package Games::Nintendo::Wii::Mii::Data::Eye; use strict; use warnings; use base qw(Class::Accessor::Fast); use Readonly; Readonly our @ACCESSORS => qw/ eye_type eye_rotation eye_vertical_position eye_color eye_size eye_horizon_spacing /; __PACKAGE__->mk_accessors(@ACCESSORS); =head1 NAME Games::Nintendo::Wii::Mii::Data::Eye - Mii's eye data =head1 VERSION version 0.01 =cut our $VERSION = '0.01'; =head1 METHODS =head2 new =cut sub new { my ($class, $args) = @_; $args ||= {}; $args->{eye_type} ||= 6; $args->{eye_rotation} ||= 3; $args->{eye_vertical_position} ||= 5; $args->{eye_color} ||= 3; $args->{eye_size} ||= 3; $args->{eye_horizon_spacing} ||= 4; my $self = $class->SUPER::new($args); return $self; } =head2 eye_type =head2 eye_rotation =head2 eye_vertical_position =head2 eye_color =head2 eye_size =head2 eye_horizon_spacing =head1 AUTHOR Toru Yamaguchi, C<< >> =head1 BUGS Please report any bugs or feature requests to C, or through the web interface at L. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes. =head1 COPYRIGHT & LICENSE Copyright 2007 Toru Yamaguchi, All Rights Reserved. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. =cut 1; # End of Games::Nintendo::Wii::Mii::Data::Eye