(server port queue_name)); sub new { my ($class, %params) = @_; for (keys %required_new_params) { croak("Need '$_' parameter") if not exists $params{$_}; } for (keys %params) { croak("Unknown parameter $_") if not exists $allowed_new_params{$_}; } my $self = bless({ requeue_limit => 5, busy_expiry_time => 30, claim_wait_timeout => 1, db => 0, %params } => $class); $self->{"_$_" . '_queue'} = $params{queue_name} . "_$_" for (keys %queue_type); $self->{redis_options} ||= { reconnect => 60 }; # auto reconnect $self->{redis_conn} ||= Redis->new( %{$self->{redis_options}}, encoding => undef, # force undef for binary data server => join(":", $self->server, $self->port), ); $self->redis_conn->select($self->db) if $self->db; $self->{_lua} = Queue::Q::ReliableFIFO::Lua->new(redis_conn => $self->redis_conn); return $self; } sub enqueue_item { my $self = shift; return if not @_; return $self->redis_conn->lpush( $self->_main_queue, map { Queue::Q::ReliableFIFO::Item->new(data => $_)->_serialized } @_ ); } sub claim_item { my ($self, $n) = @_; $n ||= 1; my $timeout = $self->claim_wait_timeout; if ($n == 1) { # rpoplpush gives higher throughput than the blocking version # (i.e. brpoplpush). So use the blocked version only when we # need to wait. my $v = $self->redis_conn->rpoplpush($self->_main_queue, $self->_busy_queue) || $self->redis_conn->brpoplpush( $self->_main_queue, $self->_busy_queue, $timeout); return if !$v; my $item; eval { ($item) = Queue::Q::ReliableFIFO::Item->new(_serialized => $v);}; return $item; } else { my $conn = $self->redis_conn; my $qn = $self->_main_queue; my $bq = $self->_busy_queue; my @items; my $serial; eval { $conn->rpoplpush($qn, $bq, sub { if (defined $_[0]) { push @items, Queue::Q::ReliableFIFO::Item->new(_serialized => $_[0]) } }) for 1..$n; $conn->wait_all_responses; if (@items == 0) { # list seems empty, use the blocking version $serial = $conn->brpoplpush($qn, $bq, $timeout); if (defined $serial) { push(@items, Queue::Q::ReliableFIFO::Item->new(_serialized => $serial)); undef $serial; $conn->rpoplpush($qn, $bq, sub { if (defined $_[0]) { push @items, Queue::Q::ReliableFIFO::Item->new( _serialized => $_[0]); } }) for 1 .. ($n-1); $conn->wait_all_responses; } } 1; } or do { return @items; # return with whatever we have... }; return @items; } } sub mark_item_as_done { my $self = shift; if (@_ == 1) { return $self->redis_conn->lrem( $self->_busy_queue, 1, $_[0]->_serialized); } else { my $conn = $self->redis_conn; my $count = 0; $conn->lrem( $self->_busy_queue, 1, $_->_serialized, sub { $count += $_[0] }) for @_; $conn->wait_all_responses; return $count; } } sub unclaim { my $self = shift; return $self->__requeue_busy(1, undef, @_); } sub requeue_busy { my $self = shift; return $self->__requeue_busy(0, undef, @_); } sub requeue_busy_error { my $self = shift; my $error= shift; return $self->__requeue_busy(0, $error, @_); } sub __requeue_busy { my $self = shift; my $place = shift; # 0: producer side, 1: consumer side my $error = shift; # error message my $n = 0; eval { $n += $self->{_lua}->call( 'requeue_busy', 1, $self->queue_name, $_->_serialized, $self->requeue_limit, $place, $error ) for @_; 1; } or do { cluck("lua call went wrong! $@"); }; return $n; } sub requeue_failed_items { my $self = shift; my $limit = shift || 0; my $count = 0; return $self->{_lua}->call( 'requeue_failed', 1, $self->queue_name, $count); } sub flush_queue { my $self = shift; my $conn = $self->redis_conn; $conn->multi; $conn->del($_) for ($self->_main_queue, $self->_busy_queue, $self->_failed_queue, $self->_time_queue); $conn->exec; return; } sub queue_length { my ($self, $type) = @_; $type ||= 'main'; my $qn = $self->queue_name . "_$type"; croak("Unknown queue type $type") if ! exists $queue_type{$type}; my ($len) = $self->redis_conn->llen($qn); return $len; } my %valid_options = map { $_ => 1 } (qw(Chunk DieOnError)); my %valid_error_actions = map { $_ => 1 } (qw(drop requeue )); sub consume { my ($self, $callback, $error_action, $options) = @_; # validation of input $error_action ||= 'requeue'; croak("Unknown error action") if ! exists $valid_error_actions{$error_action}; my %error_subs = ( 'drop' => sub { my ($self, $item) = @_; $self->mark_item_as_done($item); }, 'requeue' => sub { my ($self, $item, $error) = @_; $self->requeue_busy_error($error, $item); }, ); my $onerror = $error_subs{$error_action} || croak("no handler for $error_action"); $options ||= {}; my $chunk = delete $options->{Chunk} || 1; croak("Chunk should be a number > 0") if (! $chunk > 0); my $die = delete $options->{DieOnError} || 0; for (keys %$options) { croak("Unknown option $_") if !$valid_options{$_}; } # Now we can start... my $stop = 0; my $MAX_RECONNECT = 60; local $SIG{INT} = local $SIG{TERM} = sub { print "stopping\n"; $stop = 1; }; if ($chunk == 1) { my $die_afterwards = 0; while(!$stop) { my $item = eval { $self->claim_item(); }; next if (!$item); my $ok = eval { $callback->($item->data); 1; }; if (!$ok) { my $error = $@; warn; for (1 .. $MAX_RECONNECT) { # retry if connection is lost eval { $onerror->($self, $item, $error); 1; } or do { last if $stop; sleep 1; next; }; last; } if ($die) { $stop = 1; cluck("Stopping because of DieOnError\n"); } } else { for (1 .. $MAX_RECONNECT) { # retry if connection is lost eval { $self->mark_item_as_done($item); 1; } or do { last if $stop; sleep 1; next; }; last; } } } } else { my $die_afterwards = 0; while(!$stop) { my @items; eval { @items = $self->claim_item($chunk); 1; } or do { print "error with claim\n"; }; next if (@items == 0); my @done; while (my $item = shift @items) { my $ok = eval { $callback->($item->data); 1; }; if ($ok) { push @done, $item; } else { my $error = $@; warn; for (1 .. $MAX_RECONNECT) { # retry if connection is lost eval { $onerror->($self, $item, $error); 1; } or do { last if $stop; sleep 1; next; }; last; } if ($die) { cluck("Stopping because of DieOnError\n"); $stop = 1; last; } }; } my $count = 0; for (1 .. $MAX_RECONNECT) { eval { $count += $self->mark_item_as_done(@done); 1; } or do { last if $stop; sleep 1; next; }; last; } warn "not all items removed from busy queue ($count)\n" if $count != @done; # put back the claimed but not touched items if (@items > 0) { my $n = @items; print "unclaiming $n items\n"; for (1 .. $MAX_RECONNECT) { eval { $self->unclaim($_) for @items; 1; } or do { last if $stop; sleep 1; next; }; last; } } } } } # methods to be used for cleanup script and Nagios checks # the methods read or remove items from the busy queue my %known_actions = map { $_ => undef } (qw(requeue drop)); sub handle_expired_items { my ($self, $timeout, $action) = @_; $timeout ||= 10; die "timeout should be a number> 0\n" if !int($timeout); die "unknown action\n" if !exists $known_actions{$action}; my $conn = $self->redis_conn; my @serial = $conn->lrange($self->_busy_queue, 0, -1); my $time = time; my %timetable = map { reverse split /-/,$_,2 } $conn->lrange($self->_time_queue, 0, -1); my @match = grep { exists $timetable{$_} } @serial; my %match = map { $_ => undef } @match; my @timedout = grep { $time - $timetable{$_} >= $timeout } @match; my @log; if ($action eq 'requeue') { for my $serial (@timedout) { my $item = Queue::Q::ReliableFIFO::Item->new( _serialized => $serial); my $n = $self->requeue_busy($item); push @log, $item if $n; } } elsif ($action eq 'drop') { for my $serial (@timedout) { my $n = $conn->lrem( $self->_busy_queue, 1, $serial); push @log, Queue::Q::ReliableFIFO::Item->new( _serialized => $serial) if ($n); } } # put in the items of older scans that did not timeout my %timedout = map { $_ => undef } @timedout; my %newtimetable = map { $_ => $timetable{$_} } grep { ! exists $timedout{$_} } keys %timetable; # put in the items of latest scan that did not timeout $newtimetable{$_} = $time for (grep { !exists $newtimetable{$_} } @serial); $conn->multi; $conn->del($self->_time_queue); $conn->lpush($self->_time_queue, join('-',$newtimetable{$_},$_)) for (keys %newtimetable); $conn->exec; #FIXME the log info should also show what is done with the items # (e.g. dropped after requeue limit). return @log; } 1; __END__ =head1 NAME Queue::Q::ReliableFIFO::Redis - In-memory Redis implementation of the ReliableFIFO queue =head1 SYNOPSIS use Queue::Q::ReliableFIFO::Redis; my $q = Queue::Q::ReliableFIFO::Redis->new( server => 'myredisserver', port => 6379, queue_name => 'my_work_queue', ); # Producer: $q->enqueue_item("foo"); # You can pass any JSON-serializable data structure $q->enqueue_item({ bar => "baz" }); $q->enqueue_item({ id=> 12},{id =>34}); # two items # get rid of everything in the queue: $q->flush_queue(); # get a clean state, removes queue # Consumer: $q->consumer(\&callback); $q->consumer( sub { my $data = shift; print 'Received: ', Dumper($data); }); # Cleanup script my $action = 'requeue'; while (1) { my @handled_items = $q->handle_expired_items($timeout, $action); for my $item (@handled_items) { printf "%s: item %s, in queue since %s, requeued % times\n", $action, Dumper($item->data), scalar localtime $item->time, $item->requeue_count; } sleep(60); } # retry items that failed before: $q->requeue_failed_items(); $q->requeue_failed_items(10); # only the first 10 items # Nagios? $q->get_length_queue(); $q->get_length_queue('failed'); # Depricated (consumer) my $item = $q->claim_item; my @items= $q->claim_item(100); my $foo = $item->data; $q->mark_item_as_done($item); # single item $q->mark_item_as_done(@items); # multiple items =head1 DESCRIPTION Implements interface defined in L: an implementation based on Redis. The data structures passed to C are serialized using JSON (cf. L), so any data structures supported by that can be enqueued. We use JSON because that is supported at the lua side as well (the cjson library). The implementation is kept very lightweight at the Redis level in order to get a hight throughput. With this implementation it is easy to get a throughput of 10,000 items per second on a single core. At the Redis side this is basically done at the following events: =over =item putting an item: lput =item getting an item: (b)rpoplpush =item mark as done: lrem =item mark an item as failed: lrem + lpush =item requeue an item: lrem + lpush (or lrem + rpush) =back Note that only exceptions need multiple commands. To detect hanging items, a cronjob is needed, looking at how long items stay in the busy status. =head1 METHODS B: At the Redis level a lost connection will always throw an exception, even if auto-reconnect is switched on. As consequence, the methods that do redis commands, like enqueue_item(), claim_item() and mark_item_as_done(), will throw an exception when the connection to the Redis server is lost. The consume() method handles these exceptions. For other methods you need to catch and handle the exception. All methods of L. Other methods are: =head2 new Constructor. Takes named parameters. Required parameters are =over =item the B hostname or address =item the Redis B, and =item the name of the Redis key to use as the B. =back Optional parameters are =over =item a Redis B number to use. C. =item B for connection options =item B for reusing an existing redis connection =item B to specify how often an item is allowed to enter the queu again before ending up in the failed queue. C. =item B (in seconds) to specify how long the claim_item() method is allowed to wait before it returns. This applies to the situation with an empty queue. A value of "0" means "wait forever". C. =item B to specify the threshold (in seconds) after which an item is supposed to get stuck. After this time a follow up strategy should be applied. (Normally done by the handle_expired_items() Method, typically done by a cronjob). C. =back =head2 enqueue_item(@items) Special for the Redis imlementation is that the C is the length of the queue after the items are added. =head2 consume(\&callback, $action, %options) This method is called by the consumer to consume the items of a queue. For each item in the queue, the callback function will be called. The function will receive that data of the queued item as parameter. The $action parameter is applied when the callback function returns a "die". Allowed values are: =over =item * B. (C). I.e. do it again, the item will be put at the tail of the queue. The requeue_limit property is the queue indicates the limit to how many times an item can be requeued. The default is 5 times. You can change that by setting by calling the set_queue_limit() method or by passing the property to the constructor. When the requeue limit is reached, the item will go to the failed queue. Note: by setting the queue_limit to "0" you can force the item to go to the "failed" status right away (without being requeued). =item * B. Forget about it. =back =head3 options =over =item B. The Chunk option is used to set a chunk size for number of items to claim and to mark as done in one go. This helps to fight latency. =item option B. If this option has a true value, the consumer will stop when the callback function returns a "die" call. Default "false". =back Examples: $q->consume(\&callback,); $q->consume(\&callback, 'requeue'); # same, because 'requeue' is default # takes 50 items a time. Faster because less latency $q->consume(\&callback, 'requeue', { Chunk => 50 }); =head2 @item_obj = $q->handle_expired_items($timeout, $action); This method can be used by a cleanup job to ensures that items don't stick forever in the B status. When an item has been in this status for $timeout seconds, the action specified by the $action will be done. The $action parameter is the same as with the consume() method. The method returns item objects of type L which has the item data as well as the time when it was queued at the first time, how often it was requeued. To set/change the limit of how often an item can be requeued, use the requeue_limit parameter in the new() constructor or use the method set_requeue_limit. Once an item is moved to the failed queue, the counter is reset. The item can be put back into the main queue by using the requeue_failed_items() method (or via the CLI). Then it will be retried again up to requeue_limit times. =head2 my $count = $q->unclaim(@items) This puts claimed items back to the queue. It is pushed to the front of the queue so that it can be picked up a.s.a.p. This method is e.g. be used when a chunk of items are claimed but the consumer aborts before all items are processed. =head2 my $count = $q->requeue_busy(@items) This puts items that are claimed back to the queue so that other consumers can pick this up. In this case the items are put at the back of the queue, so depending the queue length it can take some time before it is available for consumers. =head2 my $count = $q->requeue_failed_items([ $limit ]); This method will move items from the failed queue to the working queue. The $limit parameter is optional and can be used to move only a subset to the working queue. The number of items actually moved will be the return value. =head1 AUTHOR Herald van der Breggen, Eherald.vanderbreggen@booking.comE Steffen Mueller, Esmueller@cpan.orgE =head1 COPYRIGHT AND LICENSE Copyright (C) 2012 by Steffen Mueller This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself, either Perl version 5.8.1 or, at your option, any later version of Perl 5 you may have available. =cut