use Test::More tests => 67; use Games::SGF::Go; use Data::Dumper; require "t/sgf_test.pl"; my $sgf_in = < 0, Debug => 0); ok( $sgf->readText($sgf_in), "Read SGF"); nav($sgf); my $sgf_out; ok($sgf_out = $sgf->writeText, "writing SGF"); $sgf = new Games::SGF::Go(Warn => 0,Debug => 0); ok( $sgf->readText($sgf_out), "Read SGF Out"); nav($sgf); sub nav { my $sgf = shift; tag_eq( $sgf, "Root Node", GM => 1, FF => 4, AP => [$sgf->compose("qGo","1.5.4")], ST => 1, SZ => 19, HA => 0, KM => 6.5, OT => "20 per move", PW => "GNU Go 3.6", PB => "Unknown", RE => "Void", CA => "UTF-8", AW => [ $sgf->stone(0,0), $sgf->stone(0,1), $sgf->stone(0,2) ], AE => [ $sgf->point(0,1), $sgf->compose($sgf->point(2,2),$sgf->point(3,3)) ], ); #print Dumper $sgf; test_moves( $sgf, "Move", $sgf->move(15,3), $sgf->move(3,15), $sgf->move(15,15), $sgf->move(3,2), $sgf->move(2,9), $sgf->move(16,13), $sgf->move(26+16,26+11), $sgf->pass, $sgf->pass ); }