package Treemap; use 5.006; use strict; use warnings; use Carp; require Exporter; our @ISA = qw(Exporter); our @EXPORT_OK = ( ); our @EXPORT = qw( ); our $VERSION = '0.02'; # ------------------------------------------ # Methods: # ------------------------------------------ # ------------------------------------------ # new() - Create and return new Treemap # object: # ------------------------------------------ sub new { my $proto = shift; my $class = ref( $proto ) || $proto; my $self = { RECT => undef, TEXT => undef, CACHE => 1, INPUT => undef, OUTPUT => undef, PADDING => 5, SPACING => 5, @_, # Override previous attributes }; die "No 'INPUT' object was specified in call to " . $class . "::new, cannot proceed.\nSee: perldoc Treemap\nError occured" if ( ! $self->{INPUT} ); die "No 'OUTPUT' object was specified in call to " . $class . "::new, cannot proceed.\nSee: perldoc Treemap\nError occured" if ( ! $self->{OUTPUT} ); # set default "draw" functions # $self->{ RECT } = \▭ # $self->{ TEXT } = \&text; bless $self, $class; return $self; } sub rect { print " "; print "rect: @_\n"; } sub text { print " "; print "text: @_\n"; } sub map { my $self = shift; # Get dimensions from OUTPUT object my $width = $self->{OUTPUT}->width; my $height= $self->{OUTPUT}->height; # Call _map function with tree data from INPUT object. $self->_map( $self->{INPUT}->treedata, 0, 0, $width-1, $height-1 ); } sub _map { my $self = shift; my ( @p, @q, $tree, $o ); ( $tree, $p[0], $p[1], $q[0], $q[1], $o ) = @_; $o = $o || 0; # Orientation of our slicing # Draw our rectangle #&{$self->{ RECT }}( $p[0], $p[1], $q[0], $q[1], $tree->{colour} ); $self->{ OUTPUT }->rect( $p[0], $p[1], $q[0], $q[1], $tree->{colour} ); # Shrink the space available to children my( $pt, $qt ) = $self->_shrink( \@p, \@q, $self->{PADDING} ); my @r = @$pt; my @s = @$qt; # Non-empty Set, Descend if( $tree->{children} ) { my $width = abs($r[$o] - $s[$o]); my $size = $tree->{size}; # Process each child foreach my $child( @{$tree->{children}} ) { # Give this child a percentage of the parent's space, based on # parent's size (make sure we don't cause divide by zero errors) $s[$o] = $r[$o] + $width * ( $child->{size} / $size ) if ( $size > 0 ); # Rotate the space by 90 degrees, by xor'ing the 'o'rientation { my( $rt, $st ) = $self->_shrink( \@r, \@s, $self->{SPACING} ); my @r = @{$rt}; my @s = @{$st}; $self->_map( $child, $r[0], $r[1], $s[0], $s[1], ($o xor 1) ); } $r[$o] = $s[$o]; } } # Draw label #&{ $self->{ TEXT } }( $tree->{name} ); $self->{ OUTPUT }->text( $p[0], $p[1], $q[0], $q[1], $tree->{name}, ($tree->{children}?1:undef) ); } sub _shrink { my $self = shift; my ( $p, $q, $shr ) = @_; my ( $w, $h, $r, $s ); my ( $w_shrink, $h_shrink ) = ( 0, 0 ); $w = $q->[0] - $p->[0]; $h = $q->[1] - $p->[1]; # Shrinking by % # # +----------W1-----------+ # | | # | +-------W2--------+ | # | | | | # H1 H2 | | # | | A2 | | # | +-----------------+ | # | A1 | # +-----------------------+ # # A2 = A1*PCT # H2*W2 = H1*W1*PCT (1) # # Since aspect ratio is constant: # # H2/W2 = H1/W1 # H2 = (H1*W2)/W1 # # From (1): # # H2*W2 = H1*W1*PCT # W2*(H1*W2)/W1 = H1*W1*PCT # W2^2*H1/W1 = H1*W1*PCT # W2^2 = W1^2*PCT # W2 = (W1^2*PCT)^0.5 # if ( $shr =~ /^([\d]+)%$/ ) { my $pct = ( 100 - $1 ) / 100; my $w2 = (($w**2)*$pct)**0.5; $shr = ( abs($w) - $w2 ) / 2; } # SLOPPY!!! # These two if structures should be in a simple loop..... # SLOPPY!!! if ( abs( $w ) >= $shr ) { if ( $w > 0 ) { $w_shrink = $shr; } elsif( $w < 0 ) { $w_shrink = - $shr; } } # We can't shrink by that factor, so shrink as much as we can else { $w_shrink = $w / 2; } if ( abs( $h ) >= $shr ) { if ( $h > 0 ) { $h_shrink = $shr; } elsif( $h < 0 ) { $h_shrink = - $shr; } } # We can't shrink by that factor, so shrink as much as we can else { $h_shrink = $h / 2; } # Perfomr shrink $self->{DEBUG} && print "Shrinking by $w_shrink, $h_shrink\n"; $r->[0] = $p->[0] + $w_shrink; $r->[1] = $p->[1] + $h_shrink; $s->[0] = $q->[0] - $w_shrink; $s->[1] = $q->[1] - $h_shrink; return ( $r, $s ); } 1; __END__ # ------------------------------------------ # Documentation: # ------------------------------------------ =head1 NAME Treemap - Create Treemaps from various sources of data. =head1 SYNOPSIS #!/usr/bin/perl -w use Treemap::Squarified; use Treemap::Input::Dir; use Treemap::Output::Imager; my $dir = Treemap::Input::Dir->new(); my $imager = Treemap::Output::Imager->new( WIDTH=>1024, HEIGHT=>768, FONT_FILE=>"ImUgly.ttf" ); $dir->load( "/home" ); my $treemap = new Treemap::Squarified( INPUT=>$dir, OUTPUT=>$imager ); $treemap->map(); $imager->save( "test.png" ); =head1 DESCRIPTION This base class is not meant to be directly instantiated. Subclasses of Treemap which implement specific Treemap layout algorithms should be instantiated instead. See the SEE ALSO section below for a list. Traditional representations of hiarchal information trees are very space consuming. There is a large amount of redundant information and padding to convey the tree structure. Treemaps are representations of trees that use space-filling nested rectangles to convey the tree structure. e.g., a directory tree: 2 ./CVS/Root 2 ./CVS/Repository 2 ./CVS/Entries 2 ./CVS/Entries.Log 10 ./CVS 2 ./Treemap/CVS/Root 2 ./Treemap/CVS/Repository 2 ./Treemap/CVS/Entries 2 ./Treemap/CVS/Entries.Log . . . (goes on for 80 lines) e.g., a treemap of a directory tree: .-------------------------------. | ROOT | |.-----------..-------..-------.| ||ImUgly.ttf ||Treemap|| CVS || || ||.-----.|| || || |||Input||| || || ||| || >-----< | || || >---< ||example|| || |||Outpu||| || || ||`_____'|| || |`-----------'`-------'`-------'| `-------------------------------' Raster output is much more useful (like a GIF, or PNG) than ascii, as the labels are scaled appropriately, and alpha transparency is used to show information that would otherwise be hidden. =head1 METHODS =over 4 =item new() =over 4 =item INPUT A Treemap::Input object reference. =item OUTPUT A Treemap::Output object reference. =item PADDING Distance between in a parent rectangle, and all it's children in points. Points being whatever unit of measurement the drawing routines of the output object uses. =item SPACING Spacing around the outside of a rectangle in points. Points being whatever unit of measurement the drawing routines of the output object uses. =back 4 For a wondeful surprise, set PADDING, and SPACING to zero. It's more difficult to see the nesting, but it reveals other structures that you likely won't see unless you render your treemap at an extremely high resolution. =item map() Perform the actual operation of treemapping. =back 4 =head1 EXPORT None by default. =head1 SEE ALSO Treemap Layout Classes: L, L Treemap Input Classes: L Treemap Output Classes: L =head1 BUGS Subclasses should autoload in some manner to ease developer use. Violates data incapsulation, and reaches into the innards of Treemap::Input objects. It really shouldn't do that. =head1 AUTHORS Simon Ditner , and Eric Maki =head1 CREDITS Original Treemap Concept: Ben Shneiderman , http://www.cs.umd.edu/hcil/treemap-history/index.shtml =head1 LICENSE This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself. =cut