use strict;
use vars '$loaded';
my $top1;
my $top2;
BEGIN {
if (!eval {
# two MainWindows test...
require Tk;
$top1 = MainWindow->new;
$top2 = MainWindow->new;
}) {
print "1..0 # skip cannot open DISPLAY\n";
CORE::exit;
}
}
BEGIN { $^W= 1; $| = 1; print "1..10\n"; }
END {print "not ok 1\n" unless $loaded;}
use Tk::FireButton;
$loaded = 1;
my $ok = 1;
print "ok " . $ok++ . "\n";
my $fb;
eval {
$fb = $top1->FireButton;
$top2->FireButton;
};
if ($@) { print "not " } print "ok " . $ok++ . "\n";
{
local $^W = 0; # suppress "used only once" warnings
eval q{
$top1->FireButton(-bitmap => $Tk::Bitmap::INCBITMAP);
};
if ($@) { print "not " } print "ok " . $ok++ . "\n";
eval q{
$top2->FireButton(-bitmap => $Tk::Bitmap::DECBITMAP);
};
if ($@) { print "not " } print "ok " . $ok++ . "\n";
eval q{
$top1->FireButton(-bitmap => $Tk::Bitmap::HORIZINCBITMAP);
};
if ($@) { print "not " } print "ok " . $ok++ . "\n";
eval q{
$top2->FireButton(-bitmap => $Tk::Bitmap::HORIZDECBITMAP);
};
if ($@) { print "not " } print "ok " . $ok++ . "\n";
my $r;
eval q{
$r = $fb->INCBITMAP eq $Tk::Bitmap::INCBITMAP;
};
if ($@) { print "not " } print "ok " . $ok++ . "\n";
eval q{
$r = $fb->DECBITMAP eq $Tk::Bitmap::DECBITMAP;
};
if ($@) { print "not " } print "ok " . $ok++ . "\n";
eval q{
$r = $fb->HORIZINCBITMAP eq $Tk::Bitmap::HORIZINCBITMAP;
};
if ($@) { print "not " } print "ok " . $ok++ . "\n";
eval q{
$r = $fb->HORIZDECBITMAP eq $Tk::Bitmap::HORIZDECBITMAP;
};
if ($@) { print "not " } print "ok " . $ok++ . "\n";
}