#!perl -w use strict; no strict "vars"; use Bit::Vector; # ====================================================================== # $set->DESTROY(); # ====================================================================== print "1..15\n"; $n = 1; $set = 1; if (ref($set) eq '') {print "ok $n\n";} else {print "not ok $n\n";} $n++; eval { $set->DESTROY(); }; if ($@ =~ /Can't call method "DESTROY" without a package or object reference/) {print "ok $n\n";} else {print "not ok $n\n";} $n++; eval { Bit::Vector::DESTROY($set); }; unless ($@) {print "ok $n\n";} else {print "not ok $n\n";} $n++; $obj = 0x00088850; $set = \$obj; if (ref($set) eq 'SCALAR') {print "ok $n\n";} else {print "not ok $n\n";} $n++; eval { $set->DESTROY(); }; if ($@ =~ /Can't call method "DESTROY" on unblessed reference/) {print "ok $n\n";} else {print "not ok $n\n";} $n++; eval { Bit::Vector::DESTROY($set); }; unless ($@) {print "ok $n\n";} else {print "not ok $n\n";} $n++; $obj = 0x000E9CE0; $set = \$obj; bless($set, 'Bit::Vector'); if (ref($set) eq 'Bit::Vector') {print "ok $n\n";} else {print "not ok $n\n";} $n++; eval { $set->DESTROY(); }; unless ($@) {print "ok $n\n";} else {print "not ok $n\n";} $n++; eval { Bit::Vector::DESTROY($set); }; unless ($@) {print "ok $n\n";} else {print "not ok $n\n";} $n++; $set = new Bit::Vector(1); if (ref($set) eq 'Bit::Vector') {print "ok $n\n";} else {print "not ok $n\n";} $n++; eval { $set->DESTROY(); }; unless ($@) {print "ok $n\n";} else {print "not ok $n\n";} $n++; if (ref($set) eq 'Bit::Vector') {print "ok $n\n";} else {print "not ok $n\n";} $n++; if (defined(${$set}) && (${$set} == 0)) {print "ok $n\n";} else {print "not ok $n\n";} $n++; eval { $set->DESTROY(); }; unless ($@) {print "ok $n\n";} else {print "not ok $n\n";} $n++; eval { $set = 0; }; unless ($@) {print "ok $n\n";} else {print "not ok $n\n";} $n++; __END__